I was on their website yesterday seeing if they were working on anything else. I just played Bastion earlier this year, loved it. The trailer looks good, seems like there are some big similarities between Bastion and Transistor gameplay (with a dash of 2D), art and music.
Bastion is probably in my top 10 favorite games, it shows you can make a great ARPG without having to make it a loot grind. Transistor looks like a sci fi Bastion and I’m totally cool with that but I don’t like the art style as much as Bastion, maybe it’ll grow on me as more is revealed though.
@ 46 Seconds looks like we’re getting some platforming maybe? kind of reminds me of a better looking El Shaddai.
Logan Cunningham is back, which is cool because I know he is friends with the game’s developers. I hope he does his best to try to sound less like Rucks, which is think he is doing in that trailer to a certain extent.
As a programmer I love the names of the attacks being called functions and having “()” at the end of their names really drives the technology part of the sci-fi home
PAX footage is very impressive, and I’m glad to hear the matrix mode can’t be abused. I love the art style even more now, to clarify my earlier complaint which still somewhat stands it just looks too muchlike Bioshock and not cyberpunk enough. Although it’s now understandable why since Supergiant want to create their own artistic style and not copy well established cyberpunk visuals.