Tying the power of advancing guard to weight class?

Why on earth are you all coming up with these overcomplicated, stupid solutions when you could just revert pushblock back to mvc2 style when it WAS NOT A PROBLEM.

Jesus.

Sentinel was very heavy, argument over.

So is Tron.

This could be a good idea, but the benefits of being a grappler or somebody like Hulk is that if you do get a hit, it hurts like fuck. Doing this would mean that grapplers would be the overpowered people. Especially in MVC2, since if you pushblock the wrong way it becomes a guard break and if this rule was in effect, Hulk would so be top tier.

Now if they nerfed the damage more and Dorammu wasn’t a zoning god, I would be all for it.