People who complain about games they’re going to buy anyway, that’s not how it works sillys
Does that count as a gaming opinion?
People who complain about games they’re going to buy anyway, that’s not how it works sillys
Does that count as a gaming opinion?
I think you just killed Heavy Rain, the point and click genre, the interactive fiction genre, and MUDs, possibly.
You’re being really silly about this because you’re just refusing to accept that videogame refers to quite a lot of different types of experiences these days. There isn’t any rule book or committee out there which has the authority to determine what games should or shouldn’t be, you can’t just declare this is valid and this isn’t. They’re intangibles, and I’m glad, because it means we get lots of different things, not only properties which observe some imaginary system of game’ness. ‘games’ covers lots of ground and I’m glad, because it creates a much more diverse selection of things for us to play and enjoy. That’s what it’s all about. Obsessions with misnomers aside.
I thought MGS2 was decently good. Raiden may have been a whiny bitch half the time, but his dodge roll was a fucking ninja flip and he could use the H.F Blade and beat down platoons of super soldiers in the end and that was satisfying. The cutscenes were long, but had their moments (the second time playing the game, I just skip them). Plus you have a fatass on rollerblades chucking explosives at you. That’s a first.
Final Fantasy XII was a big disappointment to me. Vaan is dressed like a cheap male stripper (much worse than Tidus’s getup). Voice acting was worse than FFX’s. Although the battle system was more “innovative” it didn’t seem to flow very well and the game didn’t process the gambits very well.
The DJMAX Portable games are the best thing to happen to the PSP, although I don’t know how well they made the English release (DJMAX Portable Fever)
Zelda:TP’s Final battle against Ganon the most epic Zelda final battles. It starts with the classic “tennis rally” fight where you hit balls of light at eachother. Then something like the Phantom Ganon battle in OoT where you look at the portals and try to shoot him while coming out of it and slice the hell out of him afterwards. Then an epic horse chase with Zelda shooting light arrows and you hacking at other people. Then finally a sword fight for the finish.
All I can think of off the top of my head.
You think that’s bad get into an argument with someone about what an RPG is. Or what games are not RPGs. That can be stretched a lot of different ways…I’ve had some pretty long discussions about this.
I don’t think I’m being irrational. A game is just what you interact with. The rest are things that may make for an enhanced experience, but the game is only what you play, what you interact with. It’s what makes games different from movies or comics imo. What most people define as “gameplay”. As I said, you can perfectly enjoy a good story and music, but that doesn’t make it a good game.
Darkstalker: good point and click and graphic adventures involve solving puzzles and situations. There’s a game to be found in them, even if a lot involves just watching. You still have to think and make a good effort to solve them. I don’t think they contradict my point.
You’re artificially separating them no reason. Considering the wide spectrum of experiences games today offer, your reluctance to embrace the fact that the medium is moving way beyond your literal interpretation of the word ‘game’ is highly irrational. That said, I sure do love me some: interactive, narrative focused, aural and visually compelling experience based, japanese software.
to that end, massively unpopular opinion incoming:
Shadow of theColossus was boring after the fifth fight. People tell me the lonely and haunting atmosphere is a huge bonus, but considering being lonely has never once been a positive aspect of my personal life, I certainly don’t want to experience it in my fantasy game one. I was all about that game for the first three hours however.
I can’t see how I’m artificially separating them. I just don’t see how a game can be anything other than what you interact with. If a title requires little interaction, skill and effort, it is a bad game. Can still be a good story, have enjoyable characters, and you can perfectly enjoy them for what they are. The aspects you mention don’t make a game on their own. They are accessories, they improve the experience. But they are not the game itself.
Street Fighter wouldn’t be as enjoyable if you just had to make your blue boxes hit the opponent’s red boxes, graphics improve over that base. But they are not the game by themselves. You would only have pretty pictures if you take the game part away.
I think we just have to agree to disagree, this is getting nowhere and nobody will change their opinion.
SFIV was not as fun as the hype.
MMORPG’s are a form of suicide.
Asian people are good at fighting games because they just have better discipline growing up and not because they have chink ass focusing eyes or practice Wushu.
Melty Blood deserves a chance at Evo oh wait…
Final Fantasy isn’t worth discussing on SRK even though it always is in every thread like it isn’t off topic.
3rd Strike has a solid footsie game.
Shoryu FADC Ultra is bullshit and should require just frame timing like EWGF and do 20 percent damage at most.
A women’s tournament displaying women at Evo won’t kill women.
Shogo is the only FPS that needs a sequel ever again.
C.Viper should have overhead burn kicks cuz they only do 100 damage any ways and you can tech the knockdown stop crying.
Rufus should not have such stupid ass start up and recovery on his dives. Make his dives overhead but like Yun’s where the start up is slower so he can stop being so cheesy for no reason. It’s not like the game has good block strings any ways.
Championship Edition SF2 should get an HD Remix.
In CE HD Remix CE Dictator should have improved block strings.
Sonic 4 will be an awesome game.
Does the idea that one term can refer to many different things genuinely blow your mind that hard? Gameplay in it’s purest sense of skill/rules/ and interaction is just one part of many videogames. The fact that the word ‘game’ is in the title doesn’t hold these properties hostage to any strict rules or definitions. The definition of Game after all, includes any activity engaged in for entertainment or diversion. Any game that succeeds in being entertaining, can be fairly labeled a good game. That’s a fact.
Yeesh give him a break man, this is supposed to be a thread for people to rant.
I think it’s just a misused term, it doesn’t really refer to many things. Gaming journalism has a lot to do with that misunderstanding IMO.
A game is a game, a movie is a movie, I don’t see why we have to mix up the terms. And this is an important matter to me, since I consider you have to mainly take into account what you play to define how good a game is. Not the accessories added to it.
I’m fine if you have other standards, I just use these to rank my games.
You fucks managed to turn a hilarious, quality thread into a pool of fuckandstupid in a matter of just a few posts. Congratulations.
That’s just factually incorrect. A game is defined simply as: an activity providing entertainment or amusement; a pastime. There aren’t any hard set rules. You may not like games that don’t have a heavy focus on traditional skill based gameplay, but they’re still perfectly valid games, and anything that adds to that entertainment is perfectly valid criterion for judging it. They’re not accessories for some games. For many games they’re fundamental parts of that entertainment. The end. @ concerned people, PM me if you really want to, I’m not trying to be hostile with this, but we are kind of derailing the thread.
moving on, at last, to everyone’s relief:
I can’t for the life of get any enjoyment or fun out of 3D fighters. The more realistic they try to make them, the more I start to notice how stiff and unnatural it all looks. Stylistically they’re just massive turnoffs, the last one I can honestly say I enjoyed was Soul Calibur 2, this was primarily because of Rafael. He was one stylish dude.
The best 2D platformer in history is Klonoa for the Ps1/Wii.
OK, I still think you are completely wrong. Let’s leave it at that.
Fatal Fury is the best saga SNK has ever created. Real Bout 2 is the best game in the series, and I think Garou gets a lot of praise mainly from people who didn’t try to get high level at it.
Having played both of them, I’ll admit I enjoy Garou more mainly because I like the characters better, the gameplay in both was equal, if not marginally better in Real Bout 2, but it didn’t make a significant difference because I enjoyed using Freeman and Kain far more than anybody in Real bout. I’m sure lots of people enjoyed the gameplay more in Garou but I can’t speak for them obviously.
unpopular snk opinion:
I like KOF 12. It’s basic, and missing quite a bit in the single player arena, but at it’s core nothing is broken, nothing is super gimmicky, and I’m sad it never really got any positive attention. I realize it’s not an especially deep or complicated game, but I got plenty of fun out of it.
Microsoft is trying to kill their original consumers and ruining themselves to try and appeal to families. This Project Natal shit is retarded. Oh and fuck them for taking away Halo 2. Those were XBL’s golden days, fucking online 3S and Halo 2. Fuck you Microsoft!
I still think the PS3 is shittier than the brokebox 3shitty. =/
Japan has never once made a role-playing game. They’ve made a bunch of fucking point-and-click adventure games with Dungeons and Dragons elements built into them. You know what they don’t have? They don’t have role-playing. You don’t play a role. Shit, inFamous deserves the title “role-playing game” more than Final Fantasy does.
Can’t believe I haven’t noticed this thread sooner. Looks therapeutic.