I’ll post transcripts here later. But for now, sleep. -.-
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1: VC2-> Short Rising Jaguar-> [standing Fierce-> whiffed Short Jaguar Kick] x 2-> standing Fierce-> whiffed Short Rising Jaguar-> standing Fierce-> whiffed Roundhouse Jaguar Tooth-> standing Fierce-> whiffed crouching Roundhouse-> shadow Standing Fierce hits-> jumping Strong-> crouch cancel walk-> jumping Fierce-> crouch cancelled jumping Strong x 2-> crouch cancelled jumping Short-> crouch cancelled Jaguar Stab
2: VC2-> crouching Strong-> Short Rising Jaguar-> [standing Fierce-> whiffed Short Jaguar Kick] x 2-> standing Fierce-> whiffed Short Rising Jaguar-> standing Fierce-> whiffed Roundhouse Jaguar Tooth x 3-> Roundhouse Rising Jaguar x 2
3: VC2-> Short Rising Jaguar-> far standing Roundhouse-> whiffed Short Jaguar Kick-> [standing Fierce-> whiffed Roundhouse Jaguar Tooth] x 2-> standing Fierce-> whiffed standing Fierce-> shadow standing Fierce hits-> jumping Strong-> crouch cancel walk-> jumping Fierce-> crouch cancel jumping Strong x 2-> crouch cancel jumping Short-> crouch cancelledJaguar Stab
4: VC2-> Forward Rising Jaguar-> crouching Fierce-> whiffed Short Jaguar Kick-> standing Fierce-> Short Jaguar Tooth-> whiffed Short Rising Jaguar-> standing Fierce-> whiffed Roundhouse Jaguar Tooth-> standing Fierce-> whiffed standing Fierce-> shadow standing Fierce hits-> jumping Strong-> crouch cancel walk-> jumping Fierce-> crouch cancel jumping Strong x 2-> crouch cancel jumping Short-> crouch cancelled Jaguar Stab
5: VC2-> crouching Short-> [crouching Jab x 2-> crouching Fierce-> Short Jaguar Kick] x 6 -> Short Rising Jaguar-> standing Strong-> Forward Rising Jaguar
6: VC1-> crouching Roundhouse-> whiffed Roundhouse Jaguar Tooth-> crouching Forward-> shadow Jaguar Tooth hits-> crouching Forward x 2-> crouching Roundhouse-> whiffed Forward Jaguar Tooth-> crouching Short-> shadow Jaguar hits-> crouching Forward-> crouching Roundhouse-> whiffed Roundhouse Jagaur Tooth-> crouching Forward-> shadow Jaguar Tooth hits-> crouching Forward-> crouching Roundhouse
Charlie:
1 Mid- (VC3) c.SK, d-u SK, [RH, f-f(dash), whiff K (bazooka knee), d-u FK]x3
Ender: Late JP, vertical jump SK, walk cancel toward (shadow hits), CC diagonal j.FP, CC P-airthrow (slams)
2 Mid-AA- (VC3) RH, d-u SK, [RH, f-f(dash), whiff K (bazooka knee), d-u FK]x2
Ender: c.SP, d-u RH, whiff c.JP, vertical jump SK, diagonal j.FP, CC P-airthrow (slams)
3 Corner- (VC3) c.SK, d-u SK, [RH, c.FP, whiff d-u SK]x3
Ender: c.SP, d-u RH, whiff c.JP, vertical jump SK, diagonal j.FP, CC P-airthrow (slams)
4 Corner-unblock- (VC2) [c.SK]x4, diagonal j.RH, [c.SK]x3, c.FK, f-f(dash), d-u SK
The shadow of the j.RH hits high at the same time as the third c.SK hits low, causing guard break.
Ender: c.SP, whiff c.RH, shadow hits, diagonal j.SK, walk cancel toward, shadow hits, CC diagonal j.FP, c.SP, d-u RH
5 Mid-unblock- (VC1), c.RH, whiff f+FK, late crossup j.FK, c.SK, [c.SP]x2, c.SK, c.RH, whiff f+FK
The shadow of the late crossup FK hits high at the same time as the first c.SK hits low, causing guard break. Repeat or go into his mid-screen.
Ender: late crossup j.FK, c.SK, d-u SK, c.SP, d-u RH
Juni:
1 Corner OTG- (VC2) c.RH, qcf+FK, 360+FP (OTG), [b-f+FK, FP, d-u+RH]x2, b-f+FK, FP, hcf-uf+FP -> RH grab.
2 Mid-unblockable- (VC1), c.RH, qcf+SK, cross-up j.SK, c.FK, FP, c.SP, c.RH, qcf+SK
Repeat cross-up unblockable or go into OTG or midscreen after guard break. Ender is cross-up c.SK, c.SK, 360+FP.
3 Mid-unblockable2- c.RH, (VC1), cross-up j.SK, 360+FP, [b-f+FK]x2, d-u+RH, [b-f+FK]x2, FP, hcf-uf+FP -> RH grab.
4 Pushblock demonstration.
5 Midscreen- (VC2), FP, [b-f+FK, RH, d-u+RH]x3, b-f+FK, FP, hcf-uf+FP -> RH grab
6 Midscreen AA- (VC2) c.FP, d-u+RH, [b-f+FK]x2, [d-u+RH]x5, FP, hcf-uf+FP -> RH grab
7 Midscreen AA- (VC2) c.FP, d-u+RH, [b-f+FK, RH, d-u+RH]x2, [b-f+FK]x2, FP, hcf-uf+FP -> RH grab
8 Midscreen AA- (VC2) d-u+RH, c.FP, RH (whiff), [b-f+FK]x2, d-u+RH, b-f+FK, RH, d-u+RH, b-f+FK, FP, hcf-uf+FP -> RH grab
9 Corner CC setup- (VC2) FP, [d-u+RH]x5, FP, RH (whiff), j.FK, walk cancel forward, shadow hits, [CC j.FP]x4, FP, hcf-uf+FP -> RH grab
10 Corner- (VC2), FP, b-f+FK, [d-u+RH]x7, FP, hcf-uf+FP -> RH grab
R.Mika, courtesy of Middlekick:
1 - Air-to-air counter hit jumping Roundhouse-> crouching Fierce-> Level 3 SBS-> Japanese Ocean Drop Kick-> stun-> SBS Wingless Airplane
2 - Cross-up Flying Body Press-> crouching Jab-> crouching Short-> Level 3 Rainbow Hip Rush
3 - Cross-up Flying Body Press-> crouching Jab (X-ISM Doujioshi SP)-> crouching Fierce-> SBS-> JODK-> stun-> SBS WA
4 - Vertical jumping Roundhouse-> crouching Fierce-> Level 1 SBS-> JODK-> stun-> whiffed Missile Kick-> Level 2 Heavenly Dynamite
5 - Vertical jumping Roundhouse-> crouching Fierce-> Level 1 SBS-> JODK-> stun-> whiffed Missile Kick-> Vertical jumping Roundhouse-> crouching Fierce-> Level 2 SBS-> Mika Lariat-> Moonsault Press
6 - Cross-up Body Press-> crouching Jab x 3-> crouching Short-> Level 3 SBS-> Mika Lariat-> Moonsault Press
7 - Air-to-air crounter hit jumping Fierce-> crouch cancelled Flying Body Press-> crouching Fierce-> Roundhouse Shooting Peach-> stun-> Vertical jumping Roundhouse-> crouching Fierce-> Level 3 SBS-> Mika Lariat-> Moonsault Press
8 - Air-to-air counter hit-> jumping Forward-> crouch cancelled jumping Roundhouse- crouching Jab-> standing Jab-> Strong Flying Peach-> activate VC1-> OTG throw Forward Daydream Headlock-> whiffed Forward Daydream Headlock-> OTG throw Roundhouse Daydream Headlock
9 - Cross-up FBP-> activate VC1-> crouching Short-> crouching Fierce-> Shooting Peach x 6-> whiffed standing Roundhouse-> OTG throw Roundhouse Daydream Headlock
10 - Jumping Fierce-> activate VC1-> standing Roundhouse-> Short Shooting Peach (2 hits) x 8-> crouching Fierce
11 - VC1 standing Roundhouse-> Roundhouse Shooting Peach-> Forward Shooting Peach x 3-> whiffed standing Forward-> shadow standing Forward hits-> jumping Roundhouse-> crouch cancelled cross-up Flying Body Press-> crouch cancelled jumping backward Short-> crouch cancelled FBP x 3
12 - Cross-up FPB-> activate VC1-> crouching Fierce-> Forward Shooting Peach-> Roundhouse Shooting Peach-> whiffed Roundhouse Shooting Peach-> shadow Shooting Peach hits (now facing opposite direction) -> Forward Shooting Peach x 2-> Roundhouse Shooting Peach -> Forward Shooting Peach-> whiffed Fierce Flying Peach-> OTG throw Roundhouse Daydream Headlock
13 - Air-to-air counter hit jumping Strong-> crouch cancelled jumping Roundhouse x 3-> crouching cancelled FBP-> crouch cancelled cross-up FBP-> crouch cancelled jumping backwards Short-> crouch cancelled FBP x 4
14 - Cross-up FBP-> activate VC2-> crouching Short-> crouching Forward-> crouching Roundhouse-> whiffed Roundhouse Shooting Peach-> OTG throw Forward Daydream Headlock-> whiffed Roundhouse Shooting Peach-> OTG throw Roundhouse Daydream Headlock
15 - Air-to-air counter hit jumping Strong-> crouch cancelled Forward Wingless Airplane-> activate VC1-> OTG throw Forward Daydream Headlock-> whiffed Roundhouse Shooting Peach-> OTG throw Roundhouse Daydream Headlock
16 - Alpha Counter-> activate VC2-> OTG throw Fierce Paradise Hold-> whiffed crouching Roundhouse-> OTG throw Roundhouse Daydream Headlock
17 - Fierce Paradise Hold-> activate VC2-> OTG throw Fierce Paradise Hold x 3-> whiffed crouching Roundhouse-> OTG throw Roundhouse Daydream Headlock
18 - Air-to-air crounter hit jumping Fierce-> crouch cancelled Flying Body Press-> crouching Fierce-> Roundhouse Shooting Peach-> stun-> Vertical jumping Roundhouse-> crouching Fierce-> Level 3 SBS-> JODK-> stun-> SBS Paradise Hold
19 - Air-to-air counter hit FBP-> crouch cancelled Flying Body Press-> crouching Fierce-> Strong Flying Peach-> stun-> stun OTG throw Fierce Paradise Hold x 4-> Roundhouse Daydream Headlock
20 - Air-to-air counter hit FBP-> crouch cancelled Flying Body Press-> crouching Fierce-> Strong Flying Peach-> stun-> stun OTG throw Fierce Paradise Hold x 3->
whiffed crouching Roundhouse-> stun OTG throw Roundhouse Daydream Headlock-> Roundhouse Daydream Headlock
21 - Air-to-air counter hit FBP-> crouch cancelled Flying Body Press-> crouching Fierce-> Strong Flying Peach-> stun-> stun OTG throw Short Daydream Headlock-> OTG throw Fierce Paradise Hold-> whiffed crouching Roundhouse-> stun OTG throw Roundhouse Daydream Headlock-> Roundhouse Daydream Headlock
22 - Counter hit vertical Jumping Roundhouse-> crouching Fierce-> Fierce Flying Peach-> activate VC2-> OTG throw Fierce Paradise Hold x 3 -> whiffed crouching Roundhouse-> OTG thow Roundhouse Daydream Headlock
23 - Air-to-air crounter hit jumping Fierce-> crouch cancelled Flying Body Press-> crouching Fierce-> Roundhouse Shooting Peach-> stun-> Vertical jumping Roundhouse-> crouching Fierce-> SBS JODK-> stun-> whiffed Missile Kick-> Roundhouse Daydream Headlock
24 - Cross-up Body Press-> crouching Jab (X-ISM Doujioshi SP)-> crouching Fierce-> SBS-> Mika Lariat Moonsault Press
25 - Air-to-air counter hit jumping Roundhouse-> crouching Fierce-> Level 3 SBS-> Mika Lariat-> Moonsault Press
25 - Air-to-air counter hit jumping Roundhouse-> crouching Fierce-> Level 1 SBS->
JODK-> stun-> SBS Missile Kick-> Level 2 SBS-> Mika Lariat-> Moonsault Press
26 - Standing Fierce-> crouching Short-> Level 3 SBS-> Mika Sliding-> whiffed SBS Paradise Hold
Vega:
1 Mid- (VC2) c.FK, db-f+FK, FP, [b-f+SP]x4, f+RH, 3K(backflip), shadow hits, RH, 3K(backflip), JP, j.JP, [CC j.FP]x2, CC P-airthrow
2 Mid-AA- (VC2) c.JP, db-f+RH, RH, b-f+JP (whiffs – cancel the stab), FP, [b-f+SP]x3, f+RH, 3K(backflip), shadow hits, RH, j.JP, [CC j.FP]x2, P-airthrow
3 Corner- (VC2) c.FK, db-f+FK, c.SP, [3K(backflip), c.FP, RH]x2, 3K(backflip), c.SP, b-f+SP, f+RH, j.JP, [CC j.FP]x2, P-airthrow
4 Corner-AA- (VC2) c.JP, db-f+RH, [3K(backflip), f+RH]x4, j.SK, CC j.FP, CC j.SK, P-airthrow