instant jM is an instant overhead that in vanilla at least was 4 frame, i think (fastest instant overhead in the game)
only can combo off of it with assists, but it’s really good. zip down forward after jM hits to combo if an assist is hitting them, or continue pressure.
I’m going to add something I’ve heard Xero say multiple times. lol When linking Sting/Bite to Web Throw, the opponent has to be in a juggle, airborne state otherwise it won’t work.Tried it myself and I can concur.
Well thank you Cerei :lol: so after playing Tokido and playing other people then watching old matches im going to start focusing on blockstring based combos
22:30 and 1:33:25 for my wins
1:23:00 and 1:41:50 for my blowups
i was pretty nervous for some reason. led to a lot of dropped combos and missed opportunities. plus i don’t know the x-23 matchup too well. or vergil. or arthur lol.
until you’re playing against a character equally as jumpy. but that’s just because upback > spider man
it’s a hole in his gameplay that can be filled by assists, but you’re playing a team of 3 solo characters
making live combo videos is awesome, but it’s probably not going to cut it in the long run
also like the commentators I don’t know how to say your name either. also I don’t know how to give advice without sounding like a condescending asshole
and now more of this junk, although I don’t think anyone here cares about teammates that aren’t hawkeye or doom :lol:
[media=youtube]tfoL72yEQ1Y[/media]
Yeah the links aren’t showing up on my computer, I blame the internet here, but Spidey backed by Hawkeye and Doom is pretty nasty. Hell I’ve been picking Doom back up as a secondary but that team is just as strong
I updated the first post but I have a problem put in youtube links as they immediately transform to media files and I don’t know how to stop it from doing that