Ultra Street Fighter 4 | General Lounge

Here’s a good compensation for DWU, remove the invincibility from backdashes to be more like 3rd strike :slight_smile:

Also remove autoblock and input leniency…

Stay free Europe!

Probably thinks that cause Europe use more than Cammy/Fei/Rufus/Rog and try to counterpick with Akuma. Unless someone like Zeus makes it, top 8 always have the same characters. Not used to a matchup = Get blown up.

Valmaster gone from good to Godlike lately. Then you got Luffy, etc.

grrrr!

this has been discussed before. no back dash inv and everybody eats meaty lvl3 focus. remove input leniency, and then you cant play viper, ibuki, makoto, adon or anyone else that uses the lax inputs for non mashy reasons. take out auto block and then sim and seth for example create true 3s urien unblockables. also anyone that can throw a slow enough fireball to FADC and get a cross up

Sf4Karin
Captainkidd
Streetfighterchannel
Tokidoblog (Might be wrong but try that one too.)

How many characters would be able to abuse this? “Technical” appears 60f before DWU. Level 3 FA’s have around 60f of startup.

This is a bad thing?

I don’t know if this is actually true. 3s unblockables aren’t actually caused (on their own) by lack of auto block. For proof of that you only need to look at the arcade revision that everyone rejected - unblockables are gone but the other mechanics are all intact.

Mike I have no idea what you’re actually asking me.

I liked your post, though. I’d agree and lol also, if I could. Because hipster reasons!

ok, so you eat meaty lvl 3 only part of the time. thats still a lot of damage, and worse than any unblockable

dunno. maybe not true then? still not a good idea with sf4s short block stun and low push back. i can picture balrog just doing crouch jab frame traps across the screen

you wtf’ed at my post about ibuki’s vortex being weaker in ultra. trying to figure out what yore TF’ing at

Oh. I probably hit it on accident. I think Ibuki will be great. I’ve said as much before, I think.

Edit: Yeah I went back and looked. I do think her kd options will still be good, and as a character on the whole she’ll still be great.

BUT. I did not mean to click that reaction so I removed it. I always browse this site on my phone, so it’s happened a couple times in the past too. Touchscreens.

Anyone else ever wonder what other section of the forum Eternal goes to? XD Seems like he lives here.

Always wondered where DeV disappeared to, the finally saw him in the anime thread after ages. Lol

Notwithstanding the fact that you can obviously choose NOT to do DWU, I ask again, which characters would be able to ABUSE this?

edit: Maybe I’m misunderstanding the situation, but removing the ability to reversal (including backdash + focus) after DWU is a good idea IMO.

Yeah to me there’s no reason to remove auto block in 4. It’s not really the root of the problem, just allows you to see it stick out like a sore thumb.

And I think the core problem will be less of a problem in ultra. Reversals are good but can’t be fadc’d to safety now. invincible moves that are safe on block and can make an appearance in any combo drop or blockstring hole with minimal risk are unbelievably dumb. But now that the safe part of that equation is missing, I think we’re in for a smarter experience.

Many characters can’t easily punish Reversal FA backdash. This also just has the effect of slowing the game down. I preferred the option of completely removing the ability to FADC after a blocked reversal, or making it cost 3 bars in that situation instead.

Aight, remove focus attacks and bring back parries :open_mouth:

Ibuki and makoto did fine without the leniency in 3s, why would it be so far-fetched to say that they (amongst viper and adon) will be fine in sf4?

I guess you’re right on the unblockables by seth and dhalsim from lack of auto-block but… DWU

Here’s for hopin that sf5 will be a real man’s fightin game like 3s… It’ll put hair on yer chest sonny

i dunno. one is too many tho. and i agree. they should make it so you only have access to basic movements. no dashes or specials for however many frames

ibuki has her SJC stuff, and makoto loses all those instant axe kicks that make her actually threatening. both of those rely on input short cuts

On another topic: something I hadn’t realized before:

Decapre’s non-Udon designed alt costume:

Spoiler

http://www.capcom.co.jp/sf4/images/renew_usf4/product/pro_stxtk_ss02.jpg

Why does that look so familiar to me?.. o right

Spoiler

http://fast1.onesite.com/capcom-unity.com/user/dubindoh/blog_photos/street_fighter_x_tekken/dda6bec7f447550d2cf063ff7eb2edf3.jpg

The only one that exists is Tokidoblog. The rest don’t exist according to YouTube.

They did say its from SfxT lol