I think you missed the word unpopular in the thread title, but yeah that game still owns.
I forgot to mention, Soul Calibur 3 is the shit. Yeah it’s horrible, glitched to hell, and it effectively killed the competitive SC community until 4 (Which was a clusterfuck in its own right) but there’s more fun cheapshit in it compared to games like SFA3 and Tekken 4, which are more along the lines of degeneratively stupid. SC3 Xianghua had fun ridiculous bullshit like teleport and 2B+K or w/e that + on block quake move was, whereas SC2 X was just stupidly solid fundamentals. The single player content mostly sucked balls though.
ST and HF are my least favorite SF2 games, I just don’t like the increase in speed in HF and ST and particularly hate all the new BS they brough with ST (overheads, juggles and stupid new animations that doesn’t match with the old ones). I still consider ST a good game, but below CE and Super.
SF Alpha 2 still holds up too, Alpha 3 was a piece of shit back then and still stinks today.
I have a complete and utter disgust for the SF3 series
All SNK fighting games are a complete waste of time, except for the KOF series.
KOF’95 was once my favorite fighting ever and the only non-Capcom FG that I did play for months and months back then (both on arcade and Sega Saturn)
The PS1 version of KOF’95 is an offense to god and all deities
WW is pretty much unplayable by most people’s standards, CE has some *really *fucked up old FG bullshit (I can’t really fault anybody who loses to shit like Dictator psycho crusher “setups” and says fuck this game), SFA1 and 3 were both pretty awful, and the first two SF3s were fucked up broken garbage (2nd impact was almost kinda borderline playable but still really bloody stupid). Whether you like how it plays or not, Third Strike is a legitimate game. I haven’t played SFEX the series so I can’t say this with any certainty, but I’ve heard consistently good things about SFEX2 and 3 from a lot of people.
Some of SNK’s non-KoF games were decent. SS5s is alright and some of the RB games are hold up, though it can be a bitch to get games for them. NGBC can get kind of old but it’s still decent. As far as KoF goes, 95 is kinda janky but it’s at least still fun nowadays. 97 is still played in China to this date, 98 and UM still hold up, 2000 is fucked up but fun, 2k2 is playable (I think it’s ass though), 2k2UM would be the shit if it were released with playable netcode, 11 is another fucked up but fun one, and while 13 has a lot to possibly dislike about it it’s still definitely better than most games in the series. The rest are mediocre or garbage.
Also I forgot to mention, Mario Sunshine definitely got grating. A lot of its stars felt like they were designed solely to piss you off i.e. chucksters, watermelon pushing, pachinko, manta ray riding, and a final level that was an awful patience test b/c the boat controlled like shit and if you screwed up once, you had to do that crap over. Nintendo did a far better job with the difficulty in Galaxy 1 and 2 overall, except for the shit where you had to steer that goddamn bird in 2 by tilting the wiimote.
Rb2 is really a funny one.
I remember back in 98 playing special A LOT, loving special, loving the original RB also.
When Rb2 came out it was absolutely panned as being a stripped down version of rbs, a lot less moves blah blah.
Roll on 10 years it’s now held up as one of the shining lights of snk
I personally dont mind it, but i think rb2 was really important in other ways.
It pretty much spelt the death weird motions for supers, kof had started this trend in 96, but you still had shit like ninja masters, rbs, with there odd commands, dont quote me on this but pretty much every snk fighter bar 2k2 HSDM’s has used the same sort of commands, like f HCF, QCF HCB, and so on.
Rb 2 really rammed it home by pretty much making every super the same motion.
My personal opinion is that rb2 spelt the death of character individuality via joystick commands.
Sure doing geese’s super is awkward, sure giving characters 5 normal throws (see big bear or jubei FFS) is over the top, but it’s part of the reason i loved snk.
The fact i played rb1 for years and didn’t know geese had a scum gale, or jubei had 6 normal (yes normal throws not including command grabs)
Or how am i gonna land andys super in kof95 without it looking obvious i’m charging for it.
I would like Scenario Campaign more if it wasn’t the main single player mode. I thought it was too weak for that. Should have remained a side mode. Nightmare Train can eat a dick