Yeah,this is just too inconsistent,I mean,I search damaging combos not matter how hard they are but…the have to work ‘‘well’’ enough,they can’t be this inconsistent
There’s always cl.LP c.LP, cl.LP xx change.
Wow, not only LP, but also MP CoD works from cl.LP? I had no idea XD But you can’t do two lights into cancellable cl.LP, its the same thing as doing it into MP or HP, but you can do a single light into cl.LP, so:
[171] c.LP, cl.LP xx MP CoD xx 2nd Mid xx Finish Mid
Question @Thirtyfour
On most the Dudley combos that start with c.HP, s.HK, couldn’t you do a spaced f.HP, s.HK to tack on 10 more damage?
Like for your 4 bar submission, I did:
f.HP, s.HK xx MK Duck Upper xx Rocket Upper
and got 556 damage.
Or would a spaced normal count as a setup?
Ok,so here’s the deal with what are setups and what aren’t:
Spaced moves aren’t setups
you can have Barlog TAP precharged up to lvl 1, cody’s zonk and el fuerte quesadilla also up to level 1
all types of charge bireball (cody rocks,gouken hadokens,oni hadoken,sakura hadoken) can be max charged
you can charge makoto hayate up to lvl 3
Moves that makes the character jump (like chun.li df.hk) are ok,but you can’t do a followup while in the air (like akuma’s divekick or bison devil reverse) except for gen’s gekiro (wich doesn’t leave Gen with a jump urc,but still just to leave it clear)
Long startup moves like Guy’s HP hozanto are ok
trading counts as setup
instant air move can’t be done at the start of the combo
focus can be done up to lvl 2
If you have more questions I’ll try to answer them
What about starting a move with poisons love me tender flip kick without the follow up
I’d said that’s ok
For the corner carry combos c.hp is better.
Meterless
[228] Yang [cl.MP, c.MK xx HP Tourouzan>2nd>3rd]
Corner
[270] Yang [cl. MK, MP Byakko Soushouda, MK Senkyuutai]
Counter-hit
[251] Yang [(ch)c.MP, s.LP, c.MK xx HP Tourou Zan>2nd>3rd]
[1 Bar]
[285] Yang [EX Byakko Soushouda, HK Senkyuutai]
[2 Bar]
[339] Yang [cl.HP xx MP Byakko Soushouda xx FADC, cl.LP, cl.MK xx Jump, HK Raigeki Shu (whiffs), cl.MK, HK Senkyutai]
[3 Bar]
[362] Yang [cl.HP xx MP Byakko Soushouda xx RFADC, cl.HP xx HK Senkyutai]
[4 Bar]
[411] Yang [cl.HP xx MP Byakko Soushouda xx RFADC, EX Byakko Soushouda, HK Senkyuutai]
Ultra
[480] Yang [Raishin Mahhaken]
[MAXIMUM DAMAGE SUPER DELUXE!]
[606] Yang [(ch) Lv 3 RFA, cl.HP xx MP Byakko Soushouda xx FADC, s.LP, xx Raishin Mahhaken]
When’s the OP being updated?
I’m sorrry guys I’ve been terribly bussy,but from now on I think I’ll be able to start updating things
Can’t not wait.
Make a new one and keep it up to date
I believe in Pepo. (not like I’ve been posting from mobile the entire time or anything)
After being a little bit ill and having a terrible headache I (think) I did it, I’m 100% sure there are typos,if you guys can take a look it would be really cool,also,while I was doing mapleleafs’s combos I was in the verge of crying of happines,just copy paste…then there was Thyrtyfour’s long ass submition and…well…yeah
Why are there two entries for knife Cody for 4 bars?
Oops sorry,my bad
Meterless
[354] Sakura [LK Shunpukyaku, cl.HP xx LK Shunpukyaku, c.HP xx HP Shouoken]
305 Seth LP Tandem Engine, cl.MP, cl.HP xx HK Legs
Corner
414] Sakura [Max Charged HP Hadoken, cl.HP xx LK Shunpukyaku, c.HP xx HP Shouoken]
[402] Evil Ryu [c.MP, cl.HP xx MK Ryusokyaku, c.MP xx LK Tatsumaki Senpukyaku, LP Shoryuken, EX Shoryuken](build 1 bar used in the last EX Shoryukenmeter
Counter Hit
433 Evil Ryu MK Axe Kick, c.HP xx MK Axe Kick, c.MP xx LK Tatsu, EX Shoryuken (builds 1 bar) .
369 Sakura Meterless
305 Seth Meterless
1 bar
403 Evil Ryu Meterless but EX Shoryuken
399 Sakura LK Tatsu, cl.HP xx LK Tatsu, c.HP xx ex Tatsu , otoshi with followups
321 Seth Meterless but ex Shoryuken
2
459 Evil Ryu cl.HPxx LK Axe Kick FADC, cl.MP xx MK axe kick, c.MP xx LK Tatsu, EX Shoryuken (builds one bar)
[470] Sakura [LK Shunpukyaku, cl HP xx LK Shunpukyaku, c.HP xx MP Shouoken FADC (on third hit), cl HP xx LK Shunpukyaku, c.HP xx EX Shunpukyaku, LP Shouoken (1 hit), LK Sakura Otoshi>2nd>3rd](Build 1 bar used in the last EX Shunpukyaku,carry to corner
370 Seth cl.HP xx Sonic Boom xx level 2 FADC, Meterless
340 Cammy Meterless FADC, Meterless
3
476 Evil Ryu cl.HP xx LK axe Kick FADC, cl.MP xx MK axe kick, c.LP, w.MP xx LK axe Kick, FADC cl.MP xx MK axe kick, c.MP xx LK Tatsumaki, HP Shoryuken
458 Seth LP Tandem Engine, EX Shoryuken, ex tandem engine, Meterless
4 bar
485 Evil Ryu cl.HP xx LK Axe Kick FADC, cl.MP xx LK Axe Kick FADC, cl.MP xx MK axe Kick, c.MP xx LK Tatsumaki, HP Shoryuken
458 Seth 3 bar
You can do a bit better with the following:
[461] Evil Ryu [cl.HP xx MK Ryusokyaku FADC, cr.MP, cl.HP xx MK Ryusokyaku, cr.MP xx LK Tatsumaki Senpukyaku, EX Shoryuken] (builds one bar)
2 bar
330 Sagat clsMP xx High Tiger Shot FADC, clsMP xx HK Tiger Knee
3 bar
372 Sagat clsMK, crLP xx HP TU FADC, Angry Scar, HP TU