well, i took out swordmaster since i figured that his main move set will involve mostly sword action with command gun stuff, and a few command fancy sword moves, so i figured i would just scrap that for something a bit more interesting. i could see a dante time slow down super being gateway to tons of glitches though. maybe the doppleganger one, but if he takes any type of damage, chip or clean hit, he gets knocked out of doppleganger mode.
i could see some bananas corner combo to launcher, megacrash, combo, activate doppleganger, combo, launch, aerial rave, gun shot ender to trickster style super, teleport, corner combo relaunch, gay gay gay. trickster style could be sick for crazy resets. dante/tekkaman sounds likes the end of your fucking life. level 3 super would be devil trigger mode, and its mad beast but has a time limit. that would be the uber gods like. i think dante would be played by every tvc player. oh, dante/polymer with trickster style=stupid fucking resets. i want dante to have the dmc 3 open shirt costume, and the dmc 4 costume, which i think is originally from dmc 1or 2, and was also availabe in dmc3, but they changed a couple things on it for dmc4 i think. id have to pop in the games.
dantes devil trigger would be dmc4 style though. he would have the cocky attitude dante style though. none of that quiet mouth shit. other two supers would be some gunslinger fancy shit, and guitar super. oh wait, maybe his level 3 should be something different, and dante can enter devil trigger mode once he has a quarter life bar and below. this dude already sounds mad broke, but mad stylish too. he would be a little faster than souki but no karas. i would want dante to be more of an advanced character. like you could pick him up and spam some good shit, but if you want to truly pull out the good shit, just like the game, its time for you to step your execution up times ten if you want to truly get rewarded for playing dante.
i guess his level 3 we could get a guess appearance from vergil by dante summoning his sword and doing something fancy and dramatic shit. how it would connect though? hmmm. id have to think a little more. in devil trigger mode he would have some karas lock down type shit though because of the speed up, but it would have a time limit. devil trigger with 30 percent baroque would be serious damage or death. devil trigger glitches ftw!
lets see, chris’s zombie assist would be a running black zombie, dog bite grab assist zombie, overhead zombie dog. pretty much casshern but with a running black man. that would make for funny commentary. he would have a command rising knee, command jumping over head punch, command shotgun blast that you can cancel into other moves, big upercut launcher with stupid priority, depending on your button choice he would shoot d/f, u/f, straight, allowing for combo potential. i would have the shotgun provide like a pop up if connected d/f to allow for it to combo. you could sweep, shotgun down to lift character, rising knee, baroque, combo, launcher.
give his launcher some decent range, because he would step into the upercut. i would give him a command throw like a fast body slam, non techable. the throw itself would be as fast as alex’s. he would be about the speed of casshern , but he would have more of a strong man approach like alex, but much better. his biggest damage is when he is in close, but he can have a decent keep away game with shotgun blast and zombies. oh, super jump out of shotgun blast? so shotgun blast, sj, cancel into shotgun blast, but i would make the timing a little strict, but not to hard. that could make for shenanigans with baroque and megacrash. i could see an advanced chris spacing you hard and using shotgun shit to fuck with you and get in your head.
thats just some random blabber off the top.