I can’t help but think that you think you’re being smart when in fact all you did was ask a question that was already answered.
Sorry I didn’t point out that which I felt was fairly obvious.
You then posted "TvC…"
I repeated my previous post because you obviously still didn’t understand that you’d answered your own question in the first place.
I didn’t realise that quoting the two things showing this would make your head hurt.
The question wasn’t answered at all. All he said was that Ryu and Megaman “had horizontal projectiles” which weren’t very good, but he could have been talking about MvC, MvC2 or TvC, which are the only three Vs games where Ryu and Megaman have featured together, TvC being the latest of which. So how am I answering my own question when the answer to the question is multiple choice? And if TvC was the answer, then why are we talking about Volnutt instead of X? This is why I asked the question. You just don’t have a fucking clue what had been said.
Yeah while X’s moveset seems kinda uninspired overall, it feels strong so far. Especially with the armor equip and that short hop, you can be firing out charge shots like crazy.
I watch a video like this and just think, no, no, no, maybe, got it, no, no, got it… you wouldn’t even know where to start designing a character like X when this is only just a small portion of weapons he has access to in the series. It seems like we got one or two weapons on this guys list so that’s good, but man X has some broken stuff. Just to highlight a few, ricochet bullets, full screen pillar and beam, dummy shadow, firefly shield with scattered projectiles, a stationary buzz saw, an electricity shield that fires beams and traces walls and floors, X would be the most retarded character any fighting game has seen.
I honour people’s desire for a more faithful version of X, but damn is some of his shit broken.
No I agree. Not sure how you’d balance it though, maybe give him a power meter like Chris’ ammo on top of his armour? That way he could have broken stuff but would have limited use and would have to re stock his power before he can use it again.
I doubt we’re gonna see any changes at this point though.
I wrote up a lot of ideas for X on the last page on how they could implement this.
Basically they’d just make his special weapons tied to his hyper meter, and all his supers would only be installs. Maybe he could get a really powerful shot super that changes depending on the armor he’s wearing but overall I’d leave most of his supers as installs.
Lol the dummies are out , and it’s from people who have not even played Megaman in mvci at that.
Giving him a ton of moves just puts him in Dante’s Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100’s of spells out that in, iron man has 100’s of armours and weapons why not them, thanos has…
Where dose this actually end?
X and strange look the best setup characters in the game
Yeah, you didn’t actually give a good answer here, shithead. “Dr. Strange has hundreds of spells”, well, put them in too. Why not? You didn’t give an answer, you just thought that would defeat itself when actually it demonstrates the exact opposite of the point you were trying to make.
Either way the point is X sucks from a fan perspective.
Sorry I’ve been away for some time due to important work.
I have a great idea that I’m sure will not only make X fans happy a lot but the best part is IT REQUIRES MINIMAL TO ALMOST NO WORK FOR CAPCOM and can be very easily made.
The least the could do is those 2 (Charge move and Chargable weapons).
HERES HOW TO MAKE THEM WITH MINIMAL WORK REQUIRED ON CAPCOM’S PART
1 Another charge while moving Buster which is different than the command based one retaining his current command based play. But you can either do the mobile one or command based one. Both charge shot can have different properties. However the mobile one takes a whole lot longer to charge and can be followed by other command based moves including his buster shot. It bascially acts like a Cancellable normal. Unlike Zero’s aerial Diagonal Shot, X’s is straight.
WORK
They can just use the regular charge shot on ground and in air animations for X. The shot particle can also be the same but with different properties. For the charge particle, they can just take Zero’s charge particle since X’s is just like that in X1 to X3. IN OTHER WORDS ONLY MOVE CODING REQUIRED.
2 I know 4 moves arn’t too much to make considering animations for some of them are already made and can be used. Add 4 charged versions of the Maverick weapons during Armored Mode. (ONE THING TO NOTE… MAKE IT ONLY INTERACT WITH THE LONGER MOBILE CHARGE SHOT AS I BELIEVE SMALL CHARGE TIMES WILL BREAK HIM)
(a) Sonic Slicer charged like his games makes him throw Sonic Slicers upward that rain on area in front of him up to screen end.
WORK
The raise arm up animation is already made with Rising Fire, the can use that animation on X and simily make the already made Sonic Slicers up to total of 4 to 5 rain in area in front. Ground Bounces enemy. ONLY MOVE CODING IS REQUIRED.
(b) Rising Fire Charged. X does a Shoryuken but with the Rising fire then releases it upward taking the opponent with it.
WORK
Again… the Shoryuken animation is already there on X’s launcher. Use that for it. As for Rising Fire’s particle, just use a bigger Rising Fire which is multi hitting. T
HUS ONLY MOVE CODING REQUIRED AGAIN.
(d) Boomerang Cutter Charged.
WORK
Have them all around X as sort of a “Get Away from Me” me tool which wall bounces when hit on enemy.
WORK
The animation for X again is already there. Boomerang particles are already there, just make them bigger in general.
AGAIN MOVE CODING ONLY REQUIRED.
WORK CAPCOM HAS TO DO FOR CHARGED MOVES ALL IN ALL
-Work on coding of 5 moves. (1 Mobile Charge Shot and 4 Charged Moves)
-Make only 1 brand new move particles. (Frost Shield Charged)
I think this is very very doable provided Capcom puts their hearts into it. I have done coding and move altering with MVC3 and trust me, once you understand it, the coding doesn’t take much time at all.
I agree. Dormammu has a fuckin Area Wide Explosion that does insane 1 Hit Meaty Damage and almost instant.
He also has Fire Meteors Rain all over the screen.
Those Full screen beams Captain Marvel, Dr. Doom, Magneto has.
A Barrier that is even hard to overcome by Super Jump (MODOK)
This is MAHVEL… things like those can work here with how crazy characters can get.
Because not Evey character should have or needs 100’s of moves, what you end up with that is a absolute mess , and limited character archetype identities you just end up with tools that overlap each other for no reason , there is only even a limited amount of inputs you can put on a character before it gets stupid
X is one of the characters who does. Nobody was arguing for any of the other characters having hundreds of moves, that’s something you pulled out of your ass.
X is meant to be a crazy battle robot with tons of weapons and abilities at his disposal. There is no reason he shouldn’t eclipse Dante’s moveset. Coming up with excuses to stifle his potential is just dumb.
@PSYCH0J0SH
I don’t know If you’ll love this or not. But made this back in UMVC3 days. Sorry the quality is bad. Forgive me there. You have to pause to read descriptions. I also made Armors not cost bars but each with its own mobility, charge shot uses etc. The base form also has a use. Wait for it. I made the charge easier by allowing the charge to stay once it charges. You can release the button. The charge will still stay. After that you can press H again for charged shot or a command to have its Charged Version done. Also just maybe you’ll like my Level 4. (Level 3 done during Infinite Potential transformation)