"Train harder!" - Ibuki Street Fighter V Discussion

Nope not yet.

Head ups, new Ibuki figure coming!

http://i.imgur.com/NQTHtw0.jpg

http://i.imgur.com/aLs0tNT.jpg

http://i.imgur.com/HP35Roa.jpg

Oh my god. They took forever on this figure if I remember. It was announced a few years ago too. I’m definately getting that masked one, too badass.

LOL, originally I thought part of the reason Capcom delayed the Ibuki DLC for 2 months was for this figure ^_^;; the current release date of the figure is January 2017 …

i am kinda mad that in a world where you have decent cross up and command dash that can also be used for crossups that shit is being beat clean by fcking jabs that lead into being mixed up

Really then? If that was the case I would of been ok with that. I think eveyone else was just confused to why she didn’t come out as planned. January? Oh boy, bae playing hard to get I see. (Kappa)

I’m starting to see more people v-reversal her options. I think I did see some tech before that covered that, but not sure where it is.

Which options have you seen be V Reversaled? A lot of her bomb stuff on block and her grounded ex kunais can br V Reversaled.

just found out that her j.MP has 3 jugle points, which means that you can combo into it after a ex kunai, a bomb, etc. Haven’t found a reliable way to make a crossup/non crossup guess game,but i thought that I should let you guys know

not really sure if anyone else has been doing this or not, but the sako V-Trigger combo extension (ex kunai, 2nd bomb cancel, dash forward, f+hk) can be added to any v-trigger reset that allows for a hk dash, air kunai followup. basically the use for opting for this as opposed to the classic sako combo is that you’re resetting the damage and doing quite a bit more. for instance something i was practicing last night was cancelling to v trigger from grounded kunai, then doing s.mp, lk, mk or lk dash reset, immediate hk dash, air kunai, ex kunai, 2nd bomb vtc, dash forward, f+hk, side switch mixup. they have to guess wrong twice, but it does a ton of damage, especially if you get the 2nd reset into a bnb combo. I’m sure there’s much much more dirty resets that allow for an air kunai followup than the one i posted, as well.

another thing, instead of going for the mk dash in the situation i just posted, you can cancel the lk into hk dash, then instant air kunai for a really ambigious setup and land and hit cr.lp, lk dash for another reset. if they guess wrong, go into a 2nd bomb combo with ex kunai if you have the meter. or land a combo into super and save the 2nd bomb for another setup or combo.

i feel like if you have all these variations of resets and never do the same reset twice in a set, it’s really difficult for the opponent to deal with. i was thinking of just writing down every reset i can think of on a notepad and then looking at it between rounds and deciding which ones i will do beforehand so im not thinking about it in-game and messing it up. take into account which way they blocked, though, of course.

If you could put these into a coherent list or make a video that’d be great. Sounds interesting and a way to make the more kunai intensive resets worth it.

working on a video now. do you know any light video recording software that isn’t Fraps? for some reason my fraps video have a weird orange tint on them, and also it’s kinda killing my fps -.-
found a few more variations on similar concepts so im gonna try to make a video with all the different variations i find.

I just use Game Capture HD that came with my El Gato HD60.

Anyone that wants to watch me lose a million times in a row again, now’s your chance

If you have an nVidia card you can use Shadowplay for free. It’s pretty amazing.

How do you AA Bison stomp and Nash moonsault? With Cammy I can just b.mp them 120% of the time…does Ibuki have anything like that? I’ve been trying j.mp and air throw and they’re too risky unless I’m timing them wrong or something.

B mp if they are close to you and s.hk from further away

https://www.wevideo.com/view/729722967

basic premise of what i was talking about. it works off of any reset that you can land an air kunai form. just another way to get into the sako extension if people are getting used to the basic one.

https://www.wevideo.com/view/729766097

this setup is pretty useful as well. the kunai crosses up, but i dont know if there’s a way to make it not crossup.

honestly i just block the stomp and when they go for devils reverse i just air-throw them. then they either stop doing it entirely or pop devils reverse so early trying to bait you that you can just walk/dash under and punish. works against ex stomp too.

Thanks to the expert advice in this thread I actually won some matches, but it still feels like playing more difficult and weaker Cammy. Is that how it’s supposed to feel?

cammy is no doubt a better character than ibuki. ibuki is far more fun than mrs.cr.mp though.
i dropped playing karin for her