For the Jam Session + beacon bombo combo, do down-back.H (aka 1H) to line up the beacon bomb more consistently. To time it properly, try to watch for the d.H to finish, then input the command.
Falling jH to sH is mainly done after a groundbounce (though I’ve seen Abegen use it to extend of SHulk assist)->H-Beacon Bomb (remember, this does more damage than L-Beacon Bomb). You can choose to delay the jHS groundbounce if you want to cancel falling jH into a King Kobun, or you can just do the jHS groundbounce as fast as possible if you want an easier opening for Falling jH into sH/Drill->Lunchtiem (good for Frank/PW teams and what not).
^This lol.
I figured out I can do more damage on my BNB starting from c.L if I just add boulder before drill like so:
c.:l: s.:h: f.:h: xx :rdp:+:h: s.:l: s.:s: etc because the boulder does more damage in less hits and positions the opponent in such a way that only a few of the hits of the drill connect at the end, reducing overall scaling i think. wonder why it took me this long to figure that out…
Hi peoples. I just recently noticed that she can do her relaunch from mid and full screen. I saw Rikir pull it off a while back but I also found some other ways to do it. I might be a little late on this but whatevs.
[media=youtube]_0cEdi36psA[/media]
And if you have meter to spare, go ahead and spam Super Sized Legos lol. I find myself doing the first one as my main combo for the most part. They’re all fairly simple to do.
not sure what does more damage off the top of my head: the 1st combo in that video or the class bnb off of a j.S?
aka j.s j.m (delay) j.mh j.mmh xx Bonne Strike H s.l s.m s.S j.mmhs
I think they both surpass 950k with 2 meters, but without the super, the first combo gets to 604k which I’m guessing is more. The class bnb might gain more meter though.
I forgot to upload this:
[media=youtube]tuoABvovVc4[/media]
Silly way to level up Frank.
hahahaha, totally wasn’t expecting that Frank hard tag. (also, i might have to steal this…)
Silly? More like efficient! You got to level 4, and actually GAINED .75 meter!
LVL 5 lol. And if anything I lost 0.25 Meter (Started with one bar, ended with 0.75)
Well, you ended at -0.25 with lvl5, but you were at +0.75 and lvl 4 before the Devil Trigger/ hard tag, right? You could have just left Frank in, and you would have leveled up again after another combo (that’s what I would have done =P)
Well if you put it that way…
So… heres some XFactor Tron combos
[media=youtube]nMq8TeLnl6Y[/media]
[media=youtube]-onA3LRh12g[/media]
[media=youtube]Ipi_5lnV5nA[/media]
[media=youtube]B600xTJbgps[/media]
[media=youtube]HjNMrMeQEfQ[/media]
And heres an awesome one:
[media=youtube]usPSPgCCYR4[/media]
Air throw combo:
air throw, MM (only 1 comes out) h.drill -> land j.MMH xx.h.drill (mash) -> S, air.MMHS etc
sorry I haven’t been on srk lately, been bedridden with the flu and what not. that last combo is hilarious Rikir. noted for future trolling.
hey, good stuff on this. it does like 50k meterless more than my bNb so I’ll certainly use this myself.
applies on superjump level?
LOL accidentally came up with this optimized DHC for Tron into Doom. Normally I do falling H s.H xx drill xx lunch rush DHC sphere flame, but this came out instead:
falling H s.H King (DHC) Doctor Doom! j. f.HS OTG qcf+H xx QCB+atkatk works lol
Nah that only works on normal jump, you might be able to get away with it youre falling from a SJ though.
Ummmm random combo video? I’m not sure if anyone would use a Tron Ammy She Hulk team, but after running some tests, that a confirmed unblockable if you add the slow down super to the mix. The rest of the video is just for fun. I haven’t seen many swagg videos for her since Vanilla and that Shocking Pink flashiness.
[media=youtube]4NuvMaliMhw[/media]