Vega General Thread: The Masked Narcissist Enters The Tournament

yeah, but i mean they aren’t gonna nerf the move itself. the st. lk nerf seems like it’s kind of inevitable too. but maybe i’m wrong and they’ll let it stay since it only does anything notable in barehanded stance.

Vega is super fun, which musks capcom will make sure he isn’t anymore at some point.

the move itself is okey, but it’s linking with st lk is delicious. I hope they don’t touch it, but let’s see

if anyone is interested, here it is Vega full theme:

https://drive.google.com/folderview?id=0B2DqHQ14YZ0KaTlnSTNxUGdqUVE&usp=sharing&tid=0B2DqHQ14YZ0KX2NQcF90bW1qYzQ

Good stuff.
Taking notes, because Im sometimes way too impatient when playing ^^;

All I have to say is that this game seems very good right now. Obviously there are a few balance issues (imo) but I’m confident that will be sorted before release. Vega is everything I could have hoped for, he’s just too fun to play as. I’m certainly not looking forward to going back to usf4 after playing this. March can’t come soon enough.

i just wish we had cosmic heel tho. that was one of the most fun normals ever :frowning:

I’ve added this to the 1st post, there isn’t much in terms of dedicated 1st posts in SF5 character threads (especially compared back in i.e. the pre-launch MvC3 days)
So it’s good to have something there :tup:

Also, as someone else already mentioned, I feel Vegas v reversal is pretty garabage. When I used it in the corner it made practically no difference at all, which is concerning considering that is where he needs it most. Do you think it would be too OP to make a poke that would give him some breathing room? Sort of like a dead angle in GG.

Aye, using in the corner mostly gets you into even more trouble.
At first I expected his 3k reversal to be his classic Scarlett Terror but alas

Rather than a long and a short back flip V-reversal, I’d like to see a side-switch and a non-side-switch.

getting out of the corner for free just because you blocked a hit is way too much. something that pushes the guy in front of us back a bit would be ok but i think capcom -wants- vega to feel weak in the corner.

Yes I found that out the hard way. I honestly don’t see a use for it atm, especially considering how rewarding his v trigger can be. Right now it seems your only option in the corner is mash jab lIke your life depends on it or make a good read (guess right). Otherwise you’re screwed. It sucks because although Vega has really good tools for controlling space, against certain characters (Mika and even Karin to an extent) it seems they always find a way in eventually

Doesn’t have to be completely free, could always make the recovery just bad enough that if you bait it with a jab or short they recover in time to punish.

While I don’t know every characters’ v-reversal yet, I think Vega is the only character where it not only isn’t reducing corner pressure, using it actually makes corner pressure worse.

did you try both versions in the corner? i thought kicks was supposed to be safe.

Notice few more adjustments

  • B+hk has more hitstun you can combo into St.hp for example.
  • Jump m punch, tastu not whiff, Ex Dp no longer works
  • St.hk crush counter into F+HP doesn’t combo

There’s some cool VT cancel combos he can do now, also use alot st.mk, VT into Denjin but other than that he seems very weak compare to other cast.

I played A LOT this weekend (mostly Vega), I recorded quite a bit as well, so for anyone who’s bored:
https://www.youtube.com/playlist?list=PL_r1cg51LViGUy17xpB14wd9V_kvefile

I really tried to gI’ve him a chance.

I hate this Ryu with a passion…

frame data

https://docs.google.com/spreadsheets/d/1976rt8B91PqVCeYJAmcnW1uwVJ0H03QJtV-dJC5ohL8/htmlview?sle=true#

B+Hk, St. Hp links?
That seems quite interesting.
So does B+Hk, St. Hp xx Lk Tatsu xx CA/or/EX DP work?
Phase1 Beta I would primarily use Cr. Mp after B+Hp

Best meterless (super at least) combo I found that’s practical was: St.MP, cr.HP VTC St.HK, MP DP. Did ~300/500 damage/stun, could cancel the dp into Denjin for ~500/700, but I usually choose to just save the meter for better zoning and chip. If he gets nerfed anymore, there will be no reason at all to use him.