Vanguard Princess: Happy 5th anniversary!/eigoManga SUCKS - Now on Steam

…It’s plenty different for some characters, though it’s still just balance changes

At least Kurumi wasn’t nerfed too bad…

not that I have anyone to play against…but still…lol

There is still no oficial support for 1.02 version of Vanguard Princess, but you can fix it till the next luna port editing lunaport.ini from:


; Check game executable for compatibilty (disable at your own peril)
CheckExeCRC=1

to


; Check game executable for compatibilty (disable at your own peril)
CheckExeCRC=0

Hope it helps

From the little I played, my Lilith/Juliette combo still works. I’m a little sad that Juliette 3D doesn’t launch anymore though :sad:

I had a lot of trouble getting it to run though. I had to DL the original 1.02 exe and run it from my root C:/ directory. But now I can’t seem to open the game menu, lmao DAY 1 VP problems again. Oh well, at least I finally got the game to work

Another thing that seems different, at least to me. Lilith’s super seems to modify stun now. When I was testing my 50/50 bullshit, I tacked on the super when the Stun chicky was flashing red (but not stunned yet). When I did the super, during the hits before the slam, Yui kept getting stunned lol. She got K.O.'ed so I didn’t see if she was still stunned or not after the super was over (was testing Lunaport r42 in VS and it seems fine for me)

It just me or 236+BC of Yui has new voice and Ayane has a redone Intro when she summon her bow?

OK apparently there was a Natalia bug in version 1.02, sugeno uploaded a patch file up on his blog, he didn’t specify what the bug was :confused:

Just download and extract the file into the vanpri102 directory and replace the file there.

EDIT: I re-uploaded the patch file to mediafire, the one sugeno linked to is slooooooooooow http://www.mediafire.com/?5otyhyndied

BTW sibladeko started uploading vids on his youtube account of me vs spooky and master chibi in this past weekend’s vanpri session. These are probably the last version 1.01 matches (recorded anyway) in the US :rofl: so go check them out :tup:

was it that grab thing we did or something?

possibly :looney:

Stun was increased all around IIRC.

Ugh, why’d he up those matches, they’re just you owning my ass.

:expressionless:

Kurumi dead body cross ups + mixups galore :smiley:

Natalia Patch for renamed 1.02 version:

http://www.mediafire.com/?mkn4zm3zjyt

Going to make a new package already patched…expect tomorrow or friday, then I am going to delete the older version.

God damn…I just rewatched my matches vs Sp00ky on sibladeko’s youtube account. It’s pretty intense lol…

Just tested out 1.02, and on my first playthrough of story mode, Natalie’s 4C throw seems very broken.

It can grab people off the ground and out of midair, so once it connects once, you can just keep firing it (alternating facing direction) until they’re dead.

When used at the very beginning of a round, Natalie’s throw animation still happens, but the opponent’s body doesn’t play along; they still take damage, but they can still move and ineffectually attack, because Natalie is invulnerable until the “ghost throw” is done.

Did you download the patch that fixes a natalia bug? cause that maybe have been what was fixed.

Only seven more days now. You’re living in the past.

Ah, no. Sorry, when people are cryptic about why a fix needs to be made, it’s less-than-motivating to acquire said fix.

Hey Saikyou do you have any centralized place you link or hold these things (the regional settings hacks) or do you just post them in the thread?
I think they’d be really useful to all store somewhere for the people who can’t get it working.

So…you’d rather keep a glitchy character than to fix it, just because you don’t know the details to the bug fixes? :wonder:

Great game man

Greetings Hayama “technic” Akito!!