Got to drop this out there.
The N64 may have lost to the PS1 in terms of sales, but several of the N64 games set the stage for much of today’s market.
Mario 64 and Zelda OoT, I should have to explain either of these but I will. Mario 64 defined 3D platformers and how they can and could be played compared to the 2.5D and the corridor-ridden games that preceded or arrived around the same time as it. Zelda just helped make all other 3D games better with enemy lock on and automatic actions based on situations.
Goldeneye 007 was not the Halo of the N64/PSX war; it was the Doom of console FPS. It was the first popular console only game to help make the genre and more importantly, the multiplayer work were before; all you had was lame two player death matches. Halo simply picked up where Goldeneye 007 and its spiritual sequel Perfect Dark left off.
It also initially had the ?life-sim games? experiment with Nintendo backed products like Animal Forest aka Animal Crossing, back on the 64DD, along with that one game about the Yellow giant that size depended on be good (help villagers) or evil (kill villagers). Only thing that stopped the N64 was its cartridges.
And the one I will probably get the most flack for… Winback had the duck and cover gun action well before other games such as Gears of War and Killswitch.