USF4 Bugs and improper set character data list. *SUBMITTED TO CAPCOM!*

One can hope it will be removed. If you want some OS tech though I got a real quick one: This lets Poison 4 button tech even when she has 2 bars for Red Focus. If you do a negative edge back throw at the same time as you focus it should work like a 4 button tech without activating red focus as you can’t negative edge focus.

Decapre: during the “EXBreak_Jump” script moves are not able to be kara canceled. This mostly impacts air throw, but also prevents k~k from giving you ex spiral arrow.

have you found anything good or are there only nerfs :frowning: ?

This was actually always in I just didn’t realize it. There is a nerf with some of her combos though. check the unlisted changes thread

pretty sure vanilla/super blanka have the wrong hitbox set for blanka balls. j.hk, cl.mp, cr.mk xx hp blanka ball xx super doesn’t work on ryu and it did then

is this a bug or working as suposed to ? she didnt lose her ultra meter either

http://i.imgur.com/8IqL80C.jpg?1

He isn’t, but I don’t really know how it works other than him being completely invincible from one side.

http://youtu.be/ns7vIRwCbr4

I don’t use Makoto, but if I’m right, the meter only drains when she hits the wall.

Is this the latest patch I remember Makoto loses her Ultra on activation in the previous build and not when she hits the wall as @King9999 mentioned.

It’s not a bug with Makoto per se, it’s more of a bug in the engine. It takes a few frames for the engine to deduct meter, and since Makoto no longer has any strike invincibility, she can be hit during the frames before the meter is lost.

@Eternal the last patch fixed Elena’s B+HK CH glitch

I’d say this is a bug. You can’t input an Ultra and get hit out of it for free. That’s madness.

Also Elena’s U1 now gives meter lol.

I forgot about that @TheFreshPrince is right the game engine actually drains meter on the 2nd frame one clear example is doing a meaty agains a non-invincible EX move on the 1st frame it will give a reversal message but you’ll keep your EX stock.

Thought I should post this here too.

https://www.youtube.com/watch?v=0Gzid4cohZA

has anybody mentioned battle log replays that play the battle completely different than what actually was supposed to Replay? That has happened on Steam version while trying to “replay” some Versus and Arcade mode battles.

The new patch nerfed the quality of the Youtube Upload Feature. You can no longer upload at 720p. The high setting now uploads to 480p. On the bright side, the process is a bit faster than before.

The old High Quality:
http://youtu.be/Xgua5ZEBWUY

The new patched “high” quality:
http://youtu.be/JFhpoANQKTs

Elena makes me so sad. I just wonder how this stuff made it through. So, I’ve started working on some bug fixes and other tweaks just for my own amusement.

Bugs:
The majority of her specials use hit and guard effects intended for normal moves. That is, usually specials use Hit_S and Guard_S, but for instance, LK Rhino Horn uses Hit_L and Guard_L. (What’s more is that MK Rhino Horn uses Hit_M and Guard_M, and HK uses H effects! It’s almost like there was a communication error somewhere.)
EX Rhino Horn’s final hit makes the same sound on hit as a Hadoken.
Her St. LK hits before it plays the whiff sound effect. Furthermore, it plays the Jab sound rather than the Short sound.
Her St. HK plays a Forward sound on whiff instead of a Roundhouse sound.
HK Lynx Tail is supposed to hit 4 times, but it usually only gets 3 when canceled into from anything other than St. MP. I haven’t had much luck proving out a fix. It seems to be related to the reeling animation.

And, some other non-bug things:
It was really easy to get TC_2 to work on everyone. All that had to be done was reduce its startup by 2 frames. [facepalm] What’s awesome about it actually working as intended is that you can combo into St. HP from it!
She has no chained versions of her light attacks whatsoever.
Why the heck is the first hit of Ultra I a light attack sound? Changed it to a Roundhouse sound and it seemed more fitting.
Haven’t begun to mess around with Spin Scythe yet, but I don’t expect that to be fun.

her throw sound was always super offputting to me

In xT it used the heavy attack sounds.

It’s that and the hitboxes. But you can get all hits if they are crouching after cr.lp> cr.MP. Still sucks balls though

Btw here’s some irony Elena’s st.mk > cr.HP TC works on all characters…Except Elena :}