Melty Blood HD is sort of a reality, it was tested at some point and they didn’t want to continue because they want to see Type-Moon keep going with Tsukihime before do something.
Sion on UNIB was, in fact, the test character of MBHD
French Bread is afraid of low sales with UNIB because is an original property
They are interested in bring UNIB for PC on Steam platform!
I think they should have done MBHD first, which I’m sure would have given them the $$$$ to pursue UNiB. I’m excited to play UNiB but I still think it’s going to go through another 5 patches, as is per usual.
Releasing it on steam doesn’t do much for the community mind you. I mean at the very least it’s an awesome thing to do but I feel like they’re already putting a foot into the grave so to speak.
Consoles is the norm for fighters is my guess by what he means by it doesn’t do much for the community. He never mentioned killing it, just not helping it.
Maybe if this gets to steam ill have a reason to make a steam account.
Can’t really think of many big (read: not donjon) current fighters on PC, so I’d say it’s largely untested. SFIV, but with the consoles out (and always so far ahead in releases) that never had a chance. What else is there?
Regardless of scene, I think it would sell really well during Steams sales. Would be a good move for them.
1: There have been no PC exclusive fighters released since… Xenophage? Fighters that have been released on PC are not much better than the 360 version because they’re ports of the 360 version to begin with and use GFWL. Because the PC versions of SF4 and Strekken were released 6 months later or more there is no reason for a tourney organizer to use the PC version when they already have a console.
2: You apparently never heard of LAN parties or Quake Con. If the game is released on PC first, you can bet your ass the anime fighter community will be bringing their laptops and desktops for tournies.
3: Steam is actually a very open environment. Many devs have found huge success on Steam because they don’t have to follow the corporate bullshit with consoles and pay roughly $50K to patch their games. This problem is why Skull Girls has lost a lot of interest. Why the Rolento Glitch kicked Strekken in the balls, etc.
4: You’re assuming the netcode will be bad. It’s too early to tell but one would hope that French Bread will utilize rollback netcode.
Oh god, this post is hilarious in its complete wrongness. Xenophage? Really? You went back to Xenophage? You seriously think it went Xenophage —> now? You missed probably 100 PC-exclusive fighters in that timeframe, including, you know, four different versions of Melty Blood, the other game made by this same company. Also, the reason he has little hope for the netcode is because they put the latest version of Melty Blood out not only as a PC exclusive, but also as a pack-in for an anime DVD. And the netplay is bad. It’s never a safe assumption that anybody is going to use rollback netcode when most games don’t.
It doesn’t matter how open Steam is, that has nothing to do with anything. The point is that running fighting game tournaments and gatherings on PC is a headache. Button configuration, variable input lag depending on PC settings, getting frame rates correct, etc. is exponentially more complicated on PC than it is on console. But, I mean, if you really think Xenophage was the last PC-exclusive fighter, then of course you wouldn’t think of things like that.
The fact that you’re trying to “explain” how fighting games can work to Chibi of all people is just hysterical. :lol:
Obviously joking with Xenophage reference. And your post just tells me that you have no idea what you’re talking about and I cannot take you seriously. I know that explaining this to you is a waste of time in it self but I thought you should be informed just the same.
The rest of your post made zero sense, so it’s really easy to imagine you said something else dumb. But nice copout. You know damn well you don’t have anything to explain.
yes, I’m sure if you keep posting aggressively, it will make all your wrongness go away. I would love to know how telling you about the real life scene for PC fighting games, played by actual people, including myself, is somehow “acting like a stream monster,” though.
Can we just acknowledge that a formal NA PC release would be a step up from the previous French Bread overseas publishing strategy and not devolve into this?