The TAC happens because you’re fly input isn’t clean enough, also its a :l: after the fly not a .
sorry for the M, i meant L but is there a reason what my L wont connect after the flight?
Nah, you just gotta get hte timing down for it.
LMHS sj HadfH xx Lblast sjuf addfH crHS sj HadfH xx Lblast sjuf addfH crHS sj HadfHS does 529,400 and does corner to corner.|
can add an otg assist hypergrav HS sj HxxL disrupah xx Tempest for bout 820ish
Still having trouble on the first one lol cant get it to work.
practice man
if you’re having trouble on a specific part of the combo, just focus on that.
lots and lots of practice… if you’ve been practicing this for what seems like waaaaaay too long with no results, you’re half way there.
Tell me about it lol. Ive done the combo a couple times so far, its not a consistant thing yet lol
Sounds about right
Once you get to our level, learning new combos only take a few hours
The real fun is making up combos on the fly during matches. lol came up with the one I posted in a match cause I didnt remember I already did the first part of hte quandizzle, then ended up doing 2 and was mad hype lol.
weed makes mags fun
i’m still at scrub magneto level ravenous so don’t feel bad if you haven’t gotten your stuff down yet
Hi guys, I have been learning mags lately, and this thread is awesome! However I am having difficulties with the front page combo
**2. The Anima922: **cr.:l:
:h::s:xxsj j.:h: adf xx:u::uf::f::l: (land) cr.:h: :s: sjxx j.:h: adf :h: xx::u::uf::f::l: (land) nj j.
:h: xx xx::u::uf::f::l: st.:h: xx :qcb::l: ~~ 480,000-510,000 Damage
I can never get this part working: sjxx j.:h: adf :h: xx::u::uf::f::l: (land) nj j.:h:, either the magnetic blast doesn’t hit (enemy not low enough) or the nj jM. H doesn’t reach. Do I have to delay stuff earlier to make them connect?
Thanks in advance
Easiest way to delay the second j:h: slightly so you’re hitting them on their head and then blasting them. That will put them at an angle where it is easier to connect a j:m:
Yeah once you know enough consistent combos, you can start turning random hits into weird ass combos and hope you don’t run into too much hit stun deterioration. Then after you do it, it’s like, “What, I could do THAT?!”
an easy way to convert stray hits into combos is the ROM which i think is very important for a mags player to learn
this is true luis. it’s also good to learn how to convert stray hits into other variants of rom (which may include the emp variant. at least i think that’s what you mean) as well as magblast combo variants.
i think that people should only do flight variants is if you want to go for the safe damage, which is usually around 590k before super
First off, I just want to say thank you soooooooo much. Wanted to play Erik since the start of vanilla but always deemed the barrier to high.
I’ve finally made some progress (albeit miniscule) thanks to this thread but a few questions have arisen.
**[ Day -50 TeamKhaos Ultimate 5 Fierce Fly Loop ] **cr. :l::h::s: sj j.:h: adf j.:h: xx:qcb::s: j.:l: j.:h: [adf:h:x3]
:h::s:
I can’t hit this at all, the adf C always bops them too far, instead I have to use B, and even then I can’t hit all the heavys, but I can do bc dash x3 no problem.
Is there even any point persisting with this combo though? From what you’ve said it’s not really worth learning.
**[ Week -1 Air Dash Loop ] **cr.:l::h::s: sjuf j.:h: addf j.:h: [ land nj. j.:h: adf j.
j.:h: ]x3 st.:h: xx:qcb::l:
Having trouble with this too, they always fall out after the C dash BC, jumping as soon as I can but the second rep just isn’t happening.
However, I can hit these two no problem,
**Baby’s First Magnetic Blast Loop: **cr.:l::h::s:xxsj j.:h: adf j.:h: xx:u::uf::f::l: land, dash forward st.:s: j.:h: adf (pause)j.:h: xx:u::uf::f::l: land, dash forward st.:s: j.:h: adf j.:h::s:
**The Anima922: **cr.:l::h::s:xxsj j.:h: adf xx:u::uf::f::l: (land) cr.:h: :s: sjxx j.:h: adf :h: xx::u::uf::f::l: (land) nj j.
:h: xx xx::u::uf::f::l: st.:h: xx :qcb::l:
Only slight problem I have is the hypergrav sometimes missing, but I think that’s just me inputting it too late.
So I’m not really sure where I stand, still can’t do the most basic combo but I feel I have harder (?) combos like magnetic blast loops down fine. Is there any point in persisting with the earlier ones? Or will the anima just be my bnb anyway rendering them useless? And where do I go from here? There’s a lot of crazy combos in this thread, not sure what my bnb should be at this stage, let alone the ultimate goal. Thanks again and please don’t be too harsh, I’m awful.
I think that it’ll benefit you to learn thefierce fly loop, it transitions nicely into hyper grav loop. and I mean look at filipino champ. his bnb is a combo made from that, and its not hard at all.
its good to learn everything so that way you just learn how to transition any hit into a combo
so what is ya’lls go-to TAC combo
Mine is just the standard fly loop but overall is there any trick to hitting a the tempest ender after the unfly?