We already defeated Sheng-long! The Akuma Video Thread

yeah, i would say 7 - 3 in Vanilla, and now 5-5 in Super, or at BEST 5.5 - 4.5 in Akuma’s favor. The nerfs that Akuma received were HUGE in the Akuma-Abel matchup, with the loop being removed and the demon flip throw being nerfed heavily.

[I also don’t think it’s silly when some people say it’s slightly in Abel’s favor, i wouldn’t doubt if that were true]

I say 6-4 for the match up with Abel. Even though we lost the loop let’s face it Abel has a miserable time dealing with pressure on wake up and Akuma can easily get a knockdown with Abel’s huge hit boxes. Even with the grab nerf Abel still has to watch out for it.

Lol @ it being in Abel’s favor.

It’s definitely no worse than 6-4 Akuma.

yeah, i’m not saying it’s in Abel’s favor at all, i’m just saying it’s definitely not 7 - 3 Akuma anymore. I just think it’s only slightly in Akuma’s favor now. [not sure if “Slightly” is defined as 6 - 4 or not :stuck_out_tongue: ]

haha its ok i didnt mean to spark any heated argument or anything

i know im not good enough to say that its definitely 7-3, especially sometimes when i play(vs ppl like tokido etc), it feels much more worse than 7-3. I say its 7-3 based on a lot of factors like footsies/pokes, okizeme, wake up options/pressure escaping options, probability to guess wrong, option selects etc… and assuming that both sides are good with their character, i see it as 7-3 at worse and 6-4 at best for gouki. plus i was also just sharing the video(some ppl might learn somethin from it etc) and what tokido thinks of the matchup(i didnt ask him is it 7-3 against my abel, but i asked him against all the top abels he had played with)…

my bad if my abel appeared scrubby as hell lol (no doubt there were some grave errors and random shit)

i think it’s slightly in akuma’s favour, no way it’s 7-3…anyways, jumping vs demon flips on wakeup is the worst option…backdash is actually much better:

If he goes for df throw and you backdash you get a free ex TT for 200 damage. If you jumped instead of backdashing akuma still has time to get away.
If he goes for df palm OS sweep and you backdash you get swept…ok, it’s still less damage than eating a df palm that will give you an untechable kd anyways.

Hope this is gonna help next time. And don’t do all those desperation wakeup ultras =) Use U1 in this matchup

thanks for the advice… yeah i guess i know most of the stuff youre saying, its just that in that specific video i made the wrong call too many times, though i kinda doubt backdashin df throw = free ex TT(will look into it, its been awhile since i hit the training mode). though backdashin df palm and get swept is just as bad since its a whole guessing game again.

as for U2, to be honest I usually prefer U1 in this matchup plus my original intent of pickin U2 was to (try) punish whatevers punishable but then my mistake since tokido rarely makes such mistakes (though i did land U2 once because i know he loves pressuring with cr.mp at certain range)… the next day after the ranbat we chilled at a friends place and had casuals and i only used U1, and he said i shouldve picked that ultra next time

p/s- though i have problem with setting up the df stuff in training mode, the timing/spacing… any tips?

edit2: right now im using forward throw, dash into hk demon flip.

Assuming someone correctly option-selects every deep knockdown jump they do makes you a lot more abuseable on knockdowns than actually putting their option selects to the test.

That said; when someone like Abel is put in a two-way game like that, it’s much more likely that option-selects would be used on each palm.

what do you mean by “having problems with setting up the df stuff in training mode”? You mean you’re having problems landing meaty df throws?

Anyways, i don’t use very specific setups, i just look for the timing…i think f.throw > dash x2 > mk flip throw should be meaty enough…if abel backdashes he can land TT on akuma’s recovery.

If akuma goes for palm os sweep and you backdash then you get swept (100 damage, untechable kd)…if akuma goes for df palm os sweep and you jump you get caught by the df palm, which does more than 100 damage and you still cannot tech the knockdown…so getting swept is usually better, plus you have an easier time punishing if he went for the df throw instead of the palm.

hmm okay thanks… yeah im kinda learning akuma too to improve my matchup knowledge…

ill work on this matchup until it wont feel like 7-3 to me when i fight strong akuma players… since i can deal with below mid to mid level akumas but i get mindfucked easily against the high levels…

thanks again for the advice. ill look into other threads for info

Backdash is a pretty good option for Abel before Akuma gets ultra demon. However once Akuma does get ultra demon you pretty much have to block and hope for DF palm.

vs will2pac(Viper) result 5-2

edit: sorry wrong link

http://www.own3d.tv/video/45744/Versus_Fighting_TV__id_4054__Archive__2010-12-07_20_22_23_-20_28_40

Vs Renegad(BoxeR) result 4-5

I didnt found the first part

own3D - Versus Fighting TV [id:4054] Archive (2010-12-07 20:54:10 - 21:05:00) - SSF4

10:02 xDDDDDDDDD Random Ultra.

abel vs akuma…
akumas oki is gonna be 50/50. is he going to palm + os or grab

if you palm + os and abel (is smart) blocks, congrats you are point blank with abel, good luck
if you palm + os and abel (is stupid) backdash roll fsky jump, you will get a sweep for 1/10th his life

if you grab and abel (is smart) blocks, you get a hard kd and another oki
if you grab and abel (is stupid) backdash roll fsky jump, you will get punished much harder than you punish him.i promise

but thats jumping the gun, because first you have to GET the knockdown. well abels sweep is farther than akumas and cancelable and often unexpected. good luck playing footsies with a good abel. f.rh will get punished if you throw it at bad times and you will get hurt, im talkin nj.rh>stepkick>fierce>cod.

abel has useful AAs, good footsies, and painful ultras, i cant see how this is akumas

edit:i need to work on my mixup

he did a random headbutt, the random ultra was deserved, heheh! Nice games, I was hoping for you to win, balrog is such a scrubby character =(

Ahh, sorry for the late response. But yes, double dash jumping mk. I’m also not option selecting sweep. I just do like cr. lp to catch the backdash. It’s not like you have to change your timing or anything. The jumping mk gives significantly more hitstun than the lk so you can combo after or punish a backdash with the same timing. So always do the jumping mk and cr. lp, and follow up with another cr. lp xx tatsu to follow through.

So the only thing you are really looking for is if they FA dash out. This is where it gets a little bit iffy. You can punish either dash with sweep but it’s not tooo much damage. It’s good and all, but most people will be dashing out of the corner so you can land a far standing hk instead of the sweep. This will also catch them dashing into the corner but you get the close standing hk which is still okay damage (you also get grey damage from the FA they absorbed :D).

Chocolo, your choice of U1 against Boxer saddens me. :frowning: Anyone picking U1 against Boxer saddens me.

U2 benefits:
-Teleport xx U2 can punish regular dash punches, EX dash punches, and TAP’s.
-Df palm OS U2 beats all of Rog’s wake up options with an unscaled U2.
-Cross up tatsu to U2 is easy and big damage with the unscaled U2.
-Protect your teleports from his Super/Ultra or dash punch (generally, the df+k armor breaker dash punch).

U1 benefits:
-Anti-air cr. mk xx U1 (ehhh, good Boxers don’t jump too much).
-Punish only EX dash punches or TAP’s (and you gotta make sure you don’t hit the TAP)

And that’s about it.

Seriously, punishing a lp dash punch with tele xx U2 is just so sickkkk. Just U2 in general is so sick, in my opinion. I just love roflcoptering people. U2 is like the only reason why I even remotely enjoy playing the Boxer matchup.

Rich on the mk unblockable, couldnt you just do a follow up s.fierce and if they dash, it would catch for more damage that a jab? Or do you think it’d be too slow or do the ©s.fierce and whiff entirely?

you are right richard sorry sorry :frowning: i didnt know man :frowning: . After v-ryu said me that i should pick u2.

Honestly, i never have been played against an excellent boxer. I need to test more U2 against boxer.

superlollo: He played very well and yes he did some random headbutts. Anyways i enjoyed a lot the matches.

own3D - Versus Fighting TV [id:4054] Archive (2010-12-07 20:54:10 - 21:05:00) - SSF4

I prefer U1 against Rog. It shuts down many of his options during footsies once you have it. I’m not that worried about OS palm U2 on Rog because you get free punish when you palm his wake up regardless.

For U1 to be effective against Rog you need to completely integrate it into your footsies. That means always double tapping that jab when you heavy poke or ground fireball from a distance. Also learn to react to TAP with demon. There were a few opportunities to demon TAP in your vid. Reacting to TAP’s outside of sweep range is not hard. You just gotta practice that.

You also have to become accustomed to pressuring Rog with DF palm and starting pressure off of a blocked palm. You would throw him and not palm his wake up. Rog is completely at the mercy of DF palm. He has no option to punish and you can OS the shit out of him. I literally palm Rog’s wake up 80%. Establish to the Rog player that he can’t do anything, then he is open to DF throw or X-up tatsu.

Never DP Rog off a BnB unless it will kill. You shoudl always sweep him.

oh yeah guys by the way for those of you that have facebook i made a page on it called “The Gnosis Empire” i will have updates on things i have discovered in SSF4, sometimes well im hoping alot of times there will be videos and also a variety of other things people are just generally into and have lack of knowledge of. So if you have facebook please check it out also add me my user name on facebook is “Jago Margqulius shinszengate”