USF4 | PC Custom Skin Thread

@AlietteFaye
the nml.emb files are basically the same thing as the col.emb files (i.e., just a series of DDS textures with a minimal index that tells the texture sizes and locations), except that they apply to the obj.emo instead of the obj.emm. So, what the tutorial means is that, just as you copied in the hex for the texture DDS into the col.emb, copy in the hex for the normal map DDS into the nml.emb.

Does that make more sense?

Yeah, I think I understand nowā€¦ should the length of the normal DDS map from the nml.emb be the same length as the previous one? Because if so, I believe Iā€™m still doing it wrongā€¦ XP

Also, for the next step, how exactly do you identify which numbers are linked to the DDS files? >w<

Sorry for all the bother, and thank you for all the help.

It depends on the costume the object is coming from vs the object thatā€™s receiving it, really. Sometimes theyā€™ll be the same, sometimes not.

Thank you very much Hunter. Hopefully I can use all your help, along with Sensiā€™s and Slothā€™s to make this costume idea I have happen. ^^;

New Links available for my conversion :slight_smile: Chun Li (Purple assasin ) and Ken( Clouds ) on :

http://img51.imageshack.us/img51/666/kencloudschunlipurpleas.jpg

http://www.fileserve.com/file/N3k6Ysb and http://www.sendspace.com/file/xh6o3l

Good luck. I hope it works out. If you hit a dead end, sloth86 just put out a tool for working with the DDS references, as well, so maybe that will help.

Ahh thanks much =)

@sloth86
m in love with ur new juri model man -

New Conversion Done : ā€œAdidasā€ for Ryu :slight_smile:

http://img823.imageshack.us/img823/9629/adidasryu.jpg

Download : http://www.megaupload.com/?d=UEXMLTTS

WIP (Thicker, Larger Chest) Might work on her outfit tooā€¦oh and hair mod by mugenloveā€¦tried using the above bob hair cut mod but im not smart enough lol)

http://img846.imageshack.us/img846/9797/bootybuttjuri.png

Conversion Done : " Sakura Air Force" :slight_smile:

http://img24.imageshack.us/img24/1954/sakuraairfoce.jpg

Download : http://www.megaupload.com/?d=4ZPFFJKP

a new skin, for dlc costume 2.
http://hornyyoshi.deviantart.com/art/Zanzinger-Z-252204330

USA #1 Simplified Stage

Can download it here:
FileFront

Couldnā€™t OFF the main cars, but removed quite a bit of extra nonsense.

Solar Eclipse

Download it here:
FileFront

This stage looks pretty great, never mind the birds that seem to stand on air.

@sloth86 The Darth Vader skin seems to crash my game everytime Iā€™m playing online versus a Bison.

Excellent work ! I tested all your stages last night in endless mode, and the gameplay was fine. It was smooth like when i was playing with stages on off, except when the guy choosed the wrong stages :smiley: To be totally sure, I will test it again when all stages are done so i get no parasite slowdowns coming from the non-modded stages.

Meh,just his 2nd alternate costume at all

You should release it soon

lookin good 0remrem

Hi, the response to your question is in the sources of this sourceforge project :http://sf4viewer.hg.sourceforge.net/hgweb/sf4viewer/sf4viewer/file/948ad99e111d (see ShaderManager.h):


"struct VS_INPUT 
"
"{ 
"
" float3 position : POSITION; 
"
" float3 normal : NORMAL; 
"
" float2 texcoord0 : TEXCOORD0; 
"
" float3 tangent : TEXCOORD1; 
"
" float4 color0 : COLOR0; 
"
" int4 indices : BLENDINDICES; 
"
" float3 weights : BLENDWEIGHT; 
"
"}; 
"


Sourceforce have reset the projectā€™s password and I lost my mail, but I would have been glad to give you a developper access