Yeah, Iâm actually really curious to see how World Tendency changes if at all. Maybe theyâll just completley step over it.
That âfractured modeâ sounds like it could have something to do with it.
That Demon Souls remaster looks way too fucking good, holy fuck Iâm buying the collectors/deluxe edition with a quickness.
Ima pass on Demon Souls and like titles, theyâre excellent but I never get very far in them. Games be whopping my assđ
whereâd you get the screenshots btw, want to show someone
Vaati posted them on Twitter a little bit ago.
Demons was so fascinating to me back then⌠this game was the main reason I bought PS3. There was nothing like it at the time yetâŚat least that I had seen. That whole concept of âworld tendencyâ, or that fear of the unknown⌠the best way to play such a thing was to go in NOT knowing what was about to happen just around the corner.
The funny thing is despite that fascination⌠I never finished the game. That generation was on fire for soooo many yearsâŚthere was always too much good stuff and not enough time for all of it.
Demonâs is #1 for me still after all of these years. I hope they add in the broken Archstone(they had art/a bit of a level made for it, it was supposedly Senâs Fortress-esque.)
I wonder if From Soft has a hand in this, or if itâs strictly Bluepoint/SCEJ. Performance wise itâll be great because itâs Bluepoint, but I do wonder what kind of changes are going to happen to the core game.
I could play Souls-style games that are done well for a long, long time. Iâd shit myself over a Dark Souls 4/Demonâs Souls II, though of course From said theyâre done with the series(for now?) and theyâre working on that one game with that movie director dude.
Elden Ring is still going to be an action RPG but with a bit more emphasis on the RPG side they said. Itâs not entirely unlikely that it will be similar to their recent games.
Might even be a⌠âSouls-likeâ
https://www.capcom-unity.com/2020/06/11/resident-evil-village-brings-fear-to-new-heights-in-2021/
Chris is gonna be the main villain by the sound of this.
They really arenât THAT difficult and the difficulty has been overblown over the years.
Itâs not about difficultyâŚitâs about memorization. You learn an enemy/boss moveset and you dodge or punish accordingly. Thatâs it.
Now Knee-Ho and Sekiro can genuinely be difficult games, because even if you memorized an enemy or bosses moveset, you still need to be able to REACT. Thing is, these games are very fast-paced, and if you canât react in time you will get rekt. Souls arenât as fast-paced and donât require as quick of reactions/executions.
To put it in perspective, my buddy didnât know about fat rolls(if you wear too much heavy armor you canât dodge properly if you donât have the stats.) Do you know what he did? He beat the entire game with a fat roll. Dude couldnât even dodge and he still beat the game. Legend.
So apparently Astroâs Playroom will come preloaded in every PS5âŚ
Okay this made me laugh.
So we can expect next gen to give brothers some clean ass fades.
He got his own game, they had to at least get my boy a line up.
Finally. Iâm so tired of spending hours making a mixed/Black character in games and then you get to the hair options and have to just scrap the entire thing.
Theyâve gotten pretty good with braids and dreads. Took till now to get the fades right.