Anything short of ultras can be focus cancelled, even normals.
You’re misinterpretting what I’m saying. I’m not saying that FA->tick throw is bad because everything else gief does is 100% safe.
I’m saying that from experience, more often than not FA->tick throw fails. When I say once a match at most, i’m playing online, each match is a different opponent, I only use it in some matches, not every match, and never twice a match. Expectations are one thing, but when they see a dash after a FA from gief, good opponents that are paying attention know something isn’t kosher and can react to the cr.mk.
p.s. headbutt abuse is magical, i get stuns alot and in your metaphor, the brick wall chipped before my head cracked, I’ve gotten FA->tick throw to work, but then fought a lot of people who punish or escape it.
not all of his moves can be focus canceled, only certain ones. for a reason or not?
and in my experience it works more often than not. but i have probably been doing this longer than you. and as i said there are ways to play off of the expection of this.
i do love headbutt.but headbutt abuse gets you punished. as with ANY move if abused. does not mean it does not work great if not expected now does it.
i am not missinterpretting what you said, as i am not only responding to your post.
the wall metaphor was not responding to your post."last i checked this thread was about giefs FA attack. not about what can work 100% of the time.which nothing does ,was not responding to you either really.
“Expectations are one thing, but when they see a dash after a FA from gief, good opponents that are paying attention know something isn’t kosher and can react to the cr.mk.” like i said there are ways to play off this tactic, but you will have to find them for yourself if you are at all interested. if not than oh well.
well thanks for the benefit of the doubt but does your response change the FACT that after a tic you get FULL damage for ANY move(Ultra,Super,spd,gh any normal…)??? i dont remember saying that it would connect 100% of the time or that it was no risk. or your best option! EVER!!!
again when did this thread turn into the guaranteed 100% damage thread and not the “using FA as an attack” thread???
stop putting words into my posts, please. stop making it out to say something i never said it was.
p.s. Than do not use it EVER again. that way you cant complain that it does not work.
is this game supposed to be fun???or just a choreographed dance. cause that is what this game has become.
damn may 09’er.
P.P.S. i have used FA’s to totally kill an opponent (cept gief) with full life. but don’t believe me. cause it can be countered and avoided. and we all play good players **All **of the time, even in champ, mode. Right??
I was fighting someone as Gief and had a thought…he used alot of FA, especially when I was Gief as well, when timed right he’d absorb the neutral headbutts and either runaway or nail me during landing. Now this only worked like twice over several fights, but it got me thinking, are there any match-ups where this move actually does serve a benefit? I’ve for the most part written his Fa off like his s.fp even on dizzy I just do BnB now, but before I etch that in my permanenet stone, has anone had any success in any match-up using this move? Only ones its done anything for me for was EF.
:bluu:
Edit - wait wait wait (I just read the post abovem), you can FADC c.fp? I got to try that…should be good for a laugh/catching someone off guard…dunno what I’d do afterwards though, not like it would lead to nasty combo (dizzy, c.fp, fadc, c.lkx4, EXGH)
I haven’t found any universal uses for Giefs FA as an attack so far either, it is very situational of course. Its actually not too bad in the Gief vs Gief matchup, but definitley something that you only wanna do a couple times to punish a lairat. All they have to do is jump and ur screwed if you actually follow through with the attack.
I use his FA sometimes just to dash around and look weird.
Something I found kinda cool to do with Giefs FA to get a grab though is Kens that try to jump in with the safe EX tatsu / cross up. If you FA absorb and dash you get free ultra no matter what side he hits you on.
IMO his FA is garbage but not completley useless like st.HP. Only thing giving it anything is the absobtion factor which everyone has.
Unless I’m misunderstanding frame advantage in FADC, doesn’t it put Gief at -8 on HIT? (21 frame of hitstun, 26 frames to dash, +3 frames added to the dash because you FADC’d) Why would that be good? Or do you mean backdash? I guess that could have some uses, but I’m not sure what they would be.
I can understand FADCing the other options, but I don’t get why C. HP FADC is good. I tried it out in training mode and can’t see an application for it, unless my number crunching is wrong. But it looks like the training dummy as plenty of time to stand there and gawk at me while he waits for me to finish my dash.
Gief’s lvl1 FA is unsafe on hit (Assuming you dash forward, of course), let alone block. Some characters basically get guaranteed punishes even if you backdash. I can see why Capcom made it more risky for Gief given the rewards he can get for a crumple stun, but still, I think they should nix the universal hit/blockstun of FAs in SSF4.
ive been playing against a lot of guiles lately (g2) and a lot of them do the jab sonic boom (the slow one) then either jump in on me or walk towards me ready to hit me as I block the slow sonic boom. Ive found that doing a level 2 or level 3 FA absorbing the sonic boom, then hitting them works once per match, but after that they catch on and the tactic becomes useless.
So I took this into practice last nyte for al ittle bit to see what I can do with it
Dude you :rock:
On splash mixup combo c.FP, FADC SPD…RIDICULOUS damage. Not a true combo and VERY tight, but I’m sure that by going thru the O-S guide I can find characters its abusable against. Against Chun-Li I was pulling down 60%+ dmg with it. I wasn’t able to get an Ultra out however :sad:, just need more practice, but it looks like an extremely viable mind game against say Guile…splash, C.FP, FADC, and you can go for 360k, SPD, neutral throw, or tick again essentially into command throw. The skull f#cking this will induce is something I’m really looking foward to integrating into my game.
I still don’t get it. C.HP FADC is like -8 on HIT. Why would that be good? Unless my math is wrong and someone can correct me or I’m missing some bigger picture? Or are we going for the “surprise!” factor when doing it?
the Person your are playing IS not a training dummy. They are expecting certain things from a gief player AND one of those things is to NOT use c.HP(and any number of things). and NOT fadc it into anything. The HUMAN you are playing is very vulnerable to make mistakes. Why is this so complicated? Nothing works 100% of the time. gief can take the punishment of chances like that and still compete.(and make the other player worry about something else)
ANDDDD, the may 09’er thing was a joke… something someone said to clydebyrd a while ago that i made fun of here… so take it as you wish. my join date was part of the joke.
damage reset.
and of course it is obvious, always do what is expected at all times, never take chances and always follow the leader. and start learning newspeak now. get ahead of the curve.The Firemen are coming.