So they change something about his HP and HK in AE maybe, strange, first time i see that.
i’m 29 on my way to 30 - glad to hear most of the regulars here are old men who played SF2 back in the day like me.
Yeah I agree that we can’t have any high + frames cuz of ultra. But I’m fine with less negative or faster startup on our long ones.
“Hey Grandson, What ya playing there on your xbox 2880?” Said Granda Darachnid.
“Ultimate Amazing Street Fighter 12 Turbo Anti-Grav Edition (Rebalance XXXIV)” Says the kid.
“Is that Blanka? The one with the cold-fusion cell Anti-grav suit?” -Granda
"Yeah" -Kid
"Did you just get punished on-hit with that roll…?" -Surprised Granda
"Yeah…" -Dissapointed kid
I thought I was old but I guess not… I’m 30 here
-LAU
Shit i’m just 20, no young here ?
I’m 27 if that’s considered young enough
Is it asking too much to have less push back on cr mk or rockcrusher?
haha, I’m younger than everyone than TheMeth?
I thought I was old, oh well.
well the avg gamer is like early 30’s so this makes sense! I am still surprised, glad im not the only 30 some gamer in here lol
OFFTOPIC!!! (24)
watching the NSB30 ver.2012 location test right now.
Already saw the ex upball knockdown on hit (not AA), good shit. Distance is a little bit more than a lp ball if I saw correctly.
Anyways the Blanka was ass and was trying ex rainbow a whole lot more (???)… didn’t see ex upball on block though…
Why won’t they fix other rolls and make them ALL safe on hit? Grumble grumble got ultra’d by cammy after a AA up ball earlier.
blocked ex upball leaves you ridiculously close. walk up/dash up combos are definitely in the mix now.
knockdown doesn’t seem to leave you enough time for anything too good outside of corner, but you can probably kara hop forward low short.
Saw the EX Upball on block, it’s looks like the HP Ball on block… very close.
AA ex upball also seems to give you less frame advantage than it used to, blanka falls muchs slower, don’t think you can safejump off of it anymore.
The unblockable seems works in 2012 too on Boxer.
I don’t unterstand, you means they increase the recovery ?
It looks like it, Blanka did ex upball aa vs. chun and tried to safejump and it didn’t work, maybe he just messed up though.
Hori Ball looks very weird, sometimes KD, sometimes no… maybe they doing the LP.
Also, i saw after a HP Ball in a combo, the opponent was in a “juggle state” and the Super hit him in integrality, so i guess the super cancel is still possible with HP Ball.