The Zero MvC3 "Team" Thread

Zero/Spencer/Doom
-Spencer benefits a ton from Doom, but Doom is such a terrible anchor that his benefit to Spencer can’t really outweigh Spencers value as an anchor ( Not that Spencer is a particularly amazing anchor, but he shows results if you know what you’re doing with him )

Zero/Spencer/Wesker
-Both Spencer and Wesker are great anchors, and Spencer gets damage extension from Wesker, Wesker gets nasty mixups with Slant shot. Whichever anchor you’re most comfortable with. Spencer is great 2nd due to not being a great battery but he doesn’t have particularly safe DHCs compared to Phantom Dance. Personally i’d use Spencer last but it just depends if you can use him on anchor or not.

Dunno which of those would be the strongest TBH, most likely Zero/Dante/Strider but I hate playing Dante without a low assist or horizontal one ( I need both to play Dante unless hes anchor, thats why I have a seperate team for my Dante. Helps me get better with him in the long run )

I have been farting around with all kinds of teams ever since I first picked up Zero. If I am to truly take on Zero after I master him, I’m gonna stick to Zero/XXX/Arthur, since Arthur is my best character and I’m most likely never dropping him. But I’m just wondering, what would be the best 2nd slot character that can benefit both as an assist for Zero and benefit from Arthur’s daggers? I’ve experimented with Doom, Cap, and Taskmaster (Who I main right now), but it’s just not cutting it for me. Any other suggestions? I’d perfer a character with at least 1,000,000 as well.

Any teleporter benefits greatly from a horizontal assit like Arthurs. Dante is pretty much Zeros best friend and it gives you access to one of the best and few AA assists in the game. Dantes health is pretty close to that 1m too.

Theres not too many other characters you can put on a team without some redundancy. Zero/Dante/Arthur is solid though, was my main team before I moved Dante to anchor.

Zero, Vergil, Arthur is perfect. There are many situations with Vergil and Daggers that are stupid hard to block. Also, rapid slash is a great assist for Zero in terms of combo extensions. Plus Vergil does great damage after Rekkoha (or just lightning loop). Here watch this video:
[media=youtube]YleKwJfCWWs[/media]
Towards the middle EviltoasterofFP explains why Arthur’s dagger assist is so good for Vergil.

Zero/Vergil/Arthur is a good team, but I think it favors Vergil more than Zero.

That being said, I’m not the best Vergil-y assist user. I’ve seen a Japanese Zero/Vergil player use his assist with Zero really well and I couldn’t figure out how he did it all, but I know it works.

Zero’s gonna 100% no matter what assists you have so it kinda doesn’t matter. Dagger assist is really really strong for just about everyone, and Arthur himself is a great anchor.

edit: I think Zero/Dante/Arthur might better favor Zero since Zero gets his potatoes. Arthur assist is good meat for both Zero and Dante as well, so it could work out.

I’ve been messing around with Zero, Vergil, Arthur for quite a while now. I like the team but I just don’t like Arthur anchor lol. I don’t think I could use Zero, Dante, Arthur because I’m pretty dedicated to using Zero & Vergil. I just don’t know who to use to replace Arthur. Anyways, do you remember where you saw that Japanese player that uses Zero/Vergil? Do you have a link by any chance?

Consider going Task over Arthur for now perhaps?

I’m kind of stuck teamwise… I’m not sure if I should just continue improving my Zero/Ver/Task team, or take out Vergil for Doom… Secret missiles are so tempting having seen them in action, but at the same time, Zero ver are so nice together.

I experimented with some team options, and i think either Zero/Spencer/Hawkeye or Zero/Spencer/Ammy is the best Zero/Spencer team(s).

I’ve been playing Zero/Spencer/Sentinel for a long time and I feel like it’s starting to get plateau. I’m trying to decide between Hawkeye and Akuma for anchor. Thoughts?

hawkeye. Compliments spencer better, while still complimenting zero.

Definitely Hawkeye, his effectiveness as an anchor doesn’t drop off for quite awhile, and greyhound is one of the best assists for spencer and zero

I played EvilToaster’s Zero/Sent/Dante (Or Dante/Sent?, cant remember the order) for about 10 matches, and i just wanna say… Not only did he whoop the shit out of me, but I lost the next 8 matches I played online and was ready to beat a kitten with my arcade stick b/c the dude toasted my mind.

Zero with Sent and Dante is a killer team, b/c I had no idea how to go on the offense when the screen was covered with drones and jam sessions and Zero was teleporting all over the place. On top of that, Toaster was able to combo off of any hit confirm by either assist.

Bottom line… That team is Pro, Toaster is Pro, and I now have a hole in my wall that needs to be covered up.

Thinking about Zero/Wolverine/Akuma. I see no obvious synergy in that team whatsoever, but it seems to be strong just because both can abuse Akuma assist. Any opinions?

No real DHC synergy, no real assist synergy ( I don’t think Zero really benefits THAT much from Tatsu but its pretty good )

Zero can be self sufficient though if you put in the work. Backing yourself with a Wolverine/Akuma shell is great too, especially with all the meter Zero can get you

I have been using Zero since day 1 vanilla and have gone through many teams. My current right now and favorite is Zero, doom, Akuma. While there isn’t much DHC synergy between akuma and the rest, he is a great anchor. Zero doom with the missles assist is just dumb. Easy 800k 1 bar 1 assist or 975k with DHC. Tatsu helps open up people and is still a great assist. Plus I can do 850k with akuma alone. Level 3 xfactor akuma and you can forget about it lol.

I went from a team of Zero/Doom/Nova with ryuenjin/missiles/gravimetric shield to the same team but with hadangeki/beam/centurion rush.

I always thought that the missiles were better for covering my Zero. I was so wrong.All of it is certainly common knowledge.
My ratio went from 30% to 70% victories against the strongest people i play with. Seems like i am too predictable with the missiles and they are not that bothering once you know when to and where to block. I am also predictable with the beam but it is harder to react to it.
And both Nova and Zero benefits from them. A beam and a M air raikouzen cancel or air centurion rush is prety confusing for the opponent.
Anyway, the beam doesn’t do everything, having Nova using an overhead also help to create high/low mix-up (can’t say if it’s really unblockable) to open the guard. But the beam does help getting in, then knowing when to stop LMH in order to avoid push block and geting nova to do the overhead is great. What’s better is that sometimes he also counter them while i just block with zero. hen of course, it’s an easy combo.
Nova also helps my Doom when i try to triangle jump in.

As for the hadangeki, it’s the assist i was expecting the less from and got the highest benefits so far.
I can start the nova strike combo from a simple MH or c.M s.H, as it allow the centurion H to combo with them. So from a random j.H, L, c.L, c.M i as long as Nova is at least in the middle of the screen i can score an easy 800k combo. 960k to 1100 depending on how many time a DHC from it. So my Nova get access to a combo as easy as the foot dive corner loop of Doom (well a little harder but slightly) and as damaging.
Works both in sougenmu or not. If in sougenmu i have to call Zero after the M, if not after the H. The timing is lenient too.

As for Doom, hadangeki in sougenmu allow to connect a light beam with a hard beam wich is always good as it improves Doom zoning. That and the fact that having Zero doing an hadangeki when after a character gets killed and Doom a foot dive can be ambigious since the foot dive can cross up and with the hadangeki having such a wierd hitbox, it’s not helping when you have to kow where to guard. When it works, it’s almost a sure kill

I definitely feel like the Zero community has kinda forgotten how a good beam assist just opens up so many avenues for Zero. Probably because we all love Hidden Missiles and Ironman kinda sucks now. Never been a Magneto user, so I’m not sure why the Zero/Mags teams have dropped off besides no more DHC glitch.

Yes it does. I have used it for a long time. In my case as well as others here though. Other characters besides doom can provide the horizontal coverage. in my case i used missles for lateral coverage and combo extender, use tatsu for close range teleport mix ups and use zero alone with the lightning buster cancels for longer range mix ups and zoning. So as much as i love the beam assist. I feel that the missles help me more.

what do you guys think of zero/mags/sent … the idea of the team is that zero pretty much runs for itself and has estaka and drones for mixups and combos, zero/mags DHC synergy is bad but zero doesnt really needs to DHC due to lightning loops.
and if zero dies i still have mags/drones one of the best duos in the game, the downside of the team is sentinel anchor… i dont know if i should change sentinel for any other assist that could help magneto mixups like dante weasel shot (dante is a better anchor than sentinel) or ammy(cold star) but my ammy is ASS… any thoughts or suggestions?

i think zero can lightning loop after a shockwave and mags can get a full combo after a zero anti-air assist

I was curious of what a good option for a team is that would allow me to do a decent zero combo into the lightning loop for 1 meter and do at bare minimum 1 million damage. If at all possible avoid Vergil =P