Hollow Knight is really fucking big no doubt. Reminded me of Dark Souls 1 where I beat the game, explored a bit more and somehow found entirely new areas I had missed. Game never ends lol.
Man, I was playing Hollow Knight sometime after my daughter was born. Had to play it to stay up for some of the night so I could be on call as needed.
That shit was like a job. I was supposed to finish it in 10 hours. No idea how I did 30.
I havent played the game so I didnāt find anything too spoilery unless you are talking about what happens with that monkey bossā¦THAT shit was crazy.
Yea not watching the Dunkey video lol.
Nice, Iāve spent many drunken nights feeding the tarpons off of Rackams dock. My family are native Caymanians; most of my immediate family lives here.
Oops - Just realized that this is VGG.
Thankfully we held on to a few pieces of land around the island. The area just South of Lobster Pot belongs to us (the helicopter tour building and helipad, and the area with the bay/cove). That land in particular we get offers on all the time on it but have no intention of selling. I like being able to ensure the bay is kept as natural as possible.
Folk may not want to hear this, but back in '94 most guys I knew were more casual gamers a number of whom would grow to be your average Madden or CoD guys, they hated the graphics of Super Metroid.
It is a technical Marvel in many aspects but to average gamer at that time the normal game play outside of boss battles looked bad.
Good on Microsoft for putting Cuphead on Switch. Iāll be glad to have a physical copy of the game.
I hear niggas talking shit bout my boy Super Metroid.
Donāt let me catch you boys in the streets, less you want these hands thrown at you.
SRK forums have an SF5 dojo. Join it so we can put hands on the internet.
Not like I play SF V everyday, but I wouldnāt mind joiningā¦
I dont have too much trouble with the bosses Iāve fought. Turrets end the Timekeeper with the swiftness. I have trouble once I open a Cursed Chest. I either forget that I opened that fucker and take a hit thinking Iāll be okā¦then die in one shot. Or Iām going faster than I should and it gets crazy and I get hit.
Iām playing more with the shield lately. Trying to git gud with that shit. From what Ive seen the shield is very handy in lots of situations.
Lol at Apple touting being able to download and play games offline a feature. I mean yes, when youāre comparing Apple Arcade to Stadia, but itās what every other system lets you do.
Sekiro is not like the souls. Throw out that logic. Itās more like Tenchu. Itās more a stealth action imo.
It can be more balls to the wall action too, but especially starting out thatāll get you killed. You have to be really on point to fight multiple enemies at once, but it can be learned.
Thereās no ranking system for stealth like in Tenchu so combat or stealth are both options you can take and 95%of the time both are completely viable options.
Exploring isnāt fun if I find the world Iām in boring.
Metroid controls fine.
Graphics are great. Itās argusbly one of the best looking games on snes.
I love the whole Metroid timeline. Itās wonderfully well written.
It can be if I find the gameplay and overall world Iām in boring.
Also, yes, there is a different between finding the story line engaging and fun and finding the world given to me in the game boring.
This isnāt what Iām saying though. Iām just saying there is no deep, hidden philosophical reason I donāt like Super Metroid outside of I donāt like how it plays and I find how the game paces itself boring. The goes for pretty much every Metroid/Metroidvania game Iāve played.
Itās the same reason I find pretty much most open world games boring these days. Sure there is a shit ton do and explore but if none of it is interesting or engages me why would I continue to play it? That doesnāt make sense to me.
I donāt have a deep seething hatred for the games or the sub genre it spawned. I just think theyāre bad games.
I did enjoy the hell out of Guacamelee though. Though itās because I found the world presented to me fun and exciting. I also enjoyed how it controlled and how it looked aesthetically.
I guess no ones told you.
If thatās your definition of not liking a game, then I can only imagine how you react when you really hate a game.
I canāt wait for Sekiro speed runs.
So me liking or disliking a game has to be all or nothing? One extreme or another? Thatās silly.
Pretty sure Iām allowed to appreciate certain aspects of a thing but still not like the overall product. Thatās what critiquing is.