I got back into Yugioh a bit further into the era of Synchros (around Ancient Prophecy), and at that point I think they were a bit more tame. (I missed out on TeleDad though and I heard that was ridiculous). Six Samurai when Gateway of the Six was released were so much fun…
It was towards the end of the 5Ds era that things started to get too out of hand for me. Though mostly that was because they took the Six Samurai, a more control deck that I loved playing, and turned it into one of those rushdown “drop everything on the field and murder your opponent” type decks. The control variant that I loved playing with decent consistency was made obsolete, and when they banned Gateway of the Six, it was killed completely. I still played for a bit, but once ZeXal started, I just dropped out entirely. Control felt like at that point it was thrown out the window in favor of making everything rushdown. Which, imo, is boring.
Perhaps that’s changed but with the level of power creep I’ve seen, it’s too late for me.
As for the artwork, I still prefer Yugioh’s personally. Even if Magic’s are higher quality, I just like the style of Yugioh’s artwork more.
Tembo the Badass Elephant was released today. It’s a platform game developed by Game Freak, developers of Pokemon. The game sold me on badass Elephant. https://www.youtube.com/watch?v=I8TIqFOnj-I
That EXP Share makes the game trivial. In R/S/E where I’d have a Lv16 starter and a bunch of Lv5 garbage, in ORAS I had a full team of Lv18-20. I didn’t find a single part of that game challenging, and was overleveled the whole way through. I don’t play for a single-player challenge so I didn’t turn it off, but damn.
The single-player is so easy in recent Pokemon because Game Freak (correctly) realized that most people really don’t give a fuck about it, and they just slog through it because it’s the only way you get access to your full array of multiplayer options. So they give you tools to just speed through it.
Sucks that GF wants to cripple their single player campaigns. There’s nothing wrong with getting stuck at a strong gym leader. It makes it all the more worth while when you finally beat it with stronger Pokemon or a new monster you grinded to hunt down.
Why even have single player anymore? Just make a handheld Battle Revolution.
No sorry, Force of Will TCG has the best art hands down (though Harrison Jones is Harrison Jones…).
Yeah but honestly there’s never been a good Pokemon difficulty experience. Either you’re forced to do the mindless grind just to get your Pokemon at level or overleveled, or you get too much EXP to begin with and it’s too damn easy.
What Game Freak should do, at least when it comes to Gym Leaders, is have their Pokemon start at a base level, but then match your level no matter how far over you are from that base. So say it’s the First Gym and their Pokes are normally Level 8 and 10. You have a Poke at Level 20? Raise those poke levels to 18 and 20 or just straight 20 for both. This way you’re punished for only grinding one poke if you aren’t keeping everyone even, you don’t steamroll through gyms with one poke and it keeps things interesting. Give the Gym Leaders some better Movesets and you have a winner on your hands that you actually have to mildly think through though it probably still won’t be that hard.
i thought x and y suck playing through single player just felt like such a hollow experience.
the game was a brain dead breeze.
the only way to truly enjoy pokemon games is when you have a friend to play with.