UMVC3 = very noob UNfriendly

Whenever you take something that is relatively easy to do with many variables and put it in the hands of people that are really good at doing difficult things the outcome is never pretty.

this isnt true if your playing someone at or around your skill level. you can level up playing people who can tod you regularly but you have to know whats goin on and why… which can take getting used to

I set the skill level to same and it is nothing,but veterans who are good stomping on beginners. It is so damn HARD to get a hit on people, then when there is pressure on me it is only so long before i get while blocking.

You can see why they’re hitting you and learn from that you know.

That doesn’t take away from the fact that matchmaking is outmatching him so brutally that he can’t feasibly improve.

^ Gets it.

A year later and theres no real answer to what this guy was saying.

Scrub Hulk + drones plus a number of other thing ie: Nova + Spencer …fish for airthrow = kill are very viable and very fucking lame.

I always think about posting in this thread when I come across it, but I hadn’t really cemented my opinion until now.

This is a beginner-unfriendly game for two reasons:

  1. You have to be proactive. No, Marvel’s online isn’t the best and matchmaking is inherently ineffective. But there are matchmaking threads here and other boards that will allow you to find people of your level, or any level, who are willing to help you learn the game. No, the game doesn’t have real tutorials, but there are a plethora of them on here and on youtube and many other places. It’s a complex game, and no one in-game tutorial would do it justice anyway.
  2. It’s unforgiving, and you can’t expect the game or anyone who plays it to give you a shoulder to cry on when you go up against something BS. It’s unfair, it’s unbalanced, and it draws a crowd of people who enjoy it despite that (or maybe because of it). At some point in your Marvel career you learn to just nut up and take it, but for most people it’s not instantaneous and it usually requires a lot of patience. You’re gonna get salty. You’re gonna get matched up against something that seems derpy and unbeatable. But if you love the game, you’ll learn to get over it. Or you’ll quit.

I’m all for fighting games being more accessible, I’m an '09er myself, but I don’t think true growth is going to come from an in-game tutorial or playing random people online. That goes for every game, not just this one. Developers can offer that first stepping stone, but you’ve got to be proactive.

Chukz15: my advice to you is to do matchmaking on SRK or GameFAQs or Craigslist or wherever. Find someone who’s either starting out or doesn’t mind teaching. Also, don’t treat practice matches like you’re just trying to get a hit and do a combo. Your opponents are people, not training dummies, and the game is fluid as a result. It’s not a one player game, even when it seems like it.

I’m not touching online for a good while now, going into the lab and learning my own TODs with Dante, strider and Vergil.

I would have to agree that this game is kind of noob unfriendly. The thing is I dont really know where to start. With Street Fighter and the likes its “easier”. You pick a character. You learn some basics. You learn basic combos. Watch some videos and you are off to a decent start (in theory).
With Marvel its completely different. You have to learn not only 1 character, but 3 of them. You have to figure out what teams are viable and what teams are rubbish. You have to understand how to make your team work together. You cant easily look it up on the internet since so many team configurations are possible.
Now I might be missing something and if somebody has a link to a good beginners guide or something, please enlighten me. :slight_smile:

edit: Yea there is some good guides here, I know :stuck_out_tongue:

SF isn’t even beginner friendly due to links.

Agreed. But thats not really the point. While individual mechanics like linking might be harder to pull off in SF4, at least when I started playing that game I kinda knew how to go about it. Everytime I pop in umvc3 (which hasnt been often yet I have to admit) I dont really know what to do other than practising some combos of my favorite characters. Then again… this might be a good start anyway. heh

well matchmaking works based on rank not skill, just go through a dozen or so people a day and try to friend the ones who you can level up with. good luck with that tho, most people are pretty d-baggish online from what ive seen.

dont focus your time on combos imo… practice confirming off your assists, comboing off your throws, moving around the screen fluidly, working on incoming mixups, and what things your anchor can abuse in xf3

just imo tho i suck too -_-

you and chukz seem to be missing the most important part of marvel and where most of your practice should go IMO. and that’s neurtral/movement they really go hand in hand. Just learn things like how to protect assist calls, learn how to avoid area’s of the screen (horizontal area on the ground is a great place to start since so many people do teleport + beam mixups) and then how to control area’s of the screen.

figuring that stuff out is more important for the game overall than your tod combos. knowing combos means next to nothing if you can’t keep yourself alive or land a first hit. Also getting some practice in the game before thinking about combos should start to give you an idea of how your hits are coming in, rarely are you going to just get a simple jump-in attack to start a combo in the first place so just practicing that stuff is kinda fluff.

Yeah, this is what I’ve been trying to communicate for a while now… do some matchmaking on SRK or another board with a large player base, not just randoms online. Play with them and learn the basics. Combos are important but they’re also really fucking easy in this game and can be picked up any time. Fundamentals are more important and should come first and foremost.

If this is answered with “nah nigga I’m gonna go practice kill combos” I can’t be held responsible for what happens.

Yes. Go practice your TOD combos then come back in 2 weeks complaining about how you can never get the chance to land your combos.

Execution should never be a factor when considering whether a game is noob friendly or not, there is no reason why someone who has never played a fighting game before can’t learn to press two buttons in a certain rhythm just as quickly as a seasoned veteran.

Also i’m going to say the exact opposite to most here. Stay away from ranked. Ranked matches are just full of people abusing shit to get them a cheap win a best of 1, all learning to win in Ranked is going to do is teach you how to do the same, playing long sets in player matches with people WILL teach you. If you’re getting stomped by one setup over and over again you’ll at least learn to deal with that setup, if you’re just being pissed on by a better player, you can see what they do better than you and know what to work on.

As good as you may be it wont matter. You’re still going to get owned by the most stupid shit playing online.

I think the shit thats rage inducing is not rage inducing because its lame, but because it only works online. Just the slightest glitch in the system and you cant super jump out of an incoming left/right mixup or lockdown assist mixup and thats your ass.

If you play online you need a godlike chip team or a one-hit kill team. Nothing else is going to be effective.

That sounds like offline. If you don’t have a team that can TOD or chip to hel, you’re are playing the game wrong.Resets and more than 1 mixup are so MvC2.