Fuck that fucking stupid tacoma area. (No offense brosephzz) I hate south washington, I never want to drive there unless I’m going through it. :lol:
I understand that accent core is a really intimidating installment of the game to jump into with the introduction of even more new shit, but I just wanna know what the consensus on the game is. Everyone knows most people’s opinion on 3s, CvS2, etc. but I don’t have a clue on GG.
Marvel players strike me as the kind who are just unstimulated by slower paced games like ST and third strike and stuff, but GG is fast like Marvel, more balanced than a crossover game ever could be, requires skillful execution like Marvel… has pretty colors like Marvel… has better music than Marvel (which is irrelevant but SHHHH) and well, that’s all I can think of without getting neg repped.
I don’t have any expectations of luring new players, but I just wanna know what turns people off from guilty gear. It’s in my eyes the perfect(est) fighter out to date, I just fucking love the balance and all the defensive options. On top of good fundamentals, the game is the best looking 2d fighter IMO, has good music (wtf @ cvs2/mvc2), and great, original character design. And every single character is worthy of using!
Tired of getting knocked down only to add 8 meaningless seconds to your ST match while you wait for that full screen fireball to land on you, meaty, and kill you? Fuck chip damage, that’s what faultless defense is for.
Oh shit is the advantage on that blockstring/normal too much frame advantage to counter? Instant block (like just defend without the annoying freeze) that shit, nigga! Or even slashback which is like third strike’s parry system without the broken.
Unblockables got you down? Burst!
Tired of people running away? You gain nothing from running away in GG. In fact, you lose all your tension (super meter) via negative penalty if you don’t come in contact with your opponent within a reasonable time frame.
Sick of hearing “KAKATTE KINA!” from Ken? You taunt after a match and the opponent gets 50% (there’s two taunts though, respect and taunt, you can respect them afterwards ) tension.
If you were ever bothered by the fact GG doesn’t have throw teching (wakeup throw :wasted:), accent core added that.
They even do the normals better than most fighting games. Most characters have a forward+punch normal that has some upperbody invulnerability, designed for anti-air, among other things.
Every single thing that’s ever pissed me off about a fighting game is solved in this game. It has it’s flaws, but come on now. Why the hate? (Or at least, lack of love?) Is it just a lack of motivation to learn a new/different game or what? If you’re intimidated by dustloop forums or the number notation (2k, 5s, 2d) you guys should know me well enough by now to understand that I seriously pick way too many characters in every single game I play. Thus, I have a nice general overall knowledge (but suck at the game because I don’t have specific practice with one character and their matchups).