Ultra SF2 General Discussion - We need the CPS1 music!

Yup

He didn’t beat every character without a fireball though. Honda loses to Vega and Rog is slightly in Rog’s favor. And the rest, only Gief and Cammy are truly lopsided matchups.

As for USF2 itself, damage-less teching is a terrible idea. ST is well balanced because both defense and offense are very strong. Weakening throws will heavily favor defense. Coupled with that terrible speed, the game will be a turtlefest.

It’s kinda funny how Capcom can’t find a balance between the two even though they have two decades worth of experience behind themselves

They don’t really tho, the guys who made those games back then are not the guys making them now.

Yeah, Capcom outsources most of their stuff nowadays. Most of the people that made their classics left the company.

I think the reason they reverted to SSF2 IS so they can balance based on match data and are going to be patching the game periodically 2017 style based on feed back from the new playerbase and match data they get.

And then we can have Ultra Turbo as the balanced game. ;p
(which is how Super Turbo was - SSF2’s balance was horrible)

The Brook guys already said they were looking into adding Switch compatibility for their Universal Fight Board pcb. I believe the Hori Switch arcade stick is rumored for $150 unfortunately.

https://articles.pvplive.net/article_images/hori_stick.jpg

SSF2 balance was horrible? Says who? Honestly when you think about it, the tier list between Super and ST would probably be very similar. The only characters that are a lot worse in Super than their ST counterpart are probably Deejay and Bison.

There is that rumor that Nintendo themselves are working on this.

Many chars aren´t exactly the same in his O. Mode on ST.

O Sagat is nowhere like Sagat in SSFII, Gief has his magic SPD glitch etc. SSFII was hit more by its lack of speed and heavy competition the same year (MKII, FF SP, SamSho, etc)

Gief only has his reversal suplex glitch in the asian version of Super and ST. You’re right though, some Old ST characters are slightly different than their respective characters in Super. The only one that comes to mind is Super Sagat/O.Sagat at the moment (Super Sagat lacks some special cancels and the super fast tiger shots IIRC). He’s still a good character but definitely drops out of the top tier.

I really, really hope that this game doesn’t dethrone Super Turbo as the definitive version of the game. It just wouldn’t feel right at all if it did…

There’s no way in hell it will.

Thank God.

So what does “Old” mean that? I thought they reverted to pre-Turbo iterations

In Super Street Fighter 2 Turbo, the original cast of Super Street Fighter 2 is selectable via code in the arcade version (console versions just let you select between the two). The “Super” characters in ST are usually referred to as “Old”, “O”, or more rarely “S”. So, O.Sagat or Old Sagat are what you’d usually see to refer to that specific ST character.

That’s not what he’s asking. He’s asking why they’re called old when they’re not exactly the same as the SSF2 versions.

Yeah, I thought they reverted as far as regular Street Fighter II, not even their Super versions

Pre CPS 2 iterations They are The HF versions of the characters IIRC