Warriors Fate: Street Fighter story thread, revived

I don’t think Capcom All Stars will give us much in the way of storyline since it seems to be extremely out of continuity. Then again, we did get a lot of info out of CVS2, regarding where Capcom seems to be going with their characters. Ah hell, screw storylines! I just want to play Ryu and Chun-Li in a new game! It’s been a whole year already since CVS2, Dammit!

I’m not Capcom, but I can almost guarantee that the answer to this is “yes”. Not pigeoning holing the characters’ DOBs means that you can get more use out of them. The SF2 cast is, unfortunately, locked in place (unless Capcom eventually retcons those as well), but all the Alpha/3 cast is fairly flexible.

BTW Agent Guile: How in the world did you get “Nash fights with power and Guile fights with skill” from what Saiki said? It’s the other way around. Guile has to compensate for his lack of skill by using more strength, and while he’s strong, he wastes a lot of energy in the process.

Also I wouldn’t try comparing the two characters based on their normals. The speed of a normal can be quite arbitrary, especially when you consider game speed. For one thimg, no normal Guile has had in any game is as fast as Charlie’s backfist in A3, but that’s because A3 is faster than every other game that Guile has been in (sans MvC2).

And BTW, why does Charlie keep coming back? Charlie is way more popular than Guile in Japan. I prefer Guile myself, but eh. :bluu:

I myself used to hate Nash (that long blonde bang and those oh so tiny ankles? Blah!) but, after reading everything about Nash on this Thread and the plot guide, I’ve learned to accept Nash and not freak out everytime he got into a game instead of Guile. Either that or Capcom has rammed him down my throat so many times I learned to kind of like him - kind of like they did with Sakura who I couldn’t stand, at first. Still like Guile better than Nash, though.

Perhaps it would help if Guile got a decent voice actor. Well, his voice in the EX series is the best I heard. (Sounds the closest to his kick-ass SF2 Anime Voice!) The SF2 video game voice is pretty lame, but at least the actor sounded American.

Well, like Guile says in CVS2, “Rice Barrell!” Yeah, I know he’s supposed to say “Let’s Battle” but sheesh…

in charlie’s SFA3 intro, it says that he’s a 1st LT. in guile’s intro it says that charlie is a “commander”. my guess is that charlie had a higher military rank than guile in alpha, which is why he’s referred to as a commander

Based on the discussions here, it’s assumed that Guile is fighting with “raw” skills, while Nash is fighting with a “supposed” enhanced chi manipulation ability.
I don’t wanna go into that further. It’s just my assumption based on what has been discussed here.

Because Nash’s looks are generic (in an anime sense, that is).
a. Basic physique
b. Gravity defying haircut
c. Flashy style
d. good composure

which is a typical characteristic of a main lead of an anime series.

Guile on the other hand, is very Amercanized, except for that out of this world haircut.

I think it takes a little more skill to use and manipulate ki then it does to throw a punch. But, that’s just my opinion.

  1. Motivation plays a pretty big part in potential/ability determination. Even somebody who is athletically gifted needs the proper motivation to develop said gifts.

  2. Right, nobody is denying this. If Guile continues to train, he could surpass Nash. It’s just that he seems to be retired. As it stands, Nash was/is > Guile.

  3. I’m not exactly sure what you’re talking about here. The fact that Guile uses brute force is a detriment, it makes him weaker compared to Nash. Nash can deal out more damage than Guile can in a more efficient manner to boot.

  4. I would never equate Gen with “raw power”. I told you before, Gen does manipulate ki. As of Z3, Gen was almost considered to be as good as Gouki, if not better. Just because he isn’t throwing out massive fireballs, doesn’t mean that it isn’t there.

  5. According to Capcom, Nash also utilizes a variety of holds and throws. I doubt that he needs to play “keep away”.

Magnet-0

?!?!
The fact that Guile can’t control his energy as well means that he has less skill. You’ve got it backwards. Guile relies on brute force while Nash relies on skill and technique.
-Clay

Agent Guile:

It’s more or less because Capcom said he is. You’re looking too hard at sprites in the game. Don’t worry about it, if Guile fits your style more, than stick with him. Everybody has their preferences.

You took the words right out of my mouth. Thank you Saiki for being the voice of reason.

THANK YOU. I said this before, but nobody must have believed me. He uses it, it’s just more subtle.

Agent Guile:

wtf?!?
I’m not sure how you came to that conclusion, but you missed the point again. Anyhoo, it’s Nash who fights with skill and precision while Guile utilizes strength and brute force. How any of this determines whether they like to fight from afar or up close is beyond me.

I thought that this had been known for a long time. Ryu’s Hadou-ken has almost always been considered to have been superior to Ken’s. Stronger, faster, larger, and he can manipulate it in various manners as well. Yeah, his is better.
-Clay

Is this murderous intent that drives Akuma is it fueled by the anatsuken martial art that he uses or by the Satsui no Hado??

Is it some sort of demon posesion of some sort??Beacause Gouki really difers from a normal looking human being to the extent that he almost resembles a demonic creature… in his latest representation (3D strike) his face seems to resemble a demonic being.

If it was, Guile’s motivation which is revenge could get a significant boost than Nash’s.

[qoute]
2. Right, nobody is denying this. If Guile continues to train, he could surpass Nash. It’s just that he seems to be retired. As it stands, Nash was/is > Guile.

[/quote]

I agree that Nash was better in SFA… but we have no evidence that Nash is still stronger than Guile in SF 2.

Why do say Nash is able to deal more damage? Where is your proof?

Look, I studied martial arts. You don’t need ki to do those. You just need to know where to strike. Evidence: Watch Ripley’s believe it or not.

Don’t assume that just because he can utilize throws means he plays up close.

We also can’t assume that. Look at Dhalsim.

You’re missing my point… My point is Guile trained before SF 2. Doesn’t that count anything?

I believe that even though Guile has trained and became better, Charlie still seems to have been the better manipulator. He could delay sonic booms in his Sonic Break, as well as launch them from any limb, like his legs. That means he could gather ki into any part of his body, not just through the arms like what Guile can only do.

Japanese culture often values ki more than anything else when determining power levels in a fictional setting. With Guile only learning how to use a sonic boom only a very short time before SF2 and still needing to do all his focus just to do it while Charlie can easily do it casually with one limb, and considering how much value the Japanese often put into ki when it comes to storyline power levels, I’d be VERY surprised if Guile were on Charlie’s level by then.

Also, Guile’s revenge could possibly, no, almost DEFINATELY be seen as a deterrent. Considering the theme of Guile’s storyline is that his lust for revenge is a BAD thing, I’d be surprised if Capcom wanted it to actually UP his power level. If anything, going with the theme of Guile’s story, such blind rage would stymie it. There’s a reason why Sagat was at his weakest during SFA2 and Ryu able to reach Evil Ryu’s potential and… well, I guess Dan’s storyline is another example of how much Capcom looks down upon revenge in the SF2 universe as a motivator. Heck, most storyline writers in general do.

Well, this Guile issue should be resolved if he shows up in the nextr incarnation of SF.

me hopes he’ll be in it

He still has a good potential to be a better fighter than Nash when he died in SFA3 because of one thing…

FINESSE

For a guy with a disposition for revenge, he has more finesse than most Street Fighters I know. (and that includes Nash)

We can forget now the revenge factor since Bison already died in SF2.

Satsui no Hadou is the killing intent. It’s linked to Ansatsuken because it is a lethal style.

Gouki’s not possessed. His appearance is the result of his obsession/overwhelming desire to become the strongest and the negative emotions attatched to it, combined with his extraordinary ki. Actually, I think Gouki looks less demonic now (SF3) than he did in previous games. He has shown signs of ageing, and other demonic features (such as his sharp profile, fangs, etc…) seem to have dulled a bit. I think that he looks more human now in that portrait.
-Clay

  1. Why is revenge better than the pursuit of justice? I thought that I already debunked that notion. Nash was even more motivated than Guile. He had more long term goals and was willing to die for them. Different people rely on different emotions because Guile was also willing to go the distance as well, however, after SF2, he seems to be done, whereas Nash (had he survived) would have continued on. That’s why I say that he is more motivated.

  2. Okay, while some people may side with one character, everybody has stated that it’s pretty close. I happen to think that Nash was more versatile, which would give him a definate edge. When I first played the Alpha games, I saw Nash’s one armed Sonic Boom and thought that Guile ended up improving it by using both fists. However, later on I realized that Nash’s one handed style was actually an advantage. He can create the same move and use it in a lot of different circumstances. You might notice Guile pulling back both fists, but it’s harder to notice Nash when it could come from either hand or even after a kick. It makes him less predictable. That might just be my style and opinion though, and obviously you are entitled to your own.

  3. This is a little off topic, but I get what you are saying. I’m not argueing with you on that, but this is SF, not real life. Things are a little different there. Plus, I don’t know if there is anybody in real life who can move quite the way that Gen does.

  4. I didn’t make any assumptions, I just was questioning a few quotes stating that Nash must have been better at fighting from a distance. I think that that is a much more rediculous assumption to make.

  5. Nash is a martial artist, Dhalsim is more or less a monk. Nash created his techniques for the purpose of fighting. Dhalsim credits his attributes to prayer, meditation, and worship. They’re worlds apart. For the record, I consider Dhalsim to be one of the more underrated characters in SF. He’s pretty powerful, but he has limitations and is not a great technical fighter.

I guess that consensus is that all that training may not have been enough to catch up to Nash. Guile isn’t bad by any stretch of the imagination. Take solace in the fact that if he ever were to return, than he would proably be stronger than Nash. Even if he stays retired and doesn’t make a comeback, he still was one of the strongest SF’ers at the time that he was around.
-Clay

Anyone here has an idea where Saiki could have gotten his projectile infos?

Anyway, about Nash firing a sonic boom with his limbs.

In my opinion…it’s just a recycled sprite. Lazy Capcom.

You know, sobat generating a sonic boom. It’s kinda :lame:

I posted this before, but nobody seemed to pay me any mind so I’ll suggest this again. I think it would be dope if everyone here(Vets and newbies) tried to figure out the tiers for each of the Street fighter games according to story line. I’ll start with my own opinion of Super Street Fighter 2 Turbo in no particular order.

Tier 1
Gouki
At this point he is about as unbeatable as you can get…at least when he goes all out. And I know he was not in the official tournament but he did kill Vega at the end.

Tier 2
Ken, Ryu, Sagat, Vega,
These guys are weaker than Gouki by different amounts. I would say that either Ryu or Sagat could take down the other two. Now who is stronger betwen tham at this point I don’t know. I see Ken being about equal to or a little better than Vega(especially in his weaker body), but still weaker than Ryu and Sagat.

Tier 3
Balrog, M.Bison, Guile, Chun Li, Cammy, Dhalsim,
The two other grand masters and the other heavy hitters. Dhalsim makes it because even though he is not a great fighter he has great Ki manipulation.

Tier 4
Everybody else
Yes these guys were in it, but they simply can’t stack up to the rest.

I would to hear evrybody comments and opinions on this list or any other you can think of.

Holla!

Official Member of Team Death
-You go against us you die!!! Simple as that

I’d throw in my $0.02, but I have a love-hate relationship with tiers. In theory they’re fun and serve a purpose, but people always seem to get hung up on them and then there is a lot of pointless argueing. The latter is something that I’m guilty of, but I’m argumentative by nature so it’s hard to stop.

On a short term basis, teirs are good though. :smiley: