Either way, people probably aren’t gonna take this lying down. The basis behind this move is ridiculous. If I’m playing a game like GTA, which has plenty of real world songs, on stream, and a random song happens to come on while I’m driving a car, does the viewer automatically not want to buy the music anymore? Fuck no. If anything, streams introduce people to music of all sorts and, no matter how popular or unknown the artist is, are basically free promotion for the song and artist. Litterally the only way you lose money is if your music is ass to begin with.
Quite probably the worst/most braindead part of this deal is that whatever fucktards put together this monitoring feature didn’t filter out songs that are legally in the game…
it isn’t about losing money, its about protecting your creative licenses. If you painted a picture or made a movie and it was completely yours, and then everywhere you looked it was being used by amateurs. people using your picture as a cover for their mixtape, people sharing your video on facebook instead of your youtube page where you can track popularity and hits, people showing your movie on a stream instead of going where its easily accessible, or posting up your picture on imgur or instagram without crediting you…
people have this idea that your creative content can be used willy nilly, and thats because a lot of people don’t recognize these things as work and effort and devalue them as possessions. i don’t agree with record labels going guerilla warfare with it, but it is their legal obligation to protect their own material. music industry is so behind and so steadfast/headstrong in its ways that it fails to adapt like movies and TV have, and the only thing they feel they can resort to is litigation. i don’t think many people like it, but if i’m someone who doesn’t need free promotion and someone is using my shit, i’d want them to stop.
twitch did a patchwork job allowing a third party company shittily adapt their own program for another company with so much breadth as twitch, so it will have its growing pains…
but people leaving twitch because of it? lets be real. the only time this is really going to be an issue is if they adapt it to live streams, then i suspect that the shit will hit the proverbial fan.
It’s a pretty fun third-person shooter with some really interesting ideas, actually. I rented the game, beat it, then ended up buying it new later on for > $10.
The Bionic Commando game was good, too. Capcom hate was in full force back then so you wouldn’t have gotten an honest opinion on those games near release.
I don’t know what the CEO was expecting to see when he decided to do this. Seemed more like damage control, but apparently Twitch has a history of shooting first and asking questions later.
I’m not sure of all the details, as I’ve only seen a couple of streams on Hitbox. One difference that I know about for sure is that the delay between the streamer and the viewers is much shorter than it is on Twitch. Because it ate up all my resources (I couldn’t lower the quality because the streamer didn’t have many viewers, a thing that Twitch does as well for some reason) I couldn’t tell if the frame rate was any better or worse than on Twitch.
Bionic Commando was a lazy cash grab filled with countless glitches, invisible walls, and super linear levels that trick you into thinking you have an open world to swing around, also some of the most generic, uninspired shooting I’ve seen in a 7th generation game. It’s just one of countless examples of everything that makes Po Pimpus and a lot of other SRK’ers rage.
For those who never played it here’s the cliff notes:
The 09 Bionic Commando game is pure ass. On top of what Zoo said, the grappling mechanics weren’t fun at all. It felt clunky to me and unnatural. GRIN should have taken a page from the Spider-Man games for some good swinging mechanics.