You only have to change the timing for bigger characters, especially if you’re planning to do the cross up mid-screen.
It’s pretty easy to do it consistently. I was pretty angry that I got sent to losers so I was doing the bare minimum necessary to kill characters.
Very solid stuff BS, you are very clean.
The only thing I would suggest is a lot more flame carpets with Dorm. especially now that you’re using dorm with missiles. You can called doom and put down a carpet at the same time and that REALLY limits there approach. especially wesker and vergil players who want to either rapid slash or teleport like monsters. Missiles will protect you from above or behind and carpet will protect you from up front. I almost never let a wesker get in command grab range with dorm.
If you watch Ryan’s (Fchamps) Dorm Doom team he puts down a carpet every second he gets, just to cover that space in front of him while he sets his stuff up to start laming out/chippinh
I honestly don’t know why I don’t flame carpet every chance I get. I keep tellin myself to do it but I never seem to do it.
ay yo xero for that webzip crossup reset the only thing i found that covers all techs is repulsor blast assist
[details=Spoiler]["]www.youtube.com/watch?v=N6-cRASHacU[/details]](http://www.youtube.com/watch?v=N6-cRASHacU[/spoiler)
too bad crH doesnt cause soft knockdown after a long combo ;[
What are you talking about? You use c:h: in a long combo you get a soft reset that causes them to roll at which they can tech forward or backwards
As for the zip crossup you can call drones before the c:h: to cover forward tech. Also there is rocks, repulsor blast, mystic ray, and some others. I only tested out a few and have vids recorded but I didn’t like how they looked so I left them out. Honestly that video was super edited. I had guard breaks, web ball resets, TAC glitches, fuzzy guards and a few more things that I held off on simply because internet here sucks and I’m having Airborne upload all my vids to my account using Dropbox. I guess now I can throw in his infinite as well.
After a long combo, the opponent does flip after a c:h:. Happens when I do my missiles bnb then web throw to corner to c:h:, may probably have different results with sting/bite to c:h: if you haven’t used the ground bounce yet.
lol can somebody explain to me what the hell happened at 40:08 in this video
[media=youtube]OjB1unOPF9Y[/media]
Spidey got trolled by his own web throw -__-
That randomly happens when you do a quick cross up. There’s a video in my sig where I try to induce the “wall bounce” web throw. Lost some tourney matches because of those too.
i’ve literally only gotten it once in training mode. never tried to induce it on purpose after a few times trying to get it after that. really hope it never messes me up in a match.
airborne you have an infinite? wat
It’s not the c:h: that’s doing that it’s the height at which you’re hitting the opponent. For example, even after a ground bounce if you do s:l: immediately they will flip but if you wait a bit longer it forces the soft reset.
say what? o.O
Sent from my SAMSUNG-SGH-I897 using Tapatalk 2
oh, xero has an infinite. i guess.?
TAC infinite yes.
i applied knowledge from something cool i saw on the internet
[details=Spoiler][media=youtube]Vp6Snma6WdY[/media]
Where’d you see that? Haha. I reckon that’s from Z’s vid. That’s very close to the current bnb i’m using at the moment. Although my team can’t benefit much from the TAC scare since I run Hawkeye second.
I think it does man. TAC into Hawkeye after long combo, poison tip, Super Scatter xx UWT for a dead character no matter what (at least in the corner, and most of the time Spider-Man is corner carrying anyway). Once they start respecting TAC’s, that’s where this comes in IMO.
I’m going to implement this after corner air throws, ie when I’m most likely to be unable to kill regardless. Great job Xero and then Johypnol for applying this.
Yeah, that’s what I’ve been doing for some time already but it’s not as meter friendly as having a good TAC user as second. I’ve posted the transcript on how to start the reset I’m using in the combo thread about a week ago. Thanks to Z’s sj confirm vid Spidey’s tools got a bit more scary.
I was actually planning to post the combo reset as well but was waiting until I it done against someone online. Haha. Got it against Viper online last night and have consistently done the reset against Wesker, Wolv, Sent, Thor and Mags on training. All techs are going to eat a meaty. This tech may add some new flavor to Spidey’s team building also.
i thought of doing it after seeing the super jump conversion vid and during my trip to the mountains to practice doom tac combos and infinites while under a waterfall . i should also mention it works just fine after forward/back techs
you don’t get the same height if you did an air series before hand (and to my knowledge you kinda can’t with this setup, j.m would either miss during their tech or knock them too high upward while i started falling) but i learned the thing off j.h anyway 'cause i thought it was more practical than jumping at someone with j.l. it’s also a lot trickier this way and it might end up that you can’t hit the stand :h: after the s when you land (they’ll be too high) so in that event just do s
xx :l: sting