update out now

I clearly have a tournament scene in my area, and I enjoy practicing with people locally who are good at fighting games. I have even more incentive to stop playing online, lest I learn bad habits and techniques to handle the fight.

Online will never be consistent, no matter the game. You are always, always better off learning from other people in a controlled environment, i.e. a console or arcade. An environment that won’t change or get worse or better depending on lag. Get some friends, and play with them if you don’t have an arcade nearby. If a game is as good as Kof12, it shouldn’t be an issue to wrangle people you can play with consistently.

Online is not a deal breaker for me because of this, and it shouldn’t be for anyone who has any degree of social skills.

Also, I’m hesitant to randomly throw out percentages that haven’t been confirmed or even researched, because that’s just dumb. “90% of people play games online, 70% of people hate kof, etc” are all uneducated made up numbers based on assumption and in no way reflect the reality of the situation. You need to go out and find people to play with and convince them it’s a good game. If you don’t do it, then don’t waste your time complaining.

You definitely don’t get it, these two statements are 100% unrelated. One is a legitimate reason to not need online play, the other is not.

Neither is an acceptable excuse for poor online play in this, the year of the fighting game.

It’s funny if you look at how opinions changed throughout this thread. People got a hold of the game and the netcode was shit so there was a group saying fuck SNK. Then a patch is announced and than another group emerged saying wait for the patch, this shit is gonna play like BB (I swear there was one dude who was like “BB level patch, confirmed!” rofl). Now that the patch is here,netcode is still shitty so that same group of people decided to change arguments. Now it’s “who the fuck needs online.” “Offline for life!!!”

Well, now that the patch has arrived and the netcode has been tested, the conclusion is don’t buy this game unless you have a huge offline community to play with. If you plan on playing online at all, this isn’t the game for you.

**
Also, there are matchmaking threads designed to find local players for a reason.**

Online play is okay but true fighting game matches are played OFFline.

Don’t you know everyone’s friends are at least semi-pro fighting players? They go practice at the arcade around the corner every single day!

Get a fucking clue people.

Anyway, as it stands…if you find someone with a decent connection…add them to your list IMMEDIATELY.

This is also a falsity, the point is you get better the more you play. You do this with friends, and train each other there is no reason that someone can reach a high level of play.

I’ve always been a proponent of offline, I don’t care that much if the netcode is broken because that wasn’t the intention of how I was going to play the game when I got it.

The false assumptions are the only reason why I’m bothering to reply to this thread right now.

I’m not trying to excuse the net code, rather I’m trying to say it’s not an issue for me because of the reasons I have stated. If you don’t have friends, make some and use the resources that srk has (matchmaking threads apparently) to find people in your area willing to play. It stands to reason that if there are a lot of people playing online, chances are you’ll find someone in your city willing to play as well.

You need to be social to find people to play against, which is perfectly legitimate. My tourney scene makes this easier for me, which is why i even brought it up in the first place, but that isn’t to say just because you live in the middle of buttfuck, nowhere that you can’t find anyone to play against.

Truth, man. I only have a couple friends that play fighters and when they do they just mash. The less than stellar online play is disappointing to me because I’d much rather turn on my console and play for a couple hours than take a 45 minute bus ride into downtown to play at a Gameworks.

:confused: You can;t really mean that. I mean, you really had to have sneezed and just by some fucking miracle your fingers hit those keys in that order to produce that ignorant, broad assumption. If so, please, cover your nose!

On topic. Got the game last night, love it. I only played one online match, and it was awful, but I will try out Slide’s suggestion when I get home tonight. If netcode still needs more time to right itself, so be it. I am in no rush to go online when I still have a lot of practice and learning to do within the game.

As an aside, I must be one of the few people who like to arcade mode. However, I usually have very little time to play games, so, when I do get a chance I’ll usually play MVC2 Arcade by myself on my DC and skip Abyss…so that’s essentially what I have here. A chance to play the game, work on combos, and keep my fingers nimble for whenever I do find time to play against someone. I honestly feel that this game was worth my $60, because, over time, I will get my money’s worth out of it whether within the competitive online scene or by myself (because I don’t have friends…see above).

edit: xyblur - I really could care less what you said or why you said it. I have a feeling it was just over-generalized. I just wanted to make a smart-ass comment.

You know I was going to try and make the point that where I live there is no fighting game scene and that despite the fact I have plenty of friends, none of them are into fighting games nearly on the level I am but then I read this part of your post:

Now I realize that you are a moron and arguing with you would be futile.

if you fish, you find fishermen to hang out and drink beers with. if you read comics, you find buddies to talk comics with. if you play tennis, you find a group of people to play doubles with.

if you play video games, you ought to be able to find guys to play games with. we did it before online play was invented, what’s stopping you now?

and xybur makes a point about online play and lag tactics. if you stay at home and get used to those parameters, you’ll eat it when you get in a real live match. no matter how good the netcode is, there will always be some degree of lag. online play is casual, local play is the real deal.

(granted, I’m not saying a more viable online mode wouldn’t benefit the game. casual players make up a large portion of our once niche hobby. I’m just saying that people here at SRK shouldn’t cry so much about features that are made for casuals).

Thanks for taking my quote out of context and not reading or choosing to reply to the rest of it. You almost had a possibly productive conversation going, but your choice was to leave it at that and insult me, which was a solid and sound decision.

Truthfully, I haven’t had THAT much problem with online.

It’s working way under “spec” though. With a game with 8 man lobbies, 2 or 3 shouldn’t be offering problems.

Anything think part of these problems, though, might be because they’re being somewhat ambitious?

Most players in a fighter lobby, tournement modes, Sparring and winner/loser modes, Rather nice leaderboards, uploadable replays… it’s funny, but the area they crammed in the most stuff, is the part that is the most shoddy. Guess that’s why everything else is “barebones” eh? Character balance and gameplay shine in the game.

As much as people are decrying SNKP’s name on this, I think this big fall also could be a big rise for them, if they play their cards right. Do I expect them to? No… just like I don’t expect Namco Bandai to lower prices on DLC, or for Capcom to make a new next gen Megaman game. But if SNKP and Ignition work their relationship right, then it could be great for both companies.

Unlike other companies with so many concurent projects going on, and so much else to do… SNKP isn’t releasing multiple new games a year, or anything. They’re in a unique position to release 1 game, and then grow it with reasonable, well priced, well managed support.

SNKP is still learning the ropes of “Next Gen” development. And I don’t mind that, as long as they show some progress. These 4 or so days of the game being out, before street date, isn’t enough time to prove squat, lol. Look how long it took SSFIITHDR to make an effective patch. Did you REALLY think SNKP would be able to make a massive difference in such a small amount of time?

I expected it to help (which it has), but I didn’t expect everything to go from 0% to 100% so fast.

My first point of real interest will be when the Japanese release hits. That’s when SNKP will be facing their own people, their personal community, the Japanese players. I think that’s the time when SNKP will really start having to respond and act accordingly.

Haha, fair enough. I know how people do on these forums, so I don’t take it personally.

You actually have a point hidden in there. But there’s a difference between finding people to play with locally vs “not having any friends.”

That quote wasn’t taken out of context at all. I even have the full quote above that for anyone that wants to read it. You get on here saying that everyone whining about the shitty online play must have no friends and are anti social so you cast the first stone.

News flash: Very few people play games hardcore and of the ones that do, a VERY small percentage even give a shit about KOF.

Lets, then, assume that we all do have social skills or some sort of ability to meet with people with similar interests as our (not a forum or anything like that). Does that mean that the people you DO meet up with are going to even like the game you like? We have a scene out here in Colorado but there is almost NO one interested in KOF in any shape or form. SF4, SC4, T6, BB, Whatever have you all have more interest then KOF. Now I have minimal options, play kof with the 1 to 2 people get better at the game at a much slower pace OR play online and see varied amounts of styles and skill level vs lots of competition. Oh wait, the online is booty. Fantastic.

Enough to make people not want to play the game. We are in 2009 right, this isn’t 2000. Netcode isnt a luxury for most people, its a need.

Yeah, the site is called shoryuken, I realize. It’s somewhat disheartening to read that the main complaint people have though is based on something that was literally a non-issue 3-5 years ago. Games have always been played on console and in arcades, and long running American tournaments like EVO show that online isn’t a necessity for making a ton of people practice, play against each other, and ultimately get really good.

Now if games don’t have a robust online system, it seems like a knee jerk reaction to automatically blast the game for being bad. Maybe it’s a sign of the times, but I hardly think it’s a justifiable excuse to discredit an otherwise genuinely solid game. Maybe I’m just too old fashioned.

What people fail to understand is that when your playing with friends you have to deal with them being there, lets face it most people do NOT have the temperment for competition.

Most of my friends either dont play games,dont play fighting games,or dont take losing very well.

Which is part of the joy of playing online, I dont have to convince my non-gamer friends to play and I dont have to deal with the nerdrage from my other friends, not to mention I can experience different strategies against random people than I will against my friends who do the same crap over and over no matter how many times they lose.

The problem here is noone sees a problem with the fact that the online is garbage and it was a key selling point in the games advertising, throw that fact in with the fact that theres next to no offline content and theres a huge problem.

If your going to market your game as competition for games like SF4 or BB and have the game focus solely on online then it better fucking work!

People shouldnt have to play strictly with friends in this day and age, thats the point of online, and alot of coding has reached a sophisticated enough level that this shouldnt be such a problem to handle but for some reason it is for SNK.

Now if this had been a $20 game then yes I probably would keep it around to play with friends occasionally, but for $60 it needs to work in ALL aspects or it doesnt need to be released at all.

I assure you this fighting game revival is directly related to having netcode that supports online play. There’s a reason GGPO is viewed as an amazing leap for fighting games.

This isn’t Japan, there aren’t arcades everywhere, and not everyone has the same taste in games. Being able to play people online won’t let you top any tournaments, no, but it allows people who have no tournament scene available to them to enjoy a fighting game the way it was meant to be played.

Also no, it wasn’t an issue 3-5 years ago, but lots of things weren’t an issue 3-5 years ago. How many new fighters got released in that time frame? Maybe 1 Tekken and 1 Soul Calibur?

To put things in perspective, would you buy a FPS nowadays if it didn’t have online play? Or is it silly to blast Team Fortress 2 or whatever game of choice just because you don’t have enough “friends” to get 24 people in the same place on the same network every time you want to play?