Tiers for non-fighting games?

The Bible:

GOD TIER: Old Testament God…just look at the shit he did…just vicious.

So OP that he nerfed himself in new testament.

hahaha. All good stuff.

more like:

Since we’re on DW tier list:

DW6 (360/PS3 version):

God: Females
Mid: Everyone Else
Bottom: Xiahou Dun

I can agree with this list, as long as by females you mean only Yue Ying and Sun Shang Xiang. Bow users are godlike in that game. DW6 is the only one in which Lu Bu is merely okay.

Castlevania: Harmony of Despair

S+: Soma
S: Alucard
A: Charlotte
B: Shanoa
B-: Jonathan

Soma’s got dual Valmanways, combined with a wide assortment of souls that allow him to float in the air, triple jump via skull kicks, and many other tricks.
Alucard’s got the dual Vammanway or Yasutsunas, but nothing else to really propel him above Soma. Still hella good with the weapons, though.
Charlotte’s a beast once she masters a lot of spells, but MP is still the limiting factor, even with the Astral Ring + Skull Ring combination. She’s going to have to eventually stop to recharge.
Shanoa and Jonathan can dish out the damage, but they are heavily reliant on MP to hit hard, with no way to quickly recover it. Shanoa can at least travel fast with the magnets, so she gets the slight nod. If you’re looking at sheer damage output, reverse the two once you get Jonathan’s sub weapons maxed.

Killer7

7 mode

High
Dan- Very nice health, does alot of damage, moderate speed reload, and his charge shot is nice for taking out high HP smiles (it’s expensive to use though).
Kevin - His knives are weak, but he has no reload time and can turn invisible, avoiding smiles. Use him to gather blood. His 1blood charge has him rapid-fire knives, while his 3blood charge fills the screen, and any nearby smiles, with knives.

Mid
Coyote- Like Dan, but weaker fire power for faster reload. Charge shot is ceap and good.
Mask- After he gets his upgrades he’s extremely good, but before that he’s extremely bad.
Con- Speedy runner with a fast and weak weapon that has a fast reload time. He’s made of paper and will die in 2 hits.

Bottom
Kaede- Worst reload time, plus she’s a sniper. If she gets swarmed by smiles you’re screwed.
Garcian- If he dies it’s game over, so he should NEVER be out unless you fucked up and need to revive someone. His gun is weak also and only has 5 shots.

8 mode

In Killer 8 everything walks faster and kills you in 1-2 hits, so everyone who has a reload is a liability.

God
Kevin- Use him or die. No reload time plus using invisiblity to get out of bad situations makes him the best walk-around character.

High
Harman- Can tommy gun anything Kevin can’t kill fast enough. Don’t get caught on a reload though.

Low
Everyone else- Use em only if you have to.

no I mean ALL females. (Yue Ying, SSX, Zhen Ji, Diao Chan). All them bitches kill crowds with ease. It’s just Yue Ying and SSX don’t ever have to be surrounded since they have range. Zhen Ji and Diao Chan can be in a crowd and clear it out with ease. All 4 of them have no problems with officers. Plus their stat grid is pretty damn good.

Xiahou Dun just got treated horribly. None of his S string even combo IIRC and his Charge moves are garbage. Since Musous in this game is basically your S string, his musou also is garbage. The only thing making his musou anything worth it is the True Musou ending. But that doesn’t help out at all.

as for the HoD tiers, I have no idea. Shanoa got shafted hard since her whole gameplay from OoE isn’t fully implemented. She got meh attack weps and only Magnus as her support glyph? Not really enough. I wouldn’t even say she travels fast with magnets because every stage has them somewhere that just leads to more chests. (Minus stage 3 and 5 where they help out during the boss.) Though I feel HoD is a incomplete game to begin with.

I agree with this, I can’t really comment on Killer 8 mode because I only ran through the beginning

I didn’t use Kevin that much now that I think about it, all I can remember is that his run speed is faster than Con and that his turnaround speed is really fast (turning cartwheel flip lol)

Tiers for Harvest Moon on SNES

Top
Cows
Chickens

Mid
Grass

Bottom
Everything else

Once you lose all your corn to one hurricane, you realize how awesome cows are.

Okay, I popped back in DW6 and I am now enlightened on the awesomeness of Diao Chan and Zhen Ji. 360 degree attacks in DW are always GDLK.

Yeah, HoD feels like it’s tossed together in terms of what each character has. I mean, how are they going to let the other four characters have something real nice and not give Shanoa Acerbatus or Globus glyphs? Maybe it’ll get fixed with DLC.

I feel HoD will be pretty much a heavy ass DLC game for the 360. Then when the PS3 version drops, it’ll be a complete game. I’m still confused on how the fuck they didn’t even put in a Belmont from the jump. But yea, Alucard and Soma seem to be the only complete characters right now since Soma gets souls from almost every enemy and Alucard already has the tools. Shanoa only drawing 4 glyphs from enemies (4 meh ones at that.) and only 1 support glyph hurts. It’s been awhile since i’ve played Portrait so I don’t even know the story on Jonathon and Charlotte. But yea. Everyone outside of Soma and Alucard needs a buff for their gameplay/weps/sub weps.

and yea. DW6 is pretty much the only game the females are actually too good and a pain in the ass to fight. I also forgot to note Diao/Zhen have the best rolls in the game.

Was wondering when someone would make a tier list on one of those.

Can someone tier the potential wives you can marry too?

Harvest Moon 64 wife tiers:

God Tier: Ann
Mediocre Tier: Everyone else
Godawful Tier: Karen

That’s just in terms of how useful they are, though. My favorite has always been Elli the baker. <3

LOL Karen.

I knew her ass was lame. :rofl:

TF2

God tiers: Soldier, Demoman,
High Tiers: Scout, medic,
Mid Tiers: sniper, pyro, Heavy
Low tiers: Spy, engineer

She drops eggs and breaks them. She’s cuter than a basket of puppies, though.

God tier: Sentinel
High tier: Soldier, Infiltrator
Mid tier: Adept, Engineer
Low tier: Vanguard

I think recent updates have shaken this up a bit. The Engineer in particular got a pile of new tricks (mini-turrets, manual control w/shield for turrets, ability to build and upgrade buildings in safety and move them to the front lines) that competitive play is busy checking to see if it makes him viable, with positive results (some would argue too positive- shielded turrets are extremely difficult to kill under pressure even in the best of scenarios) and the Heavy’s gone from being the big guy who just kinda gets shot a lot then dies to being the walking wall of pain he was always supposed to be, with the buffs to his ROF and wind-up/down times. He’s still dead in the open but he’ll kill most other classes at a 2v1 ratio in closer quarters these days, even without medic support. Both are undeniably better then the Spy and Pyro anymore, and the Sniper remains mostly situational, albeit still a hard counter to the Heavy if one is required.

The top four are still the top four, for all the same old reasons, but it’s unsure yet if the Engineer gets to join them, and where the Heavy falls among the lower set.

This is inaccurate. SEN is not better than SOL or INF. SEN does not have the utility of SOL or the raw damage output of INF. SEN is third behind INF(first) and SOL(second).

VAN is much, much, much better than ADP. ADP is a one-trick pony with a trick that’s gimped and mediocre. VAN is a one-trick pony with a trick that actually works. If you’re playing VAN correctly, you are either charging or waiting for the cooldown on Charge to finish. This leads to ridiculous damage output, especially with a stronger shotgun like the Eviscerator or the Claymore. All ADP can do is sit behind cover like a little bitch and wait for the pieces to fall into place. It’s definitely the weakest class by a substantial margin because it’s the only class with limited viable squad mate options. ADP needs more biotics. I’ve never once seen a halfway decent ADP team without Thane, Samara, or Jack(yes, Jack) on it at all times.

^^ The Sentinel doesn’t have damage like the Infiltrator, but the class has excellent utility in warp and overload, combined with an absolutely inane level of survivability, and the damage is more than adequate when you get an AR. Thinking on it more, I’d switch ADP and ENG though. As for Vanguard… Maybe I was just doing it wrong, but just seemed to me like VAN couldn’t decide what it wanted to be, Charge is insanely risky on higher difficulties, and the VAN isn’t given too much in the way of tanking tools, even with a good defensive power running Vanguards get ripped to shreds at the range they want to be at for optimal DPS.