Well, I finally got convinced to make a separate thread for it.
Recently I’ve been working on a string of articles for people to get to grips with Vega should they choose to pick him up (Considering we always have threads going ‘Why should I do this? Why shouldn’t I do that?’
I haven’t completed them all yet. (Far from it) but I thought I’d chuck them here since it gives people a chance to read them and maybe give feedback if there’s anything I should miss as I go along.
I’ve done a few notes about things like CH without going into OS and Corpsehops or anything yet since they aren’t exactly ‘Beginner’ but I’ll be starting intermediate in a few articles time anyway.
So, thoughts, comments, critique, ‘Francys, you’re doing it wrong!’ would be appreciated. Thanks =)
Look at the tabs on the page list It’s a work in progress, but I am working on it. It’s just getting past that first hurdle because trying to find Abel info from the Getgo is going "ARGH!"
I just have to scour the matchup threads as unorganized as they are haha.
Petey: MUCH MORE COSMIC HEEL! (Why do I see myself saying this in a Russian accent? XD)
Vegarama: It doesn’t stop there, I’m working on more as we speak. I’ll keep updating the thread as I go anyway~
This is awesome. Is there a way to possibly include some vega players that might be willing to work with someone wanting to use Vega. Personally I am having a hard time trying to generate an attack without being so predictable. I know if I stand back that does nothing for me as Vega is a non projecticle character which means his body is his attack. You would think after playing a million Ryu’s I would know how to fight against them but again I need to see some more people playing. I dont mind going into a room and being passed just to see how Vega should be played.
I’ll send a PM as I am not trying to hijack your thread. But I do think if you could name some Vega players who wouldnt mind coaching that would be great too.
Greetings
I really like fighting Vega, he’s soo fast. Any Xboxlive Vega players can train against my Ryu 5K anytime you see me on.
I Recently did the Vega #24 challege. (Fast Don’t Lie)
“More Than A Game”
No, hitboxes are a really helpful tool in understanding a character. They physically show you where you need to be hitting them. They’re not even really complicated, I mean, you’d put a picutre of the move next to the description with no problem, hitboxes just show that something extra.
I asked tonylew aswell if I could borrow his explanation on how to understand hitboxes and he said it was fine =) So that’ll give people a much better understanding.
Trust me, when I get started on footsies, the handbook…I’ll be launching that straight in their face from the get-go XD
Minor details:
-st.MK is the longest poke he has with his normals. Makes no sense since st HP with claw clearly shows him stabbing the dude but nope… SF physics breaks U.
-cr.MP canceling to backflip KKK is not a good idea because it pushes you back out of your pressure range plus you have frame disadvantage. Anything that can reach over where you are within 8 frames will hit you ie.Dhalsim/Rufus/Seth But I admit its quite cool to do it. Look at Vega flip is awesome.
-Losing Claw also loses damage with claw based attacks not only reduction of range.
I have matchups to start off with soon haha. I think I might do them in the style that the Guy forums have theirs set out with the matchup difficulty, essential pokes and punishes, things to look out for, things NOT to do etc.