Warriors Fate: Street Fighter story thread, revived

Oh I see you still don’t get that 1. Fei Long is based on Bruce Lee, so he fits, 2. they’re just bonus characters for the home version, so what’s the point? 3. I never said what they will do but what would fit, but it seems to be way too complicated for you. You’re probably just too ignorant. What is there to “whatch out” for?

The art is way below the standard former SF games have set. Fei Long’s body doesn’t reflect Bruce anymore, Bengus had more understanding for anatomy and why to draw a character in a certain way. Dan looks stupid, the brush stroke seems to show his ass shaking. Dan used to be funny because he wants to come across strong while being weak but now he’s just gay.

I’m glad there are still people who demand quality and consider not buying something because they’re not satisfied. If everybody always bought anything just because it’s there, products would be even worse. Capcom proofed that buying the sprite reusing games, just to keep them working on good games doesn’t work at all. Demanding quality is imporant. Of course one has to be able to recognize quality in the first place.

Fei-Long and Dan probley will not look like that in the game, Hell Chun-li looks nothing like her artwork and she looks simply beautiful in this game.

Edit: i am still getting SF4 cause to me gameplay matters the most , and so far the game looks like fun.

Yeah, I agree with Aerialgroove, Dan looks really stupid.

I’ll get to their bios when I get a chance, but skimming them didn’t look like they’d reveal anything shocking or whatnot, kind of needless to say I know.

And looks like I’ll definitely be sticking to getting the Japanese PC version when it comes out.

Dan doesn’t bug me really because he did come from an old SF2 drawing afterall. Sure, everything else about him comes from the Zero series, but he’s still kind of a throwback to me of the SF2 world in a sense.

His artwork is INCREDIBLY goofy though, is he sticking his butt out? :lol: Well you should laugh at Dan every time you see him so it’s all good. :rofl:

Most likely they’ll toss in Sakura and Ibuki in the console version for it to kind of matter though. But just me, was never really concerned with console exclusive characters anyway. I still think the stories of Sakura and Ibuki are better suited to being Easter Eggs so they don’t have to worry about their ages and changing their looks, but we’ll see.

Getting the US PS3 version of SF4 since that’s the system I have. I’ll most likely switch the dialog out for Japanese and subs if I can like I do in every single game they let you do this, but it’s no big deal to me really. The footage on G4TV looked really good so really hyped to play it.

Of what I heard in English, like 29 seconds from one of the E3 trailers lol - Ryu was a little too soft spoken to me but not bad. Ken’s was pretty good I thought.

Hey Sano, if you still wanted me to decipher Akiman’s Eliza blurbs, please provide me with a bigger scan when you have a chance. Thank you sir.

LOL I bring the magazine to work every day where I can use the copy machines for free but I keep forgetting with all of the E3 / San Diego Comic Con news, hella distracting. :rofl: I’ll scan it tonight.

The 360 verison will probley have a option to use the japanese voices with subtitles. don’t know about Ps3 yet, Capcom might have to confence sony to let it in for Euro ( U.S might still get the japanese voices with subtitles) .

Edit: Ninja Gaiden 2 on the 360 has japanese voices and subtitles as a option.

So far Namco Bandai has included Japanese and English options in both Dynasty Warriors Gundam and Dragon Ball Z Burst Limit for the PS3. Fairly sure it’s the same on 360 for those two games. I still don’t know about their upcoming PS3 exclusive Naruto game, Ultimate Ninja Storm though… I hope I can hear the dialog in Japanese but I’m used to their English voices too so no worries.

Fei-Long and Dan from the SF4 console versions page:

Fei Long- Billowing Waves of Gang Strikes

Can be regarded in the Hong Kong movie world as a standing and burdened young man actor. Piling on his training from the time he was young, and now is one kung fu user unequaled in Hong Kong.

Dan- Rushing Burst! Strongest Road

A fighting stylist with the distinctive features of colorful provokings and incomplete moves. With the matter of having studied under Gouken once, those fighting techniques of “saikyo ryu” are deep with the color of self-taught.

Shi-ten-oh lists:

Bison
-head bomber
-lever break
-saving attack
-appeal
-dash straight*
-dash upper
-dash grand straight*
-dash grand smash* (AB)
-dash swing blow* (AB)
-buffalo head*
-turn punch (AB)
-crazy buffalo (AB)
-violent buffalo (AB)

Balrog
-rainbow suplex
-crescent line
-stardust drop
-piece of mercury
-cosmic smart
-back slash
-short back slash
-sankaku tobi
-saving attack
-appeal
-rolling crystal flash*
-scarlet terror* (AB)
-sky high claw*
-flying Barcelona attack/izuna drop*
-without claw (EX-ed command is without mask)
-flying Barcelona special/ rolling izuna drop
-bloody high claw (AB)

Sagat
-tiger rage
-tiger carry
-heavy tiger elbow
-step low kick
-step high kick
-fake kick
-saving attack
-tiger shot*
-grand tiger shot*
-tiger uppercut*
-tiger knee crush* (AB)
-tiger genocide
-tiger destruction

Vega
-deadly through
-death tower
-hell attack
-saving attack
-appeal
-psycho crusher attack* (AB)
-double knee press*
-head press/somersault skull diver*
-devil reverse*
-Vega warp
-knee press nightmare
-nightmare booster

Besides their Super X/Revival arsenals, each of them have at least one normal from the CvS series.

Bison: lever break from CvS1

Balrog: crescent line and cosmic smart from Zero 3, piece of mercury from CvS2; removing his mask takes over half your super gauge unless there’s a misprint, the one EX exception thus far.

Sagat: tiger rage and fake kick from Zero 1, step low/high kicks and heavy tiger elbow brand new moves as far as I can tell.

Vega: death tower and hell attack from CvS1.

Whew, four more to go next week.:sweat:

EDIT: Changed all the slew’s to through’s, as in follow-through. It’s probably the closest it’ll get.

Akiman’s Eliza blurb -

my Feilong and Dan Dub voice actor list

1 Phil LaMarr as Feilong

2 Jackie Chan as Dan

the rest of the characters on the poll

1 Kevin Michael Richardson as Dee Jay

2 Keeley Hawes As Cammy

3 Lauren Tom as Sakura

4 Jim Ward as Hugo

5 Richard Moll as T.Hawk

6 Jessie Flower as Ibuki

Oh hey BTW, they just dropped the Naruto demo for PS Network on the PS3. Yes you can switch the dialog from English to Japanese too. Love Namco Bandai. Soul Calibur IV with Darth Vader in 2 weeks. :woot:

Are the endings in Alpha 2 and Alpha 2 Gold different at all? (Images, story, etc.) I just bought the Alpha anthology, and would rather play through Alpha 2, but if Alpha 2 Gold has different endings, I would rather see them.

Alpha 2 Gold’s endings are exactly the same. Don’t expect anything new for Cammy as she’s exclusive to Vs. mode. In fact, don’t even bother with A2 Gold. It’s just a port of the PS-X version with badly translated music.

Cammy has a new ending in SF Alpha Anthology actually. And pre boss dialog with Master Bison too.

SFIV Endings

[details=Spoiler]Zangief’s ending
Zangief is at a embassy in Russia. There he show’s Seth’s head (did he take it out?) as a throphy.

Mike Bison’s ending (boxer)
Shows him in a place full debris. Then, there’s a child in a corner asking for help… But when Mike Bison aprroaches, the child’s eyes starts to glow… and the winged skull insignia appears in one of his hands.

Blanka’s ending
Looks a lot like his SFII ending, but he is at a japanese neighborhood and meets Dan. Then there’s a scene when his mother calls him Jimmy.

Sagat’s ending
Sagat talks with Vega (dictator) some stuff, and then leaves.

NOTE: Those endings were posted on a communitty at orkut, not sure if they are accurate.
[/details]

Regarding Zangief’s ending, if that’s what happens, I hope he doesn’t show the trophy to the kid. EEEP! Had a Balrog + Chun-Li bullfighting flashback from SF2V just now.:looney:

If memory serves me right…
Those Cammy text were already posted here, even the jap ones (you told me awhile ago that Cammy’s WQ were from her Zero 3 set). I remember one mistake made by Capcom USA on her mid battle text against Rose, it seems that the original says: “Now, awaken!” while on the US version Rose says something like “I’ll put you in a eternal slumber!”

aerialgroove:

> Oh I see you still don’t get that 1. Fei Long is based on Bruce Lee, so he fits, 2. they’re just bonus characters for the home version, so what’s the point? 3. I never said what they will do but what would fit, but it seems to be way too complicated for you. You’re probably just too ignorant. What is there to “whatch out” for?

From what I know, they’re not bonus characters. They’re part of the cast as intended; the arcade version is actually incomplete. It’s nowhere near finished. Don’t let the recent “confirmation” of Dan and Fei fool you; they (and the others) were planned from long ago.

Even so, now you’re claiming there’s a difference between arcade and home versions as far as what “counts” with regard to who fits in SF? Wow, that’s stupid.

Anyway, just to remind you, you have ultimately pigeonholed SF into something that it is not, has never been, and never will be. It’s all in your head. Reality proves otherwise. You kept mentioning Hokuto no Ken as if it were some sort of standard - it’s not. Never was. Never will be. They borrowed a number of elements from it for SF2, but that was it. And now with SFIV, with an overall “return to SF2” schtick going in, they’re going to include characters that you don’t think belong in SFIV at all, due to an entirely made up perception of the series that doesn’t exist in the real world.

> I’m glad there are still people who demand quality and consider not buying something because they’re not satisfied.

I have no problem with this. But I find it very odd that a very minor aspect of the game (considering the genre) is enough to make someone adamantly refuse to buy when he would have otherwise (and he still doesn’t know the full story; would he still refuse to buy it if you can simply switch the voices to JPN, for example?). If this were, say, a collection of voice work or a drama CD, I might understand finding umbrage with voice actors you don’t like. But since it’s a fighting game, where the important stuff is the fighting, I would imagine that that would take priority. Or the characters appearing. Or the storyline. Lord knows SF fans have had to put up with occasional lousy voices since SSF2, but I can’t imagine anyone who’s a fan of SF refusing to play, say, Super Turbo because a couple voices annoy him. That’s Monk-level nitpicking.

Also, LOL. Pointing out a simple typo = epic failure. Thanks for admitting defeat.

re: endings

Hmm. They changed Gief’s ending from what they were originally going with. That sounds… kinda violent actually. o_O

Anyone posted Honda’s ending yet? I sure hope they kept that from what I heard. It was awesome.

Say, how do you use spoiler tags on SRK anyway?

vasili10:

I can’t find anything about “caramale” relating to food. I can only find “calamare” (dishes involving squid). :confused:

Yes, a number of El Fuerte moves seems to involve bending his opponent into a pretzel, interlocking his feet into them in the process. I think “suppressor” is the best fit until someone can think of something better.

“Dragon Suplex” is a wrestling move, so it has nothing to do with animals per se. However, “Flying Mare” is also apparently a wrestling move (only just found this out! I find it odd because I’ve never heard any move called by such a name in all my years of watching wrestling), so you were right. :stuck_out_tongue: