Warriors Fate: Street Fighter story thread, revived

Here is the interview text I scanned (right half of the page). It’s from a magazine named TOTAL! page 30 of issue 7/1005. Text in [brackets] by me.

"And here we present you the two game developers. We asked them what’s supposed to be different or better about WL compared to other fighting games!

[photo left:]
James Goddard was the concept creator of SFIICE, co-designer for SFIIT and the creator of Dee Jay!
[photo right:]
Dave Winstead first worked for GamePro and then also worked at Capcom on SFIIT and SSFII, Alien VS Predator and Slam Masters!

TOTAL: What qualifies you [two] to make a fighting game?
James Goddard: We listen to the gamers. I developed the concept of the Champion Edition (SF) based on gamers’ feedback. And also many changes of HF [Hyper Fighter=subtitle for SFIIT] are based on gamers’ wishes. Furthermore Dave and me constantly play fighting games against each other and I organized all major SFII tournaments.

T: What do you [two] like about SFII?
Dave Winstead: Hand-to-hand combats that never get boring.
JG: The first time I played SFII I was overwhelmed. I couldn’t believe how much depth [gameplaywise] there is.

T; Are there elements in SFII that will also be in WL?
JG: SFII is the only game where you can create your own personal fighting style with a character. It’s a difference wether Dave or me plays Guile. With WL gamers will also be able to develop their own fightingstyle.

T: What’s unique about your WL-team?
JG: It’s the first fulltime project for everyone on the team. And each one of us gives everything to make WL special, wether it’s Dave, me, our head graphic artist Alvin Cardona or our head programmer Steve Chiang. We are still young and unspent and on top of that all hardcore gamers who got what it takes to be innovative.

T: What do you [two] like about fighting games and what do you find terrible?
JG: I hate to lose because of some bug that the designers have overlooked. A good game should have its own controls and strategy. Furthermore all characters have to be very different but still well balanced, so that you can still match seriously with others after months.
DW: I like games with good, not too simple combo system. It’s really stupid when you only have to make one move with the joystick to make the [ingame] move hit several times right away and take half of the energy.
JG: Exactly! I also hate when one or two combos already kill the opponent. That’s just as bad as the attacking patterns that you repeat over and over again, without the opponent being able to do anything against them.

T: Why weapons?
I’ve always been a fan of Conan the Barbarian and also drew a lot in that style. And when I came to Namco I didn’t have a good mind to hand-to-hand fights. I wanted to do something totally new. A whole bunch of critics opined there was nothing new in the fighting genre we could do. I think they’re wrong.

T: Why do you think WL will be a success?
JG: A lot of people liked that you have to train a long time for SF and MK. It seems that everybody’s waiting for a game with a new strategy and not just one with a handful of fireballs, dragonpunches and fatalities. WL will be a challenge and when you can control it, you will be really good. Everytime you beat somebody, it will happen because you are a good fighter and gamer and not because you use some bugs of the programm!

T: Thanks for the interview and we wish you success with WL!"

You can also find the interview in my Interviews section:
http://fightingstreet.com/folders/variousinfofolder/interviewfolder/interviewpage.html

Let me know if you got one to add.

Thanks !:china:

Hmm, i’d like to read it ^^
Do you have it scanned or found it somewhere ?
Anyway, thanks for all the stuff you scanned, it’s great, keep up the good work !

Actually iI found two articles from different mags but they’re both in German and they both say that is was supposed to be called Street Fighter Legends and one says that it’s now not called Zero or Legends but Alpha. That’s all. And a scrubby screenshot of SFZ.

Not a Gigaton Bombshell but still interesting…

I hope they will make Sf4!

Seems to me they’re just assuming the “???” message is about SF, which we absolutely don’t know for sure, it could be for any other capcom game.
I don’t know, it feels like they’re just trying to revive the sf4 rumor…

@aerialgroove: oh i see…kind of bs then, if they’re saying it’s now not called zero, since it’s still called zero in asia :stuck_out_tongue:

? I don’t know what you mean and what’s bs but the game is neither called Zero nor Legends in Germany but Alpha, just like in the US so no bs.

Anyway, I just got told by a guy named Ilian that the game Violent Storm is a rip off of Final Fight, which made me wonder, why did they give FF Revenge the subtitle “Violent Storm Rising”?

If memory serves me right, EGM once commented about the next SF game after Super Turbo being called SF Legends, just as they started to get any news of the prequel coming out. If you think about it, Alpha Warriors’ Dreams’ not any better a name for it than Zero, but Capcom Japan decided against calling it Street Fighter 1.5 which was also in the thoughts basket at one time.

It’s always been Zero in Japan, and Alpha everywhere else in the world, be it the USA, Europe, or anywhere else in Asia minus Japan.

Hmm yeah, wasnt sure about asia ^^ Thanks
@aerialgroove: i meant that since it’s still named zero in japan, therefore those interviews are kind of weird ^^
But who cares, still rare sf material ! …NEED…MORE… :smiley:

Pas du tout.:bgrin:

Yeah, been needing more since four years now.

They’re regular acrticles not interviews, nothing weird about em it’s exactly how they stated it.

What do you guys think about FFR’s subtitle “Violent Storm”?

Dunno; if nothing else the “Rising” was put in to keep a lawsuit with Konami from abounding. However, Final Fight predated Violent Storm by 4 years, so again dunno.:wonder:

Well maybe it was “Final Fight’s Revenge” for Violent Storm ripping it off.

:rofl:Possibly.

Here’s Chun Li’s Zero 2 account. Long ago when Saiki was asked (can’t remember if it was by me or someone else) where does it state that her style is tai chi, he referenced an indirect but nonetheless true statement in AASFZ3. I wonder if he ever knew it was bluntly printed here from AASFZ2. Anyway enjoy:

Chun Li from SFZ2

Senretsu Kyaku

Her training in Chinese kenpo began from the time of age 5. Starting from when she was young, at Cantonese theatres with her father she saw classical Chinese opera.
Naturally the subject of talk and such being mostly not understanding it, at that moment the performers’ splendid movements remained as an intense impression. Dynamic limb movements, a bounding ability seemingly a midair dance. Even from returning to her own home forgetting about the spectacle, she saw to say attempt learning from watching others.
And so one day, to have perhaps greatly resembled her father’s movements on the mark by striving on those beautiful motions with her martial arts discipline every morning, such the matters would begin of her own badgering him wanting him to teach her.
In other words, Chun Li’s undertaken master worship was started with her father. However enchanted the Chinese opera movements she would only request him to teach (?) for Chun Li it being opposite the hackneyed route of tai chi chuan, it wasn’t to say very positive. Accordingly her father perhaps first taught her a Cantonese system of kenpo being koukaken. After 3 years, it would come to be that she would learn as standard credit dantai and chouken. Havingly had talent likely by nature, for Chun Li in the manner of sand soaking up water she was absorbing many standard credits as such.
When she was 15, as an extension to standard credit she would perform sanda in a similar manner, increasing since then in combat character. Especially in her case “kicking” being her pride, even with praising words her father broke into ardently helping her out with still more practice. Her father also, just from being known as a “kicking” expert within the Hong Kong police, gazing at his daughter’s manner of progress was said to be his one pleasure. It’d be nice if he could see at this present time her standard style established. Such that it was done within this, with tae kwon do and kicks still prevailing in Hong Kong, she even transported to a combat karate and Capoeira dojo in the same manner, constantly gaining on her characteristic “kicking” moves.
With that result thought out, the fixation of the pivot leg grounded for the trembling kick, launching the kicking leg to send out phantasmagoric kicks it was so-called a preposterous physical labor.
Since then it is the base form of the techniques called “hyakuretsu kyaku” and “senretsu kyaku”.
Now she has become the Narcotics Investigation Division’s ‘trump card treasured sword’ also called from that move, “senretsu kyaku”. Her thoughts on her father also was her severe master, there she includes it.

Next time, Sagat. Thanks as always for reading minna-san.:tup::clap:

So Chun is the first Capoeira fighter in SF not Elena. Sort of.

Has anyone ever seen the 1993 Street Fighter “movie” (if it can be called that :rofl: ) by Jing Wong, also known as “future cops” ?
Looks like the 1994 sf movie with jc.vandamme wasn’t that stupid compared to that one :lol:

http://img475.imageshack.us/img475/2296/future14gg9.jpg

I had it in my YouTube video list. It’s pretty stupid yeah. But it’s unofficial so I don’t mind it being stupid. Here’s more stupid stuff:
http://fightingstreet.com/folders/moviestvfolder/othervideos/othervideos.html

Pretty much, that was already in the guide. I don’t know where Peking opera came from though.:wonder: Gonna check AAC…

Eureka. “Peking” is “classical Chinese” interpreted one step further. “Opera’s” sort of a misnomer however; it’s considered to be more of a “drama” instead. It’s made much clearer in AAC, that she saw dramas or plays when she was 5.

I think there was also another Sf parody in City Hunter, starring Jackie Chan. Don’t know if it’s the same as future cops though. Btw, how are the scans coming, Aerialgroove?

Like the other scene that one is also already in the list:
http://fightingstreet.com/folders/moviestvfolder/othervideos/othervideos.html (same link again).

Don’t have time right now to check the books sorry.
But I got these from Vol. 75:
2 pages about what’s going on in the background. Looks very interesting.
http://fightingstreet.com/pics/temp/various/backgrounds_01.jpg
http://fightingstreet.com/pics/temp/various/backgrounds_02.jpg