Why is Nagi mid? She has solid juggles and great damge. And can combo off her command throw, which makes for beastly mindgames. Do a combo that you can cancel into a guard attack, cancel that then command throw, then free juggle that costs you a whole lifebar and then some. She has good pokes and great rushdown. Very safe too. Yugo I would say was god tier in BR3, but they toned k ihim down. In BR4 he is definately still up there though. High tier I would say.
Nagi’s high low game is greatly enhanced in beast form. And in BR4 it’s waaaaaaaaaaaay too easy to stay in beast form. Plus there is no reason to stay human at all really. also Nagi has much greater range in beast form. Also she has mix-ups from her command run too. Pshhh. No way Nagi isn’t God tier with Reiji.
This is my psychic force tier list IMO: I copied and pasted this part from another thread.
Top- Wong, Emilio (Both are tied for the rank of number one)
Lower Top- Burn, Kieth
High- Setsuna, Patty
Middle- Might, Gudeath, Carlos, Genshin, Regina
Low- Wendy
Bottom- Gates
Ok let me explain my tier placings a little bit. Wong is just a monster. To be blunt, he’s just a flat out cheater. He has incredible defensive capabilites along with awesome mindgame potential. To sum up Wong in a sentence. Teleporting is gay. He can combo his golden sword straight into another one if the first caused a wall bounce then do the second part of the move where he calles all the smaller swords to impale his opponent. Yes the combo is plausible in a real match. It’s all about mindgames with Wong and he can pull it off. If a Wong player nails this combo it can take nearly half your life bar.
His long range strong attack is another great mindgame tool. Throw it in another direction then cause it to reappear behind your opponent. A very nice trick. You can’t spam it, but it will keep them guessing. His split image teleport is great when you want to dodge techniques, but not suffer from barrier hit stun. He can also buffer his psychic attacks from his teleports, so its possible to throw out a golden sword almost immediately after you teleport.
He also has a teleport that he can do after he gets knocked back. He can do this from anything. Even a throw! So you could throw him, he telpeorts instead of doing a retreat barrier and then he combos you. Or he could just mindgame you and and dash away. When you try to rush him or dash away he sticks a golden sword down your throat. By the way, that sword does great damge and has fairly quick start up time. I’m pretty sure it’s safe on block too, meaning if your opponent uses a barrier to defend themselves they can’t retaliate fast enough because Wong can just defend himself or push his attack. By the way. HE CAN FREEZE TIME!!! So if you only have a little bit of health left he just hyper chrage then time freeze. Then you can kiss your ass good bye when he grabs you. So you are forced to stay on him, which plays right into his hands. Honestly, Wong is god in this game, and I was quite shocked to see that he asn’t top tier on your list oldboy. Here is a link to a strategy guide with info on Wong’s moves and his overall statistics, as well as the other characters. The info is accurate and helps illustrate my point. Here is the link:
http://db.gamefaqs.com/coinop/arcade...force_2012.txt
As you can see by looking at that faq Wong has many moves that begin execution under half a second, which is pretty much the cut off for fast moves in this game. Under 30 fps is good but go over it and that’s when you notice an increase in execution time of moves. One of the reasons why Wong is such a beast. His time control moves have considerable start up times, but when you consider the effects it’s well worth it.