UMVC3 = very noob UNfriendly

…I think people need to realize that regardless if Modern Gaming has toned down the entry barrier for a new player…

Rage didn’t stop Tekken 6 top players from winning
Ultra didn’t stop SSF4:AE 2012 top players from winning.
Custom Combos didn’t stop KOF:XIII/:SF:Alpha top players from winning
and X-factor/TAC will not stop MVC3 top from winning.

If You don’t put in the work in the game, you will still get blowed up…

Which is why I don’t see how snobs can say that modern games have taken the skill out of competition.

I think it’s a crutch for them to hide the fact that a lot of them suck at newer games, and rather than admit that they, too, have to put in work to learn, they’d rather call the games dumbed down because they got their asses kicked by an intermediate level player.

i think the whole no skills in competition in UMvC3 is because of how easy it is for a person to turn a game over.

Xfactor lv 3 gives you a change to wipe out 3 chars easily. where as in older games, it take a lot of “work” (i hesitate in using “skills”) to make a huge comeback.

One simple mistake results in a easy 5 second combo that kills your char.

In a simple sense its like giving a simple infinite to every char whenever you land a hit with xfactor.

It’s not newbie friendly, but it certainly is the most scrub friendly and troll friendly game ever made.

If it was scrub friendly, then scrubs still wouldn’t complain about it.

scrubs are scrubs because they complain about everything

almost any game where you have to play against an opponent who has practiced his stuff is generally not friendly to new people. imagine playing any major sport/chess/starcraft/whatever at the pro level and you will get stomped if your new… thats just how it is.

now i dont think umvc3 is any easier (or harder) than mvc2. i see there difficulties as different. in mvc2 the neutral game was easier by far. mostly because of invincible/high priority anti air assists making offenses take some thought. in mvc3 theres only one assist that will really make you think about your offense. however in mvc3 execution is easier especially if you play a top tier like zero/wesker… etc. bloocking seems to be harder in mvc3 as well… though that might just be that its easier to put people in shitty situations in mvc3. justin said mvc3 was SUPER CHEAP. that doesnt make me think its noob friendly.

so yeah, mvc2 = harder execution, easier neutral. mvc3 = easier execution, harder neutral. when i say easier and harder neutral im referring to how easy or hard it is to defend. i think mvc3 would be easier for noobs if it had invincible AAA’s all over the place like mvc2.

-dime

Exactly…so when you think about it, “scrub friendly” is a contradiction.

Dat Infected is hot right now

I have to agree with the guy who posted this topic. I love fighting games, but used to be at his stage/skill-level not very long before the original MvC3. It was only when the MvC2 port came out that I started actually bothering to learn how to play as the online taught me how gut-bustingly broken the game was, which I had no idea about in all my years of playing fighting games and especially MvC2 (It’s one of my favorite games of all time and I even have it on Dreamcast). Had I not started to try understanding how fighting games actually work rather than just mash buttons as I always had up to that point, I’d be complaining like him. Even at this point I agree with his complaints since I’m only decent and not as good as half the people online. I may actually know how to play the game for the most part, but I still play the game casually, even though I play it a lot.

You’d have to be stupid to not admit that both versions of MvC3 lack a fundamental tutorial mode to teach the basics. This is surprising considering how different it is to prior games in the series. The closest relative it has is Tatsunoko Vs. Capcom and its fighting system is very tame in comparison. Had I not been following the original MvC3 so closely I would’ve had absolutely no fucking clue how to play this game. Tiers also get in the way for new players because everyone goes by them, which I find irritating because it leads to undeniably cheap tactics at some points. I play for fun so I’ve always used characters I just generally like in fighting games, low tier or not (I’ve mained freakin’ Spider-Man since Marvel Super Heroes and he’s never been top tier).

No tutorial in this game is unacceptable. DO NOT say Mission mode is the tutorial. No, Mission Mode is a test that is sometimes rather impossible for anyone that doesn’t have superhuman reflexes. I can barely get past the 3rd missions for most characters and I’ve been very lucky in some cases to get Level 7 missions.

It’s sad that even the simplest fighters these days are inaccessible due to a lack of tutorial. It might have been okay in the old days, but with the advent of online multiplayer it is an inescapable complaint. There is no reason why you should drop a player into a game and expect them to know all of the controls without some sort of game design hint or explanation. Basic Tutorials are needed. Anyone who thinks otherwise either has a righteous prick up their ass because they know everything or has no idea about the basic concepts of game design.

^that

MVC3 was essentially my first fighting game, and I didn’t actually get it until July. The only reason I’m able to do anything in the game is because I follow these forums so much.

I suppose I did play TVC for a while. Didn’t know how to play it though; just kind of mashed buttons with Polymer guy.

People always say the game is noob friendly because of the derpy stuff, but this is backwards, since intermediate players can use the derpy stuff just as well, but the difference being that noobs don’t know how to counter it.

We can define the “derp ratio” being the amount of effort required to implement something against the amount of effort needed to counter it. The derp ratio for this game is singularly high. Other games do have simple effective strategies, but they usually involve pressing more than one button.

The amount of rage-mail this game gets you inclined to think that this shit ain’t friendly for noobs.

Here are some reasons why I think this game is very noob unfriendly(this is my very first fighting game btw)

1.Things happen so fast in this game it is hard to even dissect how I lost.

  1. No tutorial… I had to look online on how to switch characters and how to pushblock(I followed nothing but street fighter and got marvel last minute… Didn’t know shit about the game except what I saw at evo 2012)

3.Playing defense is asking to get killed- this is something I still struggle with as I am hit with a bunch of mixups and I’m done.

4.Have to be good with 3 characters. I’m only good with one(and by my noob definition of good, I can do 1 bnb) but since he’s my point, when he dies I’m fucked.

Other reasons that I cannot list right now but when you play alone without some sort of mentor or guide it is really difficult to actually make progress. I seriously don’t know how to progress from LMHS MMHS OTG hyper.

Uh… it’s in the manual?

I started fighting games with this game. It’s just the same as starting on any other game.

What manual? I got this game without the cheap price of paper.

No manual? Did you get it used or something?

Besides, looking online is a good thing, anyway. Even if the game did have tutorials, there are some information you can find online that a tutorial wouldn’t go over.

marvel 3 will either make a man out of you or break you into little pieces… i used to rage at things in fighting games but after seeing/reading about some of the stuff in this game and being on both sides of it… i can honestly say its made me a much less volatile person when dealing with unfair situations. lol

game might not just be for you, in a top 1000 list of “bs, cheap, unfair” things in the game, that particular set up is prolly like top 200 lol

The fact that most of my characters die after 1 hit is insane. NO chance to even get better while playing.