Translated AE2012 Blanka changes

I am pretty sure I heard the loc tests are over - could be wrong though.

oh ok.

laggy games = lose games = i get salty and run it back = lose more.

I really wish blanka’s character model was invisible from frames like 6-18 of his hop, it would make it more ambiguous.

Yes I’ve been playing games with teleporting characters.

all they have to do is make his hop airborne/goes over all low attacks through the entire active frames and you can’t throw him out of it and the hop would own!

we got a date now on that AE 2012 release. couldn’t come sooner ;o

cant wait to hear everyones opinions after they play a month or so.

it’s good it’s coming to arcade first… but the question is will I get to play it in arcades in HK… i’m really looking forward to this patch… there are some stuff i can’t really do anymore like… shennagans hop a few times into EX upball when i got meters to burn and ex bar to kill… now if i wanna do the same thing it’s definitely a bigger risk…

-LAU

Can’t wait to watch japanese top players in new version… to see who will change character, and to watch guys like Taku or Nishikin with the new Blanka.

Yea I think we all will be waiting to see the next nico vid with them in the arcade when 2012 drops!

I’m really wishing I had a better pc, I would hack pc version to test more 2012 stuff. I already have some stuff though already.

unrelated, but like a week and a half ago I played a good amount online vs. DBJ. Went 6-0 vs. his Sak and made him use Bison/Ibuki on me. 6-4 Blanka yo.

Nice and I think he told me about that sir. what was your plan against him?

Don’t let him jump, don’t let him throw fireballs, hit st.fierce a lot. It’s honestly very simple.

The only times the match is problematic is when Blanka gets hit by an ex tatsu combo because of the wall carry. Sak with blanka in the corner is gg because her option selects get too strong.

So do you use a lot of nj.hp to control the air? I find that works well against her air tatsu. standing fp as AA or as a counter poke vs her grounded attacks?

yes, I also like air to air jf.hp because you can do a left/right mixup after.

st.hp anti air, footsie normal, ch.st.hp frame trap into st.hp. HIT THAT BUTTON.

hmm, I like the left/right mixup idea, how exactly does it work? hit her with j.hp and then hop underneath? dash under? I would like to know if blanka has any dash under mixups.

dash under/fake dash under

walk under/fake walk under

ambiguous jumpin after the air to air

Oh goody, it’s not just me that thinks St.fierce beats Sakura’s everything.

She has like, only one normal on the ground that can sometimes outhitbox it, cr.mp or something, weird little chop thing.

I feel like I win that match just by walking backwards and forwards hitting st.fierce. I’ve even hit her out of air tatsus with it.

wow thanks ves! I hope you can make it out to Final Round 15. I would love to see some westcoast blanka in the ATL.

as far as i’m concerned s.HP beats world hunger, chuck norris, and seth’s ex DP.

I THROW IT OUT VS EVERYTHING. LETS GO S.HP LOSES TO NOTHING.