oh yeah…forgot to mention that in Gears 5 the latest characters added are Cole and Clayton Carmine (ha, someone was Cole in that Horde session I was in earlier so I heard plenty of his classic lines like “wooo yeah, baby!” I can’t get enough of that character)…and the great thing here is that they simplified the requirements of unlocking now. There is still the option to outright buy extras like that but now, earning them in-game is much easier----basically craft the “totem” thing for the character, then earn exp with that totem equipped… 30,000 xp a piece. So, that’s all you have to do to unlock Cole or Clayton. Unfortunately they did not make this apply for the other unlockable characters…but I’ve already started on Cole; accumulated a few thousand off today’s Horde run; I forgot what wave it was on when I joined…probably 18 or so—we went to 50…and on “Beginner” that was enough to get me around 3,700…so this shouldn’t take long, considering that was only a “beginner” session and you could earn more on the higher difficulties.
Both have some interesting abilities… Cole can literally be “on fire” and cause burning damage to enemies…and Clayton’s ultimate generates an energy barrier that makes him bullet-proof; this also reflects bullets back to enemies! There’s a skill-card he can get that makes it so you reflect other stuff too (rockets, saw-blades, etc.)…sheeeeitttttt, I can’t wait to play with all that going on.
Chick sayin 32 hours isn’t enough for the main campaign of FF7 Remake. I stopped responding to her almost immediately lol
Considering you were only in Midgar like 3 hours or so in the original, that’s DAMN good. Not counting side quests. Atleast close to a 40 hour game, they padded the hell out of Midgar, I’m satisfied
My only issue, and note this is just a nitpick and not an complete criticism of the game, is that yeah compared to the OG Midgar it’s massively expanded but the Midgar section has to stand alone for multiple years as we have no clue when the next episode will drop. So for a section that was so minimalist before it’s great, but as a standalone game 32 hours for a first runthrough of a huge JRPG may chafe…especially since P5R is in the same airspace and it’s gonna run 100+ Hours easily.
FF7R as a whole will obviously get past 100 hours without breaking a sweat but it’s gonna be a huge amount of time before we get the game as a whole.
Again though, it’s a nitpick as if the game is great for that amount of time then it doesn’t matter and you should enjoy the ride.
Google is trying to give me a free three month trial of Stadia Pro. As my technical drawing teacher used to say when someone would give him some bull shit. “I don’t want it. I don’t wait it Mr. Google.”
Yeah I got an email about that too. I didn’t look into it though, not really interested. Unless they threw in the controller for free, lol. I will admit the controller looks good.
I don’t think the next episodes will take as long. They already got the base done, battle system is solidified. The later episodes should have considerly less work to do since they don’t have to build from scratch
It’s either, get episodes over the course of some years or wait til like 2030 for them to release a full game. Neither of these options are ideal tho unfortunately
They have the base done yes…but I imagine building the entire Overworld would take quite a damn effort. Cosmo Canyon, the Golden Saucer, Kalm and a hell of a lot of other stuff.
They won’t take as long as Episode 1 but will still take multiple years which is kind of a problem when we’re shifting to a new Console Generation extremely soon.
Very possible, possibly a wise strategy if they have teams competent enough to keep the games of a similar level of quality. The Cod team does it yearly (bad example. I know lol)
It’s a bad example, but not due to the quality of the games. It’s because they have three entirely different developer studios with each working on their own game. I don’t think that’s something Square-Enix is gonna be doing with FF7.
I mean, the Cod games are different but they pretty much use the same base engine. They may change the characters, stages and perks, but they’re all pretty much the same gameplay mostly… But I get what you’re saying tho
Only part of this type of argument I don’t like is the suggestion that FF7R isn’t a full game. People keep going “I’ll wait for the full game” as if you’re only getting a half assed package when that doesn’t look to be the case.
If it is the case then sure make that claim, but no one really can till the game itself is iut and played so the assumption it’s not a full game is somewhat annoying. It’s clear to me a lot of the reason Midgar has been expanded is to give it a full games worth of content.
Yea P5 is over 100 hours but 20 to 30 of that is literally 100 floors of copy paste assets. I love P5 but Mementos is fucking padding of the highest order and that no one ever calls that spade the spade it really is, is kind of annoying. P5 is about 60 hours of original content and 30 or so hours of padding. The combats good enough to support it, but Mementos isn’t very good content imo. Getting rid of Memtos would actually tighten up P5 considerably and probably come out a better game in the long run. It’s just there to give you more game, and deal with the fact you can’t go back to dungeons once you clear them.
I think you are making a mountain out a mole hill. Intergenerational sequels have been a thing for over like…35, 40 years now.
I hope not, because the difference in design between them is staggering.
I can see FF7R being in kind of a Majora’s Mask situation. A lot of stuff will be reused so the development will go much faster since they already have the foundation to build the game on.
Let’s see how it turns out. I really hope it’s one team though, for the sake of consistency.
No one really seems to mention the fact that square may in fact have multiple teams working on Part 2, 3, etc in cohesion with part 1 so they make the cool down time between each iteration as minimal as possible
The only things that are holding me back are
I have a hard time supporting a console when it has one foot out the door. It just feels like I’m throwing money in the trash. Even with BC (sorta) being a thing on the 5, I don’t buy new consoles to play old games.
I don’t think final fantasy 7 is a good game. There’s very few things I genuinely enjoy about it.
The two undeniably glowing positives about 7R I have is they’re finally getting to tell the story they wanted to tell 23 years ago (god we’re old) and they’ve added and changed so fucking much it comes off as a completely brand new RPG. Which to me, both of those facts are very appealing to me.
Episode, sequel, nothing but semantics. A 30+ hour rpg isn’t an “episode” to begin with. Call it what you want, we have franchises that span multiple gens, and you have to take all those in to get the whole story so sequel, episode, doeant matter. We’ve been doing this for years.
Shit Star Wars just Episode’d 7-9 after like a 15 year break. Just using episode as another term for “the next part.”