It has been quite a while since new stuff have been posted here. I think this would be a good place to consolidate tech which have been discovered (and will be discovered) to assist in Spidey’s gameplay.
So far, here’s what we’ve got:
kara-sting
fake TAC reset
missile corner cross-up
incoming UWT guard break DHC
MS + just frame assist hit DHC glitch (damage and HSD reset)
wall bounce web throw glitch
SJ air-to-ground confirm
SJ air throw midscreen confirm
downward TAC infinite
What other upper tier characters have that Spidey may be able to do:
reliable midscreen SJ air-to-ground confirm (not position/trajectory reliant)
reliable midscreen SJ air throw confirm (ideally, just throw towards the corner for easier pick up)
incoming solo guard break to air throw (with or without pushblock and hopefully can be confirmed on hit)
reliable TAC infinite
Other unexplored stuff:
new assist combo extender/reset tech
new neutral assist tech
I am not sure if I left anything out but just mention it just in case I did.
The tech posted above will only go so far as to help Spidey overall as he’s got some limitations when getting to open opponents up when they’re finally used to the matchup. Although I prefer not to discuss about Spidey’s neutral game as each player has their own playstyle, I think thread would also be a good place to discuss about his neutral as it will be one way to get the most out of the tech above.