They have already told me why they don’t like them. That has been addressed in the other thread anyway.
However, to the above, I don’t feel that makes them unbalanced. That would be true if they did huge damage were unreducable, and had enormous range.
Ticks aren’t like that, the opponent still has to work to get in for the tick situation, once in you can reversal throw(very mixup/range dependent) or reversal special move after the tick, and if you can see the tick then you can prepare mentally for the tick, just not the mindgame that follows.
I saw an interesting post in one of the SFIV chunli threads.
For those who do not know chun li does not have a dedicated anti air in SFIV.
The point of the post was that, if the player was not looking for the jump, then they wouldn’t be prepared to stop it, and same for if they were not looking for the opponent to poke with them. If they were looking to the air, they wouldn’t be prepared for the ground pokes of their opponent.
If you expect your opponent wants to tick, then you have to look for it to be ready to reverse it.I have horrible precision with reversal srk, but I tend to get my reversal throws pretty well when I realize what the opponent is going for. If they ticked well into their own throw range, they could very well be in yours. If not at least you tech, and if you are expecting a hold, then you tech then immediately mash, and will generally only suffer one to two hits.
I understand now that you aren’t neccessarily saying you are against them, but are rather trying to argue the opposing viewpoint.
It just happpens to be a viewpoint that is becoming increasingly problematic, since alot of people are subscribing to this belief now.
This post was kind of a response and a just general stuff for anybody and everybody. No intent here for anything in particular.