If I go to an out of state major next year other than EVO it will probably be UFGT8 because of logistics/funds
If I had the funds I would definitely go though.
foxisquick:
as far as i’m concerned s.HP beats world hunger, chuck norris, and seth’s ex DP.
I THROW IT OUT VS EVERYTHING. LETS GO S.HP LOSES TO NOTHING.
I’ve actually had st.hp beat a couple of dps, and it trades in your favor a fair amount, it’s so sick.
What happens if another Blanka does st.hp???
Real talk Blanka’s s.HP is really fucking good.
With a better recovery, Blanka’s Fierce can be awesome, like Dicta’s RH or Chun’s Sweep.
LAU-HK
November 29, 2011, 2:03pm
728
tomorrow is the day we’ll find out Blanka is actually god tier because they made all versions of electricity with startup invincibility woohoo
-LAU
(lets hope for that lol)
I just hope they don’t remove something or nerf something…
LAU-HK
November 29, 2011, 2:34pm
730
I honestly can’t think of what they can possibly nerf… -_-; they nerfed EX upball on block… i think it’s “reasonable” considering the big buff … it’s fine.
otherwise Blanka is already shitty enough to the point where i don’t see how or why they will nerf him more…
-LAU
Me too, but i remember all retarded nerfs in the current AE he received, and how much i was surprised… everything is possible.
At this stage I just want them to buff his throws with just a teeny bit more range and let it grab Abel out of his FA. That shit is so retarded.
abel out of FA, and let him grab the f.dashes he can’t currently grab. it’s ridiculous that some characters can dash through his grab
Yeah it could be related to the same glitch. I think Boxer is one of those chars who can dash through his throw.
Is seths FA the same as Abels? Seth is not a fun fight either.
just a few hours to go before we get the final dev blog changes!
here’s hoping for a nasty command throw for blanka.
make it happen capcom!
Holding out for lasers tbh.
Why did the devs feel the need to nerf Blanka’s backthrow? Ahh!!! Here’s back to hating the Rog Matchup I suppose some new frame perfect setups/unblockables can be discovered… Honda w/ 10 frames of projectile invincibility on MP HB was surprising also.
SSFIV: Arcade Edition Ver. 2012 Complete Change Log
[SIZE=3](Tuesday, November 29, 2011, 6:59 PM); [/SIZE]
Blanka ***:***
Special - Rolling Attack : Changed damage from 100 to 110 for light, 110 to 120 for medium, 120 to 130 for
heavy, and 110 to 120 for EX version.
Special - Rolling Attack : Made opponent get knocked down when hit connects within 2F of heavy or EX
version’s active period.
Special - Rolling Attack : Made follow-up possible when hit connects within 2F of EX version’s active period.
Unique - Rock Crusher : Lengthened hit stun by 3F on a max. focus hit, giving the attacker a possible +5F
advantage on a hit.
Unique - Rock Crusher : Shortened hitback distance on a hit and on a block.
Unique - Backthrow / Jungle Wheel : Extended total frame count of Blanka’s move by 1F on a hit.
Special - EX Vertical Roll : Made opponent get knocked down on a hit, and made landing point closer to
opponent when blocked.
Special - EX Vertical Roll : Lengthened landing stun on a block by 5F from 7F to 12F.
Blanka was unavailable to comment. Answer machine said he was in the pub, alone.
Josh_P
November 30, 2011, 7:01am
740
Goodbye unblockables. Hello real solid technical (dont fuck up hp ball combos!) blanka.