Time to go to work, guys! Dante team building thread

The million dollar question is how you can consistently protect your drone calls, in partic in a fashion where you still have time to do some of the goodness you’d mentioned (ie. call drones, reverb xx fireworks gets a safe drone call, but w/ little time to mixup). sH xx weasel shot is a free drone call too. But you have to be able to connect a sH (not that thats so hard, but if you’re long range zoning, it’s semi-hard vs some matchups).

Edit: Oh, Chrono… it’s not a mid-combo trick, but if you can make an opponent block a Jam Session while airborne, you can charge 3 spells :slight_smile:

Yeah i know about Jam Session, it is so easy to do it in the neutral ame but just wanted some more tech to do it in combos to make liberation assist worth using, if i can found something crazy at building 3 spells in a combo in a practical way then the assist will be more useful, that is why i want to learn some more about dorm.

i tend to call Drones when i am jumping an using air play for grounded enemies, or if an enemy is airborne use acid rain, call drones and the go for mixups, it depends on the matchup but dante is generaly safe after doing his moves meaning that even if by some way they punish sentinel you should be able to defend, as long as you don’t mash continuosly the assist and you play your neutral game accordingly to the matchup Dante should not have much problems in making ‘‘safe’’ the drones call.

Ok nice, seems there will be a lot of HSD/scaling issues with that. I wish I could test right now but what sort of follow ups do you get from your experimentation so far?

You can have him on point at the beginning but it is hard against some characters. It doesn’t help that you only have 1 meter and no spells also, so I’ve moved him to second and put Dante on point. By the time I DHC into Dorm I’ll be able to build a couple of spells and then start the obstacle course safely.

You can get one spell and then level 3. Alternatively, if you use the setup for Dorm’s TAC infinite, you can get a spell and then call assist.

I have also him in the 2nd slot now because of the beginning factor, yeah the scaling could be an issue, but i need to experiment how practil and worthy it is to do in a match, the follow ups are not incredible(though i think it is my lack of dormammu knowledge) if there is something useful i am gonna try to learn it.

Hope i learn something new, though even if there is no something as goog as i want i like the duo very much, dorm uses Jam Session pretty well and Dante being not that assist relian like a lot of the cast makes using dorm not that of an issue because of his lack of a consistent good assist.

What characters have you tested when using Dante/Dorm, i mean i think Magneto,Sentinel and Doom are the best partners but not completely sure, have you tried anyone outside of them?

Nope lol. In Vanilla I played Dorm/Dante/Wesker, I switched to Magneto and never looked back. I don’t really like any of Dante’s best partners outside of Strider and he doesn’t fit with Dorm anyway. The synergy of the team is too good imo and I think it’s pretty optimized to the point where you can’t get a better partner than Magneto. @Kaiten92 who posts here uses Dante/Dorm/Ammy so you may be able to learn something from him.

Anybody Have any Dante/Trish synergy tips?

Im using Felicia as anchor but I know nothing of Trish and her Synergy with Dante

Round Harvest to force block and stay on the ground>Hard Tag Dante and go for an unblockable with felicia assist, they have good synergy(though everyone with Dante has good synergy) but i am not familiarized with trish, though Jam Session should help her greatly in her zoning game and Dante can be more annoying with the trish peekabo trap making him more safe.

Anybody use Dante with Repulsor Blast assist? I’m trying Joker’s team but with Dante instead of Magneto.

Dante (jam session)/ Magneto (disruptor)/ Sentinel (drones) a good team to run? im trying to figure out how much synergy this team has going on and it seems to be all there. also do you guys think dante benefits more from drones then hidden missles?

Drones without doubt, and Dante/Magneto/Sentinel is one of the best teams in the entire game, you can run them in almost any order, everybody benefits from everybody, and in this game that sometimes is hard to find, making this team a lot more versatile and letting you change the team order according to certain matchups without altering the synergy of the team, i love that team because there are LOTS of things you can do with them dante becomes protected when crossing up, magneto can do high-low mixups all day, sentinel weaknesses get covered it is an incredible team.

sounds good to me! do a lot of dante mains run this team? i dont like jumping on the bandwagon lol. and i’ve seen a lot of people use hyper grav assist for combo extensions, but doesnt it seem more practical to go with disruptor to ease getting in? or is that why i have drones…even though we can extend combos with drones anyways…:head explodes:.

Disruptor of course. Drones are more of a setup oriented assist, with Mags you can just B, C+A1 > teleport for gdlk cross up.
Magneto/Sentinal is a great shell for almost any point.

Run Magneto/Dante/Sentinel. Magneto controls the beginning of the match better + Jam Session is godlike once you learn how to convert off of it + Magneto/Dante THC is ridonk + you get safe DHCs as well as 50/50s via Shockwave DHC Devil Trigger. They can’t even snap out Sentinel safely since Sentinel with Jam Sessions and Disruptor is still a monster.

I for one approve of Magneto/Dante/Sentinel. Dante doesn’t really benefit as much from 2 horizontal assists, whileas Magneto is bullshit with both assists and especially that THC in the corner where it’s basically a guaranteed hit, Disruptor is godlike for Dante, but if you already have another horizontal assist like Drones you might as well play Magneto in front and let him abuse Jam Session which allows him to dominate the start of the round and gives him plenty of advantages as Magneto is much stronger on point and the start of the round over Dante. I generally advocate Dante/Magneto unless you have an assist that can replace Disruptor.

Worse case you can switch Dante to point depending on the match up without going back to the character select screen

Run Disruptor, is better for neutral game, also you have drones for combo extensions so it is good, a lot of people prefer magneto for the THC that lets him do free mixups that are almost unavoidable, but i am more comfortable with Dante, run the team in different orders until you see the one that you feel more comfortable, maybe the best will be Magneto/Dante/Sentinel , though usually when i play the team i use Dante/Sentinel/Magneto, the reason is because if they kill Dante i am guaranted that Sentinel will not die when entering because of hard drive, but if i play Magneto/Dante/Sentinel and Magneto dies, Dante needs to eat a mixup(though it has double jump and airdash so it can escape, but still is somewhat risky) and if i get opened i will be just left with Sentinel, it depends in what things you want more.

Magneto can use Jam session and Drones for lockdown purposes letting him do high-low mixups all day, and if Dante is on second he can use the THC for more almost unavoidable mixups(this sometimes is the reason why people run Magneto/Dante/Sentinel).

Dante has two of his best assists, Disruptor is great for crossups and Drones for pressure and a better zoning game, also is godlike for combo extensions.

Sentinel becomes usable with Jam Session, it lets you do good mixups in the corner, especially with his command grab, and disruptor lets him gain a little more horizontal control, when he is on 2nd you are almost guaranted to avoid all incoming mixups.

Thanks to everyone who replied, u guys are deff awesome. I originally wanted to run dante on point with magnus 2nd but after being in the lab for a bit all i can get is million dollars into tempest. Theres also the idea of TAC but when have we ever seen Dante pulling that off?

I was coming to ask a very similar question, I’ve been practicing magneto and dante but hadn’t settled on a team for them yet and atm its looking like its gonna be magneto/dante/akuma. I was gonna ask if you guys approved of the order since I personally think magneto has some of the best opening game options in the entire game and judging from your replies to the other guy Im under the impression you all approve. Now in regards to assists though, obviously Im running disruptor and tatsu, but Im not sure what to run for dante, on one hand jam session bolsters magneto’s zoning since it pretty much cuts the screen in half, but it scales his combos like a mother.

On the flip side running weasel shot seems redundant since it serves pretty much the same purpose tatsu serves. So Im at a loss, the general consensus seems to be jam session, but how do you guys circumvent the horrid scaling it applies to your combos? Oh and just as an aside, how do you guys like the team? It seems mad solid to me, but you never know these days.

If you are running magneto/dante then there is really no need for tatsu, and if you have magneto on point then you need a lock down assist like drones or missiles so you can go bonkers with the trijumps, magneto/drones or missiles is just to good. no need for tatsu when disrupter serves the same purpose only better cause you can get the full screen teleport mixup confirms.

And as far as I’m concerned is if you are running point magneto, you need something that will allow him to be very dominant with his rushdown, drones does that for him way better than tatsu, and because of that you won’t be a threat full screen unless dante is on point, not to say mangeto tatsu isn’t good, it’s very good, but your team will only be threatening up close and personal.

Well it depends on how your looking at it, yea sentinel gives you full screen coverage, but it doesn’t help dante(or magneto for that matter) get nuts off him, something tatsu excels at because of its speed and priority. But it keeps them in block-stun long enough for magnus to run a plethora of mix-ups, maybe not as much as drones, but a substantial amount nonetheless. I already run drones on my doom team so I was trying to build something more high octane with this team but with that said I don’t really know anyone that runs magnus/akuma now that I think of this so maybe Im going about this the wrong way, maybe I just gotta go with logan.