**UPDATE: **
Link to download the first beta: https://onanimstudio.itch.io/trajes-fatais-minimal-beta1
Link to our Crowdfunding page: http://trajesfatais.com/kickante/en/
Please, download the beta and if you see potential for the game, support it! Kickante accepts contributions through PayPal so you can pay safely.
Hello everyone!
I’m Emir Lima, programmer of TRAF, a new fighting game current in development. We are a small team working in the game in our narrow spare time.
The game has a simplified concept of having only one single button for all attacks. The normals and specials are achieved pressing the button while holding a direction on D-Pad. The super/ultras are also simple to execute: pressing Down, Down + Button or Forward, Back, Forward + Button.
The main idea is to allow many possibilities while having to memorize fewer things. The inputs are made to be more intuitive, so it reflects the intention of the player. If you want to attack upwards, just press Up + Button; if you want a low attack, press Down + Button; a long range attack, Forward + Button and so on.
All characters are being designed to have unique gameplay, so not all “forward + button” will be an attack that the character stretches itself. It could be a projectile, a teleport or even a slow attack with autoguard/armor.
Another feature is that an attack can be cancelled with ANY other attack so it’s easy to execute combos. The player needs sufficient power bar (to perform the cancel) and hit at the right time.
Due to be in development, some content are still being finished, like background, HUD and effects.
Here’s a video showing the main features present at the moment and a brief battle of the two characters available (enable english subtitles in youtube):
https://www.youtube.com/watch?v=0c3rQnBhAQ4
An updated video of the game:
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