"Train harder!" - Ibuki Street Fighter V Discussion

Yea the cr.lp>st.lp>st.mp>st.lk have to get some lab time.
You can use it as a block string or a frame trap.

Oh ok that works pretty easily. Seems you can just use s.LP into the target as well to confirm.

B.mp has more pushback than s.mp. And afaik, multiple hit normals don’t get the +2 on CH besides FANG.

I heard they’re fixing some v-skill while fixing the airthrow bug, was the patch supposed to make Ibuki gain v-meter when using v-skill vs projectiles? Cuz it doesn’t =(

Her V Skill not building meter against projectiles was intentional. Her V Skill is already a projectile which means it beats all grounded physical attacks once active. Allowing it to build meter on a projectile trade would be too much. She would then have a V Skill that’s better than Nash’s and Karin’s combined. You’re going to be gaining plenty of meter using to poke and in block strings as it is.

Nobody I’ve talked to knows what the V Skill glitch was. Maybe somebody can ask the panel at Evo.

That’s what I’ve been doing, and it’s been working so far lol.

If you are in the corner, cr.LK is better and it links to s.LP > raida H

Also, if only i was good and could do the basic combo s.MP, s.LK, kazekiri H consistently T_T. That open more posibilities, like cr.LK being the actual meaty to use midscreen and not s.MP. I feel like Ibuki low-pressure is important, if you only pressure with s.MP Ibuki will miss some good damage oportunities.

I actually thought about that but I’m still working on the cr.lk to st.lp link as I’m not too consistent on that link…I get it 4/10 tries online so far. I’ll have to implement doing the kazekiri ender too, I just like to do raida ender because the opponent can’t backroll…though I do agree on her low pressure being vital too.

One of the more major problems I’m struggling with is getting that second bomb out, whether it’s after the opponent doing a mix up or after finishing a combo. How are you guys going about that?

Has anyone found a way to do the so-called Sako Mixup on corner? (you know, the one where you throw a bomb, ex kunai,throw another bomb and then do f.HK and a command dash), the kunai explosion always seems to miss because it happens outside screen, it doesn’t matter what strength I do, I tried doing a backdash but still no use, any ideas?

Yeah, I already think it’s really good, still…would be nice! :sunglasses:

Good luck at Evo btw!

Do you know if it’s possible though? I haven’t seen it done.

I wonder if there is a 2 bomb combo in the corner.

there is a two bombs combo in the corner but it is heavily scaled and doesnt do as much as basic enders with raida H. The reset mixup in the corner uses v.skill and it is not the Sako one unfortunately.

Bug: When holding down HP while activating Tenrai (Ibuki’s V-Skill), Tenrai would only come out at max charge.

Fix: Corrected this so that even when holding down HP, Tenrai can be used without being charged.

I was bored and on the phone and figures out a meaty set up in the corner off sweep after a quick rise.

https://youtu.be/8vPBBYsePkY

It’s just sweep ,whiff s.lp and s.mp hits meaty. It’s pretty easy to time. The HK dp and super are really tight links so might not be useful unless you’re amazing at hit confirms, but everything else should be seeable. Mid screen all you get is super or dp sadly.

I didn’t test it with any other get ups though

I made a video, wheee.

I was messing around with Ibuki’s F.HK on a knock down/crush counter.
Not sure if this is already used or not, but here we go:

https://www.youtube.com/watch?v=yUSdoOX0Axg&feature=youtu.be

On knock down or crush counter, ibuki can go to the other side quickly when the opponent gets up. It requires a timing that allows ibuki to follow up to the other side.

So far I tested with a jab (Nash), and ibuki is able to block it. This could be use to bait out reversals, or pressure opponents to not press buttons when mixed with a bomb. Allowing ibuki to throw, or continue free pressure. This mix-up can also be used in crush counter’s, but again timing is needed for practice to get it correctly.

I’m more interested in using this as a bomb-bait. Basically after she’s on the other side with the bomb, if the opponent presses anything, they can eat a full combo by ibuki. If they hold block, they have to deal with her in the front or back (your choice). Bomb explosion allows her to be somewhat hidden, so you can mix-up a move in there.

This kind of technical **** is what make Ibuki hard to play online, an extra ex Raida can be done instead of kunai release btw. If only anyone use any of those at Evo!

https://www.youtube.com/watch?v=2jYR5sjgtf4

edit: i was toying with the idea of an extra ex-kunai at the end instead of kunai release, cancelled into the second bomb to trigger the Sako reset, but was unable to space it correctly, never worked. If anyone can continue with this research go ahead. It would make Ibuki capable of confirming a long range ex-kunai into a 50-50 setup lol.

I won’t be able to check it out for a few days, but it was something I identified via frames as might work like chuns BHK.

Is there an ibuki discord I can slide into?

right in front of my face lol. ty