Transistor - new game from Supergiant Games

Trailer

Liking the new trailer. I’ll be on it day 1.

This is the kind of game that needs to be on vita, not loli dating sim number 75475.

Seriously if this game isn’t on 3DS I might buy a Vita lol. Also recurison mode revealed!

http://www.gamefly.com/news/article/230347/transistor-studio-details-new-game-plus-recursion-mode/#axzz31w5SGKX0

Bastion had only one real flaw: no true final boss.

Hopefully Transistor has one.

Honestly, I though the gameplay itself felt like it very lacking. I dunno, something about the weapons didn’t feel like it had enough “power” in it, something just didn’t feel right.

I will say, Basiton had that “moment” at the end where I can forgive it not having a final boss.

Transistor, with the huge gameplay alterations, gives it a more interesting feel to it. Playing it for 45 minutes, I’m very impressed with how it came out. Sadly, playing it on PC, and it’s having some visual/resolution issues.

Bastion also had PC issues with the frame rate for those with above average PCs, but can easily be fixed with the game’s launch options. I’m sure there’s a line of code that will fix the Transistor issue, but we’ll need to wait and figure that out later.

Just paid for some classes so I’m broke as fuark. Gonna wait on one of those epic steam deals to get this game. In the mean time, I guess I can get around to finishing Bastion.

How long is the average total play time of Bastion?

So anyone have any opinions on this, anyone that isn’t pony fucker that is.

I have 8 hours on Bastion and I beat it once and my brother played it a little on my PC… So less than that.

I’m going on vacation on thursday so I’m going to hold off on starting Transistor. Will start it up next week probably

I honestly don’t get why a lot of people hate on Bastion’s game play, it plays like most other ARPGs except instead of mindlessly clicking like Diablo and grinding for loot it actually requires some skill with dodging and keeping up with the hectic combat. ARPGs are rarely not button mash fests.

Amyways super hyped to see Transistor’s BioWare-esque game play, but I’ll have to wait till it’s on sale.

Been thinking about picking this up on Steam. So, is it worth picking it up now, issues and all, or should I wait until it inevitably becomes part of a discount sale (or at least until it gets patched)?

Got it for PS4. Sick game.

I’ll always pretend to love you, no matter what.

Also, for more info on this game, it’s boring as fuck!!
No, I’m not joking. 3 hours in (found out I’m more than half way through) and I’ve literally be using the same strat on everything. Kinda wish there was a hard mode, cause I like the idea of the game.

I’ve been reading in some places that you can earn modifiers to add on to the game and make it harder. Tried those yet?

As harsh as I sounded, I’m actually looking forward to the new game plus. As I mentioned, it’s boring at the moment, but the idea is really well done. There’s some balance issues, but when certain moves are used too many times (or if you die with said move in your slot), you lose it for quiet a while.

As for the modifiers, I found only 3 out of… well there seems to be a lot more.
I won’t be using any walk through until I beat the game to locate these, but I haven’t given up any hope on the game itself.

How bad are the graphical issues on PC?

I haven’t had any, it looks great. Have people reported issues?

Not sure about Transistor. It’s a Supergiant joint so mad respect, but Bastion’s combat system feels oodles better.

I think it’s the turn-based component, and the encounters tuned to need said component. Takes me out of the action.

How far are you? Because I felt similar until I got 7 functions and I started mixing and matching them. Then all the tactical possibilities emerge and suddenly I feel like it all comes together. Especially if you are using Sybil’s function. Lots of fun. When you aren’t in planning mode and you aren’t using the function to modify a function to be used while your turn recharges it does feel kinda weird.

Oh I’m not too far in at all; that was more an initial impression shortly after the first “boss” encounter.