I just came around to reading this, and honestly, I’m a lil’ surprised, but yet I kinda get it. I think I have said before, that where MvC3/UMvC3 is concerned, yes, I am a scrub, and will probably always remain so. I consider myself a devoted Capcom fighting game fan – have been for 20 yrs now. And while I prefer the SF series more than the Marvel series games, I have always had an appreciation for them, and even found them fun. I enjoyed MSH, XvSF, and absolutely loved MvC1. I still think Capcom can get it together and do things right by their games, but (this is just my opinion here) I don’t think there was much saving for UMvC3, despite our hopes and wishes.
No, I’m not gonna bash the game, nor am I some troll. I’ve just been paying attention… MvC3 came out in February, and back then you saw people saying they played the game for a week, or 2, then stopped playing altogether. Justin came out to say the game was cheap very early, Marn sounded disgruntled, and later in the year, people like Yipes said it best: MvC3 isn’t about strategy, it’s about damage. This is part of where the problem has been…but overall, it’s the gameplay. Don’t get me wrong, there are people who genuinely like UMvC3, and I respect that opinion. But this is also the first game where it frustrates, and angers as many people as it does. Is it exciting to watch? Very much so. But to play?..it’s frustrating. They couldn’t change too much from MvC3 to UMvC3, as I said before, it then wouldn’t be MvC3’s series. So I wasn’t too confidant Ultimate would do too well, but you always hope.
Look, adding new characters, and new bells and whistles is all great and stuff, but the most important aspect of a fighting game is how it plays, and collectively, the most complained about thing for UMvC3 has been the way it plays: from Dark Phoenix’s bull*ish, to the simplified ABCD combos, to no tech rolling, to characters not turning around in the air when jumping over people, to unreasonable hitboxes. Again, this is all from me just paying attention to what has been going on over these past months leading up to when UMvC3 was released.
In summation, I truly believe that if Capcom would have just waited until next year, started anew, and made this MvC4, and restored the gameplay elements to a TRUE successor to MvC2 (like a hybrid of MvC1 and 2), then the game would have sold a lot better, despite the awkward release date. SF4 was a “reboot” of sorts, but even with the new graphics, plinks, FAs added, it still played like SF. MvC3 plays completely different from what people were used to in the MvC series…some hate it when it’s said, but it plays like TvC moreso, and that was more a niche game, despite it being successful for Wii, and what’s worse, they took out the things that made TvC good to some. Capcom could have just updated the graphics, toned down the infinite stuff, and rebalanced tiers, same button layout and gameplay as MvC2, added new characters and called this MvC3 and it would have been much more well received. People tolerate UMvC3, but not many are not happy with it. I’m just sayin’…I’ve just listened to, and read a lot of what people have said about it… And like myself, those of us who love Capcom fighters, where UMvC3 is involved, it’s just not for [us].