No.
M.Bison (Dictator)
Akuma
Guy
Rose
In that order
No.
M.Bison (Dictator)
Akuma
Guy
Rose
In that order
Wow all this SNK discussion in here…who wouldve thought?? :wonder:
Man I guess I got a lot of reading up to do!
-Dark Geese
I’m not at all sure about Tekken 1.
I’m not 100% on Tekken 2, either, but it went something close to this:
S+: Kazuya, Paul
S: Nina, Heihachi, King
A: Armor King, Yoshimitsu, Michelle, Devil/Angel
B: Jun, Law, Baek, Bruce, Anna, Lei, Wang
C: Jack-2, Lee, Roger/Alex,
D: P. Jack, Kunimitsu
F: Kuma
Still waiting for the Tekken 1 tiers. That was the only Tekken that I came close to mastering so I am very curious.
Also, tiers for Fatal Fury 2 and Virtua Fighter 2.
Anyone ever bother making a tier list for Evil Zone? God that game was soooooooooooo bad, but I loved it sooooooooooo much.
IIRC top was Ihadurca, Keiya, and Kakurine, but I could be wrong.
FF2 is pure BS, play FFS instead. no fucking combos, not even 2 in 1’s working make this one as bad as the first, almost.
T1 went something like King, Nina, and Mishimas top.
Followed by Paul, Michelle, Yosh, Law, and Lee at mid.
Jack at low.
I can’t remember VF2’s, though I do remember Akira being pretty beastly in that game.
**SF2: Champion Edition **
Top - Guile, Bison
Upper Mid - Sagat, Ryu
Mid - Vega, Dhalsim, Ken
lower Mid - Chun, Blanka, Honda
Bottom - Gief, Balrog
Fatal Fury Special
S- Kim, Joe
A- Mai (S on her own stage), Billy, Andy
B- Jubei, Geese
C- Terry, Krauser, Axel
D- Cheng, Duck, Tung
E- Bear, Laurence
Karnov’s Revenge
Top - Karnov, Ray
Upper Mid - Zazie,Lee
Mid - Yungmie, Jean, Samchay, Mizoguchi
Lower Mid -Clown, Matlock, Marstorious
Low -Ryoko, Liu Feilin
r3ko, I would love to hear some more detailed explanations of Fatal Fury Special. The serious players I’ve talked to said Duck was hands down the best, and I don’t understand the game well enough to know the reasons behind any of this stuff.
As for Fatal Fury 2, Gamest ranked Cheng #1, and I’m tempted to agree. His fireball had practically no recovery, so he could just constantly toss them and eventually lock you down in the corner. It was like having a sonic boom that traveled in an arc and didn’t need a charge. Kim & Mai were probably still great in that, too, dunno much beyond that.
re: Tekken 2, Bruce was actually BANNED in Korea way back in the day. True story. Aside from that, yeah Kaz prolly dominates. I heard he was the only character who could sidestep or something like that - any truth?
And A1 was all about Ken/Akuma/Guy/Dictator (US version only, thanks to double fireball bug). Ken could keep you in blockstun with jab roll strings - how is that not ridiculous?
Duck is used somewhat well in Japan, but I’ve never seen him ANYWHERE near the top.
The big 4 in FFS in Japan are Kim, Joe, Andy, and Billy.
Mai (especially on her own stage) is up there, and then comes Jubei and Axel.
FFS is more match-up dependant that tier dependant, but everybody can compete in that game (except maybe Bear and Laurence, but I’ve seen a good Bear in Japanese videos…)
Fatal Fury 2 Tiers:
GOD–Cheng and Kim
Upper–Joe and Mai
The rest don’t matter. FF2 is not a good game.
Yeah i can belive that about bruce in t2 he was stupid, yeah kazuya was the only character to have a sidestep in t2 as it’s known now mist step, F *, i dont remember it being that usefull he was all about WS2 into 90% combos, twin pistons And GFs, all the mishimas were stupid in tekken 1 and 2, actually comes to think of it i think lei might have had a sidestep with his f * 121212 or was that 3 i cannot remember also baek might have been able to use some sort of evasive stuff whilest in flamingo, i remember being able to get people off axis slightly, that was a loooong time ago
As for vf2, i could have sworn it was lau top, this DF P jackknife in full crouch stuff was crazy, lau or akira
Also i always terry was top in ff2 with his stupid unpunishable rising tackle
Just for the hell of it, here are my thoughts on two of my favorite older games - RB2 and WHP. I will use pluses & minuses in addition to the letter grades, to accurately show the gaps between tiers.
Real Bout 2:
Banned: Alfred
A : Rick, Geese, Kim, Chonshu
A- : Yamazaki, Terry, Hon-Fu, Franco
B+ : Bob, Krauser, Xiangfei
B : Chonrei, Sokaku, Billy, Tung
B- : Mai, Andy, Joe, Laurence, Duck
C+ : Mary, Cheng
Nope, I’m not kidding, they really are that close together. Everyone has a chance - the most recent Japanese tournament was won by a Mary, defeating a Chonshu in the finals!
World Heroes Perfect:
Banned: Neo-Dio, Zeus
S : Hanzou
A+ : Capt.Kidd, J.Carn, Fuuma
A : Jack, Ryofu, Mudman, Dragon, Rasputin, Ryoko, J.Max
B : Muscle Power, Erick, Brocken, Son Gokuu, Janne
C : Shura
You could think of this game as having Accent Core balance - a bunch of very strong characters, and a bunch of good characters with a few bad matchups each. It’s also counter-pick-heavy ala ST - you can succeed with a B tier character if you have a quality backup.
Enjoy,
Josh.
Tekken 2, Bruce, Lei, and Jun were up there…
Uh, Mist Step dominated the game. Especially since Tekken 2 characters were totally incapable of tracking off axis. That thing was better than an attack reversal against an incoming attack.
I was unaware other people knew this monstrosity existed. Used to play that shit a lot when i was like 11
I got that tierlist for Fatal Fury Special from a japanese site that still regularly play the game in Japan.
Duck is ok, but no where near the best. I played against middliekick, who is by far the best player I’ve ever played at Fatal Fury Special (online and offline). And he uses Duck quite abit. TBH the only real thing he has going for him is the redizzy off a jab, but he hasn’t got much else if he can’t get in to land the first jab.
All in all though Fatal Fury Special imo is pretty balanced, its only the top 2 or 3 characters which seem abit too good compared to the rest. Namely Kim, Joe and maybe Mai.
Sorry for bringing up an old thread, but better to do that than start a new one…
I recently got a free copy of Tekken 5 so that I can play the classics for the sake of nostalgia, but I haven’t had the opportunity to play it yet (which I will after tomorrow’s exam)… Anyway, I probably played Tekken 2 more than any other fighting game back when it came out , and spent entire summer vacations in Korean arcades playing it during my youth.
I’ll start off with the first game - the arcade version , in which you couldn’t choose the bosses. But for the PS2 version , basically the bosses > the original characters. And Armor King (DF+1 AND WGF…), Heihachi (unblockable second hit of UF+3,4), and Wang were gods.
In the arcade version , King is god tier - DF+1 is the brokest move in the game… it leads to a stun after which you can pop them up with some 1,2’s then finish off with a flying knee stomp (which gives him great juggle damage btw).
then Kazuya - a jab leads to free twin pistons if my memory serves correctly… also huge juggle damage. then the rest …
Tekken 2
==God==
Bruce - uber powerful. In version A he could juggle you forever with double knees. But even in version B he’s a rape machine. F+2,d+4,3 - if the first his is blocked the next two are guaranteed… insane juggle damage
Armor King - WGF… strong throws… DF+1
Wang - waning moon , 1,1,1
Top
Kazuya + Heihachi (Devil too i guess) - free twin pistons after a (CH?) jab. Heihachi could get free shit off of a single hell sweep… gut punch = death basically… etc
Mid
Paul - should be obvious. he’s a powerhouse, just not as good as the above characters
Lei - DB+4 is completely safe (if i remember correctly), no point in the second hit -toorisky. Lots of NC on CH’s. punch rush to mid, completely safe on block (once again if i remember correctly…). you could just mix up with those two and get off scott-free
Law 3,(3),4 is ridiculous. NC on the first hit… d+2,3 is cheesy as fuck
Baek - WR+4,4,3 is a NC, and he can crouch-dash. in version A if the first hit of UF+3,4,3 was blocked the next two connected… Of course, that shit was fixed, but they didn’t completely fix that move. If you mash the second 3 while the first two hits are blocked you recover faster by a few frames and can get off an unduckable F,F+2 throw or a guaranteed 2,2. all his other moves were garbage though. you were basically stuck with crouch dashing to either WR,4,4,3 or F,F+2 throw (throws were pretty hard to break out of in T2). and throwing out hunting hawks to cheese them
alex - free animal upper off a blocked f,n,1… DF+1 and giant swing…
King - solid character, but really pales in comparison to armor king. likewise with michelle in relation to wang. holy shit i’m losing interest fast in finishing this post…
anyway, even the shitty characters had at least one thing to keep them alive.
p.jack - he had something of an infinite throw… also pancake press to 3+4 = death…
kuma - 1,1,1 was a NC even on regular hits (?) long reach btw. pancake to salmon.
aw fuck it. i think i got the god and top tiers right - the god tier for Sure, but some may include the mishimas with them. but ignore my shitty , incomplete mid -tier list. i might fix it once i get to play my tekken 5 disc
ki, arcade cinder and b.orchard. snes cinder, b. orchard, t.j. combo.
clay fighter bad mr. frosty and blob.
sf the new challengers t.hawk, i heard that japanese can throw u out of anything with t.hawk, in new challengers.
i would like to know tiers for vampire savour 2
mk2 jax and millena think thats how u spell her name
You guys don’t have Blanka as top in HF? I’ve been a Blanka player since forever but the only games I actually thought he was decent in were HF, CvS2, and IV.
(also, LOL @ Tony Hawk being good).
omg, fuck that blob. when I was a kid we rented that game for genesis. after playing the game for only a little bit we quickly came to the conclusion that the blob was top tier.
here is an odd one, what are the tiers for the Streets of Rage 2 vs mode? Personally I put Blaze or Max at bottom tier because he has a hard time getting in for grabs against more mobile characters like Skate. Axel can just use his neutral special to get out of anything. Skate has the corkscrew kick, while difficult to position properly it is still very powerful. Maybe I am wrong about Max though.
top-Axel
mid-Skate
bottom-Blaze, Max